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Community => DevLogs => Topic started by: Farmergnome on February 07, 2012, 03:36:52 AM



Title: Under the Ocean - Alpha 2 Out!
Post by: Farmergnome on February 07, 2012, 03:36:52 AM
My second devlog project on here, lets hope it all gets finished, so this project is going to be the sequel to my Tigsource competition game, called Under the Garden [Which won the AGBIC competition].  

You can find the original game here:  http://forums.tigsource.com/index.php?topic=13394.0 (http://forums.tigsource.com/index.php?topic=13394.0)

Find the new game here: www.underthegarden.com (http://www.underthegarden.com)

Latest Video:



Housing / Construction / Power Youtube Vid. > http://www.youtube.com/watch?v=shhmFJJ6-Bg (http://www.youtube.com/watch?v=shhmFJJ6-Bg)



Under the Ocean

(http://i42.tinypic.com/ivw9yp.png)






Whats changed Paul?

Well lots of things, its still really early stages, the first thing we wanted to do is a location change with more emphasis on survival (ocean setting, tropical islands, underwater cave networks, etc), a decision to scrap the less popular elements of the game (farming comes to mind) and focus on stuff that could have been done better if the time was there [hunting, food and water, building/crafting].  The technology level will also be lowered to a primitive level, rock implements and such, also removing guns and modern items from the original game.

The biggest change visually is the switch to 3d, I have been thinking a lot about doing some of the elements in 3d and I think while I would want to keep the majority of the game field 2d some bits could really benefit from a 3d perspective.

I guess this devlog is dual purpose as the first game has already been completed, it would be great to hear what other people think could make it a better game, feel free to post below!

Who is working on it?  How long will it take?

Mike Reitzenstein and Myself (Paul Greasley) will be making it.  We are hoping to have a first test version in 2 months, and depending on if people are interested we will continue to develop it, if not we will stop and do something else.  We both have work outside of this so its more a project we will do for fun unless people really want some more out of it.  Updates should come every few days I imagine, this wont see updates as frequently as my other project at the moment.

If you have any questions feel free to hit me up at [email protected] , the game will be available here www.underthegarden.com (http://www.underthegarden.com) once its done, cheers guys.










Old stuff/Original Post:

So onto some work!  Today Mike has been blocking out the basic platforming controls in Unity, I have blocked out the main character in 3d, and started animating him, hes about 900 polygons and 1x512 currently, trying to keep the poly budgets down so I can spend it all on shitloads of trees  :beer:

(http://i40.tinypic.com/mmznuc.png)

(http://i40.tinypic.com/2qxbxqc.gif)   the old.... anddd new  (http://i42.tinypic.com/11jqh4p.gif)
Very work in progress, expect more updates on him tomorrow.


Title: Re: Under the Ocean / Under the Garden 2
Post by: ink.inc on February 07, 2012, 04:19:00 AM
eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee


Title: Re: Under the Ocean / Under the Garden 2
Post by: laxwolf on February 07, 2012, 10:01:00 AM
 ;D


Title: Re: Under the Ocean / Under the Garden 2
Post by: Ashkin on February 07, 2012, 10:54:11 AM
eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 07, 2012, 10:57:35 AM
I hope eeeeeeeeeeeeeeeeeeeeeeeeeeeeee is good, please let it be good.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Franklin's Ghost on February 07, 2012, 11:30:20 AM
Just had a "quick play" (if an hour is quick) of Under the Garden and have to say that I loved it, such an awesome game  :-* Although it's one of those games that it's too easy to play and suddenly realise that you've been playing for longer then you intended.

Really looking forward to this sequel. Keen to see what you do with it.

Also have to say that I'm really impressed at how fast you seem to work through your games.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 07, 2012, 12:25:09 PM
Thanks Franklins, I promise I wont let updates slip on Commando Bros, would be pretty fail if I did.  Ill release some details of what we are planning once its a little more solid, we are kinda starting out pretty ambitious, wait till reality and paying rent hits us in the face.

(http://oi39.tinypic.com/29p2hoz.jpg)

So I just concepted these up, this is what ill be modelling up first half of today, some of the extras on the top of the blocks may or may not be there as we will probably do that procedurally in code. They have the same basic structure of a UTG1 block, sort of texture on top and fade to black (which then fades to a generic black block), if it ain't broke don't fix it.


Title: Re: Under the Ocean / Under the Garden 2
Post by: unsilentwill on February 07, 2012, 02:14:46 PM
Well I'm interested. I remember Under the Garden being brutal and unforgiving, but I may have played it wrong. It required a lot of patience and understanding of the environment. Taking out farming is a weird move for a long term survival game though, it was a challenge but I liked it.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 07, 2012, 06:11:12 PM
Well I'm interested. I remember Under the Garden being brutal and unforgiving, but I may have played it wrong. It required a lot of patience and understanding of the environment. Taking out farming is a weird move for a long term survival game though, it was a challenge but I liked it.

Actually, if anything, we are planning to ramp up the challenge so it should be quite a struggle, I guess the biggest difference between UTG and UTO is that UTO will have a little bit more intelligent design to the challenges, you fall down a well, you wont get a random injury, you'll be getting a injury that fits, and have to carry it through the rest of the game, all injuries will be cureable with the right activities also, unlike the original which relied on health potion type cures.  Farming is cool and we will be adding harvesting of some sort in future versions, but the goal for this first build is better and more focused UTG, that is unless we setup a kickstarter or something and have to commit to a bigger project, then we can pretty much guarantee all the features from UTG revised.


Title: Re: Under the Ocean / Under the Garden 2
Post by: team_q on February 07, 2012, 06:36:38 PM
AWESOME
 :handpointL: 8) :handmoneyR:


Title: Re: Under the Ocean / Under the Garden 2
Post by: Hangedman on February 07, 2012, 07:40:29 PM
Loved the style and alone-ness(?) of Under The Garden. And the slow exploration that rewards caution and careful consumption of time over the usual exploration by bull-headedness.

Can't wait.


Title: Re: Under the Ocean / Under the Garden 2
Post by: ink.inc on February 07, 2012, 07:48:34 PM
The original Under the Garden stands as one of my favorite indie games. I dunno, something about it just struck a chord with me. The colors? I dunno.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 07, 2012, 08:09:42 PM
The original Under the Garden stands as one of my favorite indie games. I dunno, something about it just struck a chord with me. The colors? I dunno.

Pretty flattered man, glad you liked the first, Im deliberately holding a little bit of info away from the post until its confirmed 100 percent (till its prototyped basically), but we are going to try a few different gameplay mechanics away from the first, mostly to upgrade the rather broken building mechanics, but Ill drop a video here once its all prototyped, but aside from that we wont be messing with the feel of the original too much.

Shit son. Colour me excited.

Edit: Hey Paul/farmergnome, do you have a twitter?

http://twitter.com/bigblockgames/ its like a joint twitter between Mike and Myself, best way to contact me if you need to is [email protected], im on gmail chat pretty much constantly.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 08, 2012, 02:02:14 AM
Tileset progress:


(http://i42.tinypic.com/ivw9yp.png)

Also I should have posted this earlier, but this is the games mockup, using game models and the tilesets im working on.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Franklin's Ghost on February 08, 2012, 02:14:23 AM
That's awesome  :) Really liked the look of the old game but it's nice that each game/area will have a different feel to emphasis the change in location. Almost like alternate worlds of the same character.


Title: Re: Under the Ocean / Under the Garden 2
Post by: agersant on February 08, 2012, 05:59:05 AM
I loved Under the Garden and your mockup is gorgeous, good luck!


Title: Re: Under the Ocean / Under the Garden 2
Post by: CEDE on February 08, 2012, 11:28:19 AM
(http://www.jakobhaglof.com/items/under.jpg)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Hangedman on February 08, 2012, 11:35:29 AM
I do like the new style, but I suspect it being a bit abstract and cartoonish might detract from the dramatic potential of the game.

And I look forward to being royally proven wrong :laughter:


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 08, 2012, 01:57:42 PM
Thanks guys, I guess the transition to 3d will be a little challenging matching up a good level of original feel, but also making use of nice 3d features, I do think once we first get a giant storm floating across the island it will go above and beyond the original, I can almost see it now, giant arcs of lightning across the sea, leaves blowing everywhere, It should be cool.  AWESOME CEDE first fanart for the game woot  ;D

Some questions popped up as to the characters floating ability this time around, we will be trying to incorporate a lot of swimming/underwater segments, so your character will be quite nimble in the water this time around.

Up today is sorting out the tiles into something that resembles the mockups, and adding some animation other than a walk for the main character, more to come!


Title: Re: Under the Ocean / Under the Garden 2
Post by: saint11 on February 09, 2012, 12:44:34 PM
This will be awesome! ;D I wanna play it already!


Title: Re: Under the Ocean / Under the Garden 2
Post by: caffeine on February 09, 2012, 03:35:55 PM
Ohw man those graphics <3
I loved the first game, so I'm sure this will be just as awesome!


Title: Re: Under the Ocean / Under the Garden 2
Post by: deathtotheweird on February 09, 2012, 03:49:44 PM
that sure looks good


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 10, 2012, 05:03:34 PM
Sorry about the real slow reply guys, just about to move house so its mental at the moment.  Here is a little bit of video [VERY WIP!!!] of some of the stuff we are working on [water effects currently for me!], I don't think its quite there yet but I thought id record the game before the move just in case the internet is down for awhile at the new place, talk in a few days!

(http://i44.tinypic.com/29g216o.jpg)  (http://www.youtube.com/watch?v=cwQuSR4SkSs)

Music by Craig Stern from the original UTG, and hopefully he reads this because Id love to collab on this again with him....

Next up the tiles need a bit of love, going to be adding props and such to the walkable layer to match the concept a little better, oh and more particles, tons more particles.  


Title: Re: Under the Ocean / Under the Garden 2
Post by: ZAHZERA on February 10, 2012, 06:27:52 PM
This game, I must have this game...


Title: Re: Under the Ocean / Under the Garden 2
Post by: Franklin's Ghost on February 10, 2012, 06:54:10 PM
That water is looking really nice  :-*


Title: Re: Under the Ocean / Under the Garden 2
Post by: ninto on February 10, 2012, 07:02:00 PM
I thought it would be hard to achieve the same mood in a ocean scene, but you managed to pull it off. :gentleman:

(loving the background hard)


Title: Re: Under the Ocean / Under the Garden 2
Post by: oyog on February 11, 2012, 09:39:17 AM
Oh man that video is so exciting.  And wow, I forgot how much I liked the music in Under the Garden.


Title: Re: Under the Ocean / Under the Garden 2
Post by: TurboLento on February 11, 2012, 12:26:22 PM
Beautiful art style.

Now please make a Another World/Flashback/Heart of Darkness style game with it :)


Title: Re: Under the Ocean / Under the Garden 2
Post by: ♒ben on February 11, 2012, 01:56:51 PM
depending on if people are interested

SO FCKING INTERESTED  :addicted: I loved everything about UTG, especially the gardening, though i understand wanting to tone back features with the move to 3dees


Title: Re: Under the Ocean / Under the Garden 2
Post by: Rumrusher on February 13, 2012, 04:54:13 AM
(http://www.truimagz.com/host/fortcrush2/folder2/ol-murfarmer.png)
So we're playing a primitive murman this time around?


Title: Re: Under the Ocean / Under the Garden 2
Post by: saint11 on February 13, 2012, 05:54:44 AM
Ok, now I wanna do a fan art too!
:apoplectic: Just you wait!


Title: Re: Under the Ocean / Under the Garden 2
Post by: J. R. Hill on February 13, 2012, 07:48:39 AM
AWESOME
 :handpointL: 8) :handmoneyR:


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 19, 2012, 06:35:48 PM
So just got internet back, got a bit done while the internet was turned off though, day/ night cycles, cave tilesets, rain and storms, I'll do a video in a few days to show off the first parts of the new building system, but for now here is some screenshots of some of the updates...  Not overly impressive but was quite a bit of work to get it to play nice, also is a bit of a change from the first game.

(http://oi43.tinypic.com/eqzas0.jpg)


So a bit extra while im typing, the first little working demo we are aiming for will have the following in it:



-Lumber a tree (much like the original with a axe)

-Pull leaves off and dry them in the sun (get to this later)

-Scavenge some stone

-Fashion a stick from the lumbered wood, combine it with the sharp stone scavenged to build a spear.

-Find some worms and lure some fish out with the worms.

-Spear the fish.

-Construct a fire with flint + dried leaves and wood.

-Cook the fish over the fire.


Hopefully we can achieve this level of depth, that's the plan.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Ashkin on February 19, 2012, 07:11:07 PM
Well, guess I better go wipe this drool off the keyboard. So pretty <3 I assume there's some awesome parallax scrolling going on with those hills?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Franklin's Ghost on February 19, 2012, 07:32:44 PM
That day/night cycle is looking beautiful, great job  :-* And the goal for the first demo release sounds really ambitious. Can't wait to try it out.


Title: Re: Under the Ocean / Under the Garden 2
Post by: hyperduck on February 20, 2012, 01:38:41 AM
Nice.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 20, 2012, 05:05:44 AM
Well, guess I better go wipe this drool off the keyboard. So pretty <3 I assume there's some awesome parallax scrolling going on with those hills?

Yea shes all 3d now so ill be making the most of background objects and stuff like that, I haven't really stretched the visuals too much yet, we are just getting all the functional stuff in first I guess.  I don't want the "look" to stray too much away from the tileset look of the original though, I think that while just using giant 3d models for levels or a combination of smaller ones would be much prettier (pretty much what all modern games do), it may kill some of the functionality that tilesets bring to a game, even if it is 3d.



Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 24, 2012, 08:07:01 PM
Lamest update ever, I have been goofing around with several logo changes, I kinda like this one because it has parts of the original under the garden logo in it, but looks kinda nice at the same time, what you guys think?  Ill probably put some screen grabs up later today of some of the new trees and such.

(http://oi44.tinypic.com/fp5c9h.jpg)  (http://www.youtube.com/watch?v=ROMwinDQPRI)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 24, 2012, 11:24:56 PM
Spent some time rejigging the lighting to match the original game a little more, I cant decide if its better or worse though, it may be a little to blue flooded for the game, but then the original was pretty blue also, and it kinda ties in with the ocean thing, what you guys think?

(http://oi44.tinypic.com/33lzbq9.jpg)

Ill probably tinker with the light setup a little more see if I can find a balance.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Ashkin on February 24, 2012, 11:43:05 PM
The blue makes it feel more icy/dead than watery. Maybe try making it darker?


Title: Re: Under the Ocean / Under the Garden 2
Post by: BlueSweatshirt on February 24, 2012, 11:55:54 PM
I feel like the ground is snowy.
Is that intentional?
If not, I think fixing that up and perhaps adding some pronounced clouds to your background and even some sun shine/glare would fix up the mood a bit.
Right now I get an awkward cold/north pole vibe.(it's awkward because there's palm trees and open ocean there too.)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Ant on February 24, 2012, 11:59:13 PM
Yeah the original definitely felt more sunny and vibrant but I like the feel of the blue tinge. Maybe you could restrict the blue to just the early morning phase of the day? So for most of the day it would have a warm orangey-tinge?

The visuals really looks amazing either way. :handthumbsupL::)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 25, 2012, 12:24:10 AM
I think you guys are right, im gonna go back and try n bring out the sand, and see how that looks while leaving the most rest of it blue, tinker tinker tinker.


Title: Re: Under the Ocean / Under the Garden 2
Post by: r0ber7 on February 25, 2012, 01:48:42 AM
The gfx are smoooooth!  :)


Title: Re: Under the Ocean / Under the Garden 2
Post by: baconman on February 26, 2012, 09:05:01 AM
I think the blue feels good, except that your character blends with it way too much. Especially considering that you're going for an oceanic theme, distinctifying the character from the setting more will probably do you a world of good. Maybe a bright green or orange?


Title: Re: Under the Ocean / Under the Garden 2
Post by: oyog on February 26, 2012, 10:48:36 AM
Personally I think the dark blue of the water makes it look colder that what I imagine you're going for, based on the palm tree.  When I think of tropical settings I think of brighter blues to greens as far as oceans go.  Searching for "tropical beach" in Google images gives exactly what I'm imagining.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 26, 2012, 09:00:09 PM
Okay think I fixed it, timelapsed for lazyness.

(http://i39.tinypic.com/8wbmld.png)  (http://www.youtube.com/watch?v=9eKg3i_abLo)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Franklin's Ghost on February 26, 2012, 09:44:48 PM
Yeah like the new colours more. Character stands out more and looks alot better.


Title: Re: Under the Ocean / Under the Garden 2
Post by: kamac on February 27, 2012, 07:44:58 AM
Amazing  :handmetalL::):handmetalR:


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 28, 2012, 12:08:52 AM
Got stuck on website stuff today and real world stuff, stupid real world stuff.  But I painted this:

(http://i41.tinypic.com/2qnwrqr.jpg)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Franklin's Ghost on February 28, 2012, 03:53:44 AM
Awesome image, love it :-*

Not sure about the new Under the Ocean logo having the first two words in the old typeface. Understand the idea behind, it but think since everything else has been updated it looks kind of strange. Also for people who come to this without realising there was an earlier game, think they'll just see it as a really odd decision, which isn't explained through any of the new art.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 28, 2012, 06:31:25 AM
Awesome image, love it :-*

Not sure about the new Under the Ocean logo having the first two words in the old typeface. Understand the idea behind, it but think since everything else has been updated it looks kind of strange. Also for people who come to this without realising there was an earlier game, think they'll just see it as a really odd decision, which isn't explained through any of the new art.

Yea that is a good point actually, might have to round it out a little I think, oh heres the site because I forgot  www.underthegarden.com (http://www.underthegarden.com)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Franklin's Ghost on February 28, 2012, 07:33:53 AM
Nice clean site, I like it. I Should also probably join up to twitter one of these days so I can actually follow people and keep up with their news better   :blink:


Title: Re: Under the Ocean / Under the Garden 2
Post by: Rudolf Kremers on February 28, 2012, 08:19:26 AM
This is looking rather hawt. I always admire the ambience/atmosphere you manage to put into your work and this one has it in spades.

Am very interested in the survival mechanics as well, and how much of that is tied into exploration gameplay.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Theophilus on February 28, 2012, 09:09:07 AM
i like


Title: Re: Under the Ocean / Under the Garden 2
Post by: ANtY on February 28, 2012, 10:31:58 AM
This is really great!  :o


Title: Re: Under the Ocean / Under the Garden 2
Post by: Craig Stern on February 28, 2012, 01:07:41 PM
Music by Craig Stern from the original UTG, and hopefully he reads this because Id love to collab on this again with him....

Ha! I just saw this. The answer is "yes." :)


Title: Re: Under the Ocean / Under the Garden 2
Post by: baconman on February 28, 2012, 11:08:46 PM
Rock it!


Title: Re: Under the Ocean / Under the Garden 2
Post by: sabajt on February 29, 2012, 10:54:45 AM
browsing reddit at work as usual when... woah your art's on the second page!  ;D :handthumbsupR:.  also i agree with everyone else: it looks great.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on February 29, 2012, 05:50:13 PM
Haha cheers guys, yea we were on frontpage for a bit then it tampered off, was cool though its good to know people would be keen to play it.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 02, 2012, 04:11:23 PM
(http://i44.tinypic.com/1ykgma.jpg)  (http://www.youtube.com/watch?v=pdKqNrPkUTw)

6 minutes of gameplay, early item system stuff and hunting, sorry about the lack of updates been grindin.  Voice audio is a bit screwy, should be fixed for next devlog video.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Gauss Jordan on March 02, 2012, 04:21:13 PM
Nooo! The cliffhanger! How do you then eat the fish?

This looks so good! I'm eager to see more.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 02, 2012, 04:22:25 PM
You fillet him with a knife, it was kinda getting a bit long to keep going, my crappy hdd cant hold too much more video footage.  But you descale him and fillet him, or just pull him apart whole, either way works.


Title: Re: Under the Ocean / Under the Garden 2
Post by: ANtY on March 02, 2012, 04:37:07 PM
Got really impressive at the moment you pulled out the fish out of the spear and made a fire, awesome game!  ;)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 02, 2012, 10:09:11 PM
Believe it or not that was the easiest stuff to record, poisoning the fish was a pain in the ass due to there fickle AI  >:(


Title: Re: Under the Ocean / Under the Garden 2
Post by: unsilentwill on March 02, 2012, 10:33:45 PM
Love all the adjectives, shows a good level of depth. I know the first game had this, but more and more actions are controlled by the mouse rather than dude, and he just follows around the cursor.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 03, 2012, 02:08:36 AM
Love all the adjectives, shows a good level of depth. I know the first game had this, but more and more actions are controlled by the mouse rather than dude, and he just follows around the cursor.

Yea we are relying on the mouse a little more this time to do item building sorta stuff mostly.


Title: Re: Under the Ocean / Under the Garden 2
Post by: agersant on March 03, 2012, 02:36:20 AM
I was impressed by the early mockups and screenshots but this devlog blew me away. I think this game has huge potential for being both great and popular.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Ant on March 03, 2012, 03:59:58 AM
This is looking phenomenal, best of luck with it. :handthumbsupL::-*

Btw, lol at the guy on youtube who wrote "TOO COMPLEX ! :/". If anything I'd like to see a tiny bit more detail in the bushcraft, like needing twine or gum to attach the flint to the stick when crafting the spear.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Franklin's Ghost on March 03, 2012, 05:03:09 AM
Awesome video, nice to see the way you can use light and also liked the way you had to break the coconuts on the rock. Everything seems to be coming along really nicely.


Title: Re: Under the Ocean / Under the Garden 2
Post by: team_q on March 03, 2012, 05:32:43 AM
This is lookin' rad dude!


Title: Re: Under the Ocean / Under the Garden 2
Post by: tchassin on March 03, 2012, 09:52:37 AM
This is totally awesome. The way you can interact with the world is pretty impressive


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 03, 2012, 05:40:04 PM
Cheers guys, Ill put all the new dev videos up on the frontpage, but ill do my best to release one every week or two so updates can be a bit more frequent, I have a bad habit of working and not always posting updates  :facepalm:

This is looking phenomenal, best of luck with it. :handthumbsupL::-*

Btw, lol at the guy on youtube who wrote "TOO COMPLEX ! :/". If anything I'd like to see a tiny bit more detail in the bushcraft, like needing twine or gum to attach the flint to the stick when crafting the spear.

We are working on those details right now actually to add a bit of extra complexity into the mix with item building, and to the "too complex!" guy, I just pointed him toward RamBros and he thought that was way better  :lol:  So each to there own I guess.

I was impressed by the early mockups and screenshots but this devlog blew me away. I think this game has huge potential for being both great and popular.

Thats all the inspiration I need to get back to work :)


Title: Re: Under the Ocean / Under the Garden 2
Post by: baconman on March 04, 2012, 01:27:29 AM
Uhh... if you poisoned the fish, and then ate the poisoned fish... wouldn't that make you poisoned? ^.^'


Title: Re: Under the Ocean / Under the Garden 2
Post by: baconman on March 04, 2012, 02:58:55 AM
:facepalm: DERP. My bad...


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 04, 2012, 07:43:20 PM
Sorry about the delays guys last day or two has been mental, over the next few days ill be pushing the backgrounds a bit more hard out to inspire something out of the player, rather than just meh, bland.  Im looking at Skull Island reference pretty heavily.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Rumrusher on March 06, 2012, 03:34:31 AM
Love all the adjectives, shows a good level of depth. I know the first game had this, but more and more actions are controlled by the mouse rather than dude, and he just follows around the cursor.

Yea we are relying on the mouse a little more this time to do item building sorta stuff mostly.
here's a quick Fan-reason for any questions on the over use of mouse controlanything in this game.
 link (http://www.truimagz.com/host/fortcrush2/folder2/under-the-watch.png)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Recs on March 06, 2012, 04:17:12 AM
really interesting game.

I played the first one a bit and registered here just to follow this project. I was wondering if you were interested in something such as alphafunding on desura. I think I'll buy the game anyways, keep up the great work.


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 07, 2012, 05:52:05 AM
I have a few questions about the game:

1. Will there be land-based animals? If so, can you hunt them and will any of them pose a danger to your safety? If you can hunt them, will it be possible to create traps to 1) catch the animals alive or 2) kill them?

2. Will it be possible to create a shelter for your character to keep you safe? And will there be weather? If there is weather, will it have any effect other than graphics? For example, would rain cause flooding or lower visibility? Would different weather types attract different animals?

3. Is the development of this game going to continue after release, providing there is a continuous flow of income from purchases?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 07, 2012, 06:02:35 AM
Hey guys sorry I missed the q's,  okay so...

1. There is definitely going to be land based animals, in fact we are working on some to show for the next dev video.

2. Weather plays a big part in the game, all the maps flood, rain, hail, storm and it all effects the gameplay in a way far beyond the original.

3. Development will definitely continue after release while it remains possible to do so financially, Mike and I currently have work outside of Under the Ocean to pay the bills but if enough people take interest in the project and pre-order we could do this full time and yea, develop it way past our original finishing point. The best way to get this to happen is just to get the word out I guess.

Good idea about alphafunding also, ill look into that.


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 07, 2012, 06:10:42 AM
Can you confirm or deny shelters? I think the game will be great and I'll definitely spread the word around.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 07, 2012, 06:13:20 AM
Oh yea, sorry missed that, shelters will definitely be ingame.


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 07, 2012, 06:14:54 AM
It should be quite awesome. And I'm assuming there will be an Alpha starting in the next couple of months?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 07, 2012, 06:17:52 AM
Yea it really depends how much time we can devote to the project at this point, ideally a few months but if we could get this thing cranking full time definitely much sooner, its how it goes I guess.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Rumrusher on March 07, 2012, 01:20:19 PM
Hmm, Will this game have Zombie fishmen, the Lvl editor, and all the stuff mention to be in UtG 1 like non zombie NPCs and workable explosives?
So does this game share the same the same engine like the other games to the point that I can port over Rambros's entire map pack and just go through the game placing Enemy NPC and item equipment?


Title: Re: Under the Ocean / Under the Garden 2
Post by: AntiPseudonym on March 07, 2012, 08:45:14 PM
This really does look fantastic, I love the art style!

Are you planning on doing any mouse feedback, such as changing the cursor to show what actions you can perform? I'm a sucker for good input feedback.


Title: Re: Under the Ocean / Under the Garden 2
Post by: ♒ben on March 08, 2012, 06:25:13 AM
Wow featured on RPS ! congrats : D http://www.rockpapershotgun.com/2012/03/08/start-a-new-life-under-the-ocean/


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 08, 2012, 04:36:16 PM
Woot, todays going to be a good day  :lol:

This really does look fantastic, I love the art style!

Are you planning on doing any mouse feedback, such as changing the cursor to show what actions you can perform? I'm a sucker for good input feedback.

We will be doing al ot with the mouse cursor, hopefully for the next update.

Hmm, Will this game have Zombie fishmen, the Lvl editor, and all the stuff mention to be in UtG 1 like non zombie NPCs and workable explosives?
So does this game share the same the same engine like the other games to the point that I can port over Rambros's entire map pack and just go through the game placing Enemy NPC and item equipment?

RamBros will use a different map editor/level file to UTO, UTO actually just uses a generic CSV format to build the levels, which most level editors will support (we use a editor called Tiled)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Rumrusher on March 08, 2012, 04:50:42 PM
Woot, todays going to be a good day  :lol:

This really does look fantastic, I love the art style!

Are you planning on doing any mouse feedback, such as changing the cursor to show what actions you can perform? I'm a sucker for good input feedback.

We will be doing al ot with the mouse cursor, hopefully for the next update.

Hmm, Will this game have Zombie fishmen, the Lvl editor, and all the stuff mention to be in UtG 1 like non zombie NPCs and workable explosives?
So does this game share the same the same engine like the other games to the point that I can port over Rambros's entire map pack and just go through the game placing Enemy NPC and item equipment?

RamBros will use a different map editor/level file to UTO, UTO actually just uses a generic CSV format to build the levels, which most level editors will support (we use a editor called Tiled)
Darn looks like I have to make the Under the 'NAM map pack the hard way.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 08, 2012, 04:54:49 PM
HAHA, vietnam would be easy to mod, theres already a lot of trees and jungle and such to play with.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Rumrusher on March 08, 2012, 05:14:26 PM
HAHA, vietnam would be easy to mod, theres already a lot of trees and jungle and such to play with.
NPCs, landmines, Crazy Tree hydra boss fights.
God I should have used more Crazy Tree hydra for my original map pack. those things can whip you back to the next stage.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 08, 2012, 05:32:28 PM
Ill sneak some landmines in just for you bro :)  As a thanks to following all my games in the past.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Wasserstern on March 10, 2012, 02:37:34 AM
Great to hear about this game :D. I loved under the garden, but I think it was a too easy.
I hope Under the Ocean will be a lot more focused on survival.

Another question: Will death in the game be permanent? Or are you just respawning?

I would love to see permadeath in the game. It just makes the whole feeling of survival better.
Death = New Game


Thats everything for now, sorry if my english is bad.




Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 10, 2012, 03:02:53 AM
Great to hear about this game :D. I loved under the garden, but I think it was a too easy.
I hope Under the Ocean will be a lot more focused on survival.

Another question: Will death in the game be permanent? Or are you just respawning?

I would love to see permadeath in the game. It just makes the whole feeling of survival better.
Death = New Game


Thats everything for now, sorry if my english is bad.




We are keeping injuries, but death is permanent, once you die, you will need to start again, it will be more unforgiving than the first.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Rumrusher on March 10, 2012, 03:15:26 AM
Great to hear about this game :D. I loved under the garden, but I think it was a too easy.
I hope Under the Ocean will be a lot more focused on survival.

Another question: Will death in the game be permanent? Or are you just respawning?

I would love to see permadeath in the game. It just makes the whole feeling of survival better.
Death = New Game


Thats everything for now, sorry if my english is bad.




We are keeping injuries, but death is permanent, once you die, you will need to start again, it will be more unforgiving than the first.
wasn't that the same thing with the first game? permadeath led to a restart of everything, but losing out stamina might lead to you getting an illment, falling down holes just took a chunk out of your stamina bar and should not be counted as a "death"


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 10, 2012, 05:34:53 AM
It will be similar, but with the addition of rope and wall climbing, a lot of the dangers in the first have been changed, for example:

Falling down a ditch will break your leg but you wont re-spawn at a campfire anymore, you simply limp around and have to use tools to escape the ditch, such as rope or climbing tools.  Illnesses are obtained basically without the transition this time, staying out too long in the storm will give you a cold initially, then onto more dangerous things longer its left untreated, same with wounds, if a wound is left untreated it will fester and get progressively worse.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Wasserstern on March 11, 2012, 03:12:12 AM
It will be similar, but with the addition of rope and wall climbing, a lot of the dangers in the first have been changed, for example:

Falling down a ditch will break your leg but you wont re-spawn at a campfire anymore, you simply limp around and have to use tools to escape the ditch, such as rope or climbing tools.  Illnesses are obtained basically without the transition this time, staying out too long in the storm will give you a cold initially, then onto more dangerous things longer its left untreated, same with wounds, if a wound is left untreated it will fester and get progressively worse.


That sounds awesome!

I´m so damn excited about this game!  :)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Wasserstern on March 11, 2012, 05:12:22 AM
Oh and I wanted to ask who made the awesome music! Its just beautiful and totally fits the game. Did you make it yourself?


Title: Re: Under the Ocean / Under the Garden 2
Post by: hyperduck on March 11, 2012, 01:27:14 PM
Dont think it's on the website yet, but I am doing the sound design and music for UTO :)


Title: Re: Under the Ocean / Under the Garden 2
Post by: ithamore on March 11, 2012, 08:44:51 PM
Dont think it's on the website yet, but I am doing the sound design and music for UTO :)

You are mentioned in the Super Golden Bear Edition as the creator of the limited edition soundtrack.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 11, 2012, 09:08:51 PM
It should be up there now, atleast the link to Chris's twitter?  If not ill hunt down Mike  :lol:


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 12, 2012, 05:49:46 AM
Is there any chance a multiplayer co-op will be implemented somewhere in the future?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 12, 2012, 06:00:41 AM
Depends, if its popular for sure, id love to see more than the barebones features in it, but at this stage we are pretty much struggling to get this thing on the road with the most basic stuff (Mike and I are both trying to get some $ together to go fulltime on this) , so I guess maybe would be the answer?


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 12, 2012, 06:16:25 AM
Depends, if its popular for sure, id love to see more than the barebones features in it, but at this stage we are pretty much struggling to get this thing on the road with the most basic stuff (Mike and I are both trying to get some $ together to go fulltime on this) , so I guess maybe would be the answer?

I'm sure that when it goes beta release you'll have a lot more interest in it, especially when videos and word starts pouring out.


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 12, 2012, 09:27:46 AM
Depends, if its popular for sure, id love to see more than the barebones features in it, but at this stage we are pretty much struggling to get this thing on the road with the most basic stuff (Mike and I are both trying to get some $ together to go fulltime on this) , so I guess maybe would be the answer?

Know when we can expect another devblog video?


Title: Re: Under the Ocean / Under the Garden 2
Post by: hyperduck on March 12, 2012, 09:37:13 AM
Dont think it's on the website yet, but I am doing the sound design and music for UTO :)

You are mentioned in the Super Golden Bear Edition as the creator of the limited edition soundtrack.

Yep see that now, win.  8)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 12, 2012, 10:34:26 PM
Depends, if its popular for sure, id love to see more than the barebones features in it, but at this stage we are pretty much struggling to get this thing on the road with the most basic stuff (Mike and I are both trying to get some $ together to go fulltime on this) , so I guess maybe would be the answer?

Know when we can expect another devblog video?

The weekend for sure, probably around Sunday if we don't hit any roadblocks.


Title: Re: Under the Ocean / Under the Garden 2
Post by: baconman on March 14, 2012, 02:13:30 AM
Yeah, one of the things about UTG that got to me was how much time I spent in the tiny shelter areas during bad weather without a whole lot going on until the storms subsided. In UTO, are you just gonna have to weather the weather? Or are there going to be things you can keep yourself occupied with during then?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Recs on March 14, 2012, 02:41:25 AM
is there any chance of a linux build down the line?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 15, 2012, 06:14:58 AM
is there any chance of a linux build down the line?

Its written in Unity so its entirely out of our hands, but hopefully.  Ive been pretty slack updating last few days, so here's some screenshots:

Updated Beach Tileset

(http://i39.tinypic.com/4hazox.jpg)

New Cave Tileset

(http://i42.tinypic.com/2whgp5v.jpg)




Title: Re: Under the Ocean / Under the Garden 2
Post by: agersant on March 15, 2012, 06:23:15 AM
The cave tileset looks a bit weaker to me, though the beach is absolutely gorgeous and hard to compete with.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 15, 2012, 06:27:32 AM
The cave tileset looks a bit weaker to me, though the beach is absolutely gorgeous and hard to compete with.

Yea the cave still has a little dev time to go, it should be done for the dev video this weekend for sure.  Those black blobs on the ground still need to be replaced with some sort of rubble pile or something, and some general cleanup/lighting.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Wasserstern on March 16, 2012, 05:02:33 PM
Do you plan to make the night time really dark? That you even need a light source when youre not in caves?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 17, 2012, 08:30:03 AM
Do you plan to make the night time really dark? That you even need a light source when youre not in caves?

Shit yea, most definitely, though it really depends on a few things at this stage, there will be some sort of night visibility though.  No video this weekend guys, we were hoping to have the boar in and the new building system to show off but its not quite there yet.  It will be worth the wait though, its a LOT better than the original, like, crazy amounts better than the original.


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 20, 2012, 08:30:14 AM
Will we be able to light sticks on fire and use them as torches? Lanterns? Something like that?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 20, 2012, 10:06:26 AM
Will we be able to light sticks on fire and use them as torches? Lanterns? Something like that?

You already can ;D


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 20, 2012, 11:52:58 AM
This game needs to be released at once!


Title: Re: Under the Ocean / Under the Garden 2
Post by: Magnesium Ninja on March 20, 2012, 12:15:20 PM
Liking the new cave tileset, but it feels too bright, I think the background is more of a problem than the ground, which looks very nice  :)


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 21, 2012, 08:39:48 AM
The email address I paid/donated with is not the email address I use anymore. I don't receive mail there. So what should I do about that?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 21, 2012, 09:06:11 AM
The email address I paid/donated with is not the email address I use anymore. I don't receive mail there. So what should I do about that?

Just hit me up on [email protected] and ill swap it for you bro.  Thanks for supporting the project  ;D


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 23, 2012, 07:46:53 AM
Can we expect a new video this weekend?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 23, 2012, 07:54:43 AM
Can we expect a new video this weekend?

It looks like we will have time to do a video so yea, we had a pretty big chunk of work this week to clear (the building system mostly) and of course, the usual real life job slowing everything down, but we will probably be on track for around Sunday with any luck.  Hopefully get to showing off some of the first creatures ingame also, and some traps and stuff, fingers crossed.


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 23, 2012, 07:58:00 AM
When you say "building", do you mean crafting items or literally, construction?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 23, 2012, 08:20:29 AM
When you say "building", do you mean crafting items or literally, construction?

Constructing things, like houses, bridges and traps n such.


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 27, 2012, 08:45:43 AM
How are things coming along?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 27, 2012, 10:08:31 AM
How are things coming along?

Haven't started the vlog yet, but shouldn't be far off, maybe today, or at the latest tommorow, we have been working on the construction system over the weekend, building prefabs for the levels (bridges, supports and stuff, and building a few items to populate the levels. 


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 29, 2012, 06:23:58 AM
Will you update your Twitter once the video is up?


Title: Re: Under the Ocean / Under the Garden 2
Post by: FreeCry on March 29, 2012, 06:40:08 AM
Please do so, I'm realy looking forward to this game (:


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 29, 2012, 12:18:55 PM
Will you update your Twitter once the video is up?

Sure will guys, will be today sometime, we just started recording last night after fixing quite the list of bugs.


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 30, 2012, 07:38:19 AM
Will it be uploaded today? I don't know what time it's being uploaded since you are in Australia


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 30, 2012, 08:50:26 AM
Nows good with me  ;D  Click the pic.

(http://i42.tinypic.com/am7eig.jpg)  (http://www.youtube.com/watch?v=nI0-qhmUosw)



Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on March 30, 2012, 08:51:16 AM
SECOND VIDEO UP WOOOO


Title: Re: Under the Ocean / Under the Garden 2
Post by: FreeCry on March 30, 2012, 12:05:27 PM
Thanks, the new content really looks great :)

But in my opinion, the bees killed the wolf/enemy/mob a bit too fast. Also the poison seems a bit highly effective.
Nevertheless great work. I love it!  ;D


Title: Re: Under the Ocean / Under the Garden 2
Post by: Ant on March 30, 2012, 01:41:39 PM
This is shaping up rather nicely. :handthumbsupL:;D


Title: Re: Under the Ocean / Under the Garden 2
Post by: Wasserstern on March 30, 2012, 03:23:01 PM
You guys are fast   :wtf:


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 30, 2012, 07:10:10 PM
Thanks, the new content really looks great :)

But in my opinion, the bees killed the wolf/enemy/mob a bit too fast. Also the poison seems a bit highly effective.
Nevertheless great work. I love it!  ;D

The damage was just ramped up to show how it works, it would have been quite boring to record sitting around for 30 seconds while it got stung to death, the game it will be much slower.

Thanks guys, we are thinking about starting a livestream from tomorrow, any ideas?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Franklin's Ghost on March 30, 2012, 09:55:01 PM
Footage looks great, like the new dynamics you've added. Like the bridge building and also how you showed footage of the first game to compare the changes. Looking awesome, can't wait to see more and think the livestream is a good idea, would be interesting to see you implementing a feature from start to finish.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Recs on March 31, 2012, 08:47:27 AM
I read the comments about random generation vs. a handmade map in the youtube comments, would it be feasible to have the option to choose between the two for added replayability or would it be a waste of time/resources?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on March 31, 2012, 09:09:51 AM
I read the comments about random generation vs. a handmade map in the youtube comments, would it be feasible to have the option to choose between the two for added replayability or would it be a waste of time/resources?

I think as it stands we will be scraping together time just to get a bare bones game together, adding stuff like multi-player and random generation etc is all nice and that, but if the core game sucks who will care?  Right now I think we need to focus on the basics.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Recs on March 31, 2012, 10:14:03 AM
I read the comments about random generation vs. a handmade map in the youtube comments, would it be feasible to have the option to choose between the two for added replayability or would it be a waste of time/resources?

I don't think you understand how game development works.

not really, that's why I asked. I really like the chance to follow the development of an interesting game step by step, but it's not really my field.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on April 01, 2012, 10:04:38 AM
I read the comments about random generation vs. a handmade map in the youtube comments, would it be feasible to have the option to choose between the two for added replayability or would it be a waste of time/resources?

I don't think you understand how game development works.

not really, that's why I asked. I really like the chance to follow the development of an interesting game step by step, but it's not really my field.

Gabriel is right, its quite hard to do both, though I will be putting some thought into this over the next few days (since its been pretty heavily requested) to try and strike a balance between pre-built layouts and procedurally built stuff, no promises.  Also, don't feel bad about not knowing how things work, I appreciate the suggestions  ;D


Title: Re: Under the Ocean / Under the Garden 2
Post by: Recs on April 01, 2012, 11:08:39 AM
well the next best thing would be some sort of editor/easy way to create/share maps.

I don't know if a mix of prebuilt and dynamic would make much more sense than going fully procedural once you create the basics for the generation.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Ant on April 01, 2012, 12:22:31 PM
It would be pretty easy if instead of procedurally generated you just added a touch of selective randomisation. For example if you just added a patch of flint in one of three possible locations then it would spice things up a bit since you would have to explore to find resources instead of memorising their locations from a previous playthrough. Apply that to many other resources and it would give a sense of procedural generation without going the whole hog.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on April 01, 2012, 07:08:56 PM
I had a talk to Mike and we are gonna ship with a map editor and a auto download feature so you guys can mod the crap out of it and make a whole bunch of new playfields/islands, upload them to the UTO server, and everyone will be able to see your uploads every time they start a new game.  The only thing we wont be doing for early release is using a custom editor, we will be Modding the Tiled editor for now, as we don't really have the resources to build a editor from scratch, that being said it is much nicer than the original games editor, so it shouldn't be too much trouble to use.


Title: Re: Under the Ocean / Under the Garden 2
Post by: ithamore on April 01, 2012, 09:30:30 PM
I'm glad to see how the game is progressing, and the modding seems very promising.  :coffee:


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on April 01, 2012, 10:27:49 PM
I'm glad to see how the game is progressing, and the modding seems very promising.  :coffee:

Thanks bro, the whole modding/procedural thing has been a bit of a hot topic last few days, but we are basically doing this on a shoestring budget, so I guess opening it up for modding levels is the cheapest of all the options (basically just cleanup the devtools and release them with the game, throw in a auto-updater), since as I have said before, I think making it procedural will hurt the gameplay on some level, especially done on the cheap.

Hopefully the people who want some sort of procedural/repeat gameplay will see this as some sort of middle ground to work with, if the game turns out to be successful, the first thing I will do with the $ we make is throw the money back into making some kickass custom modding tools.


Title: Re: Under the Ocean / Under the Garden 2
Post by: hyperduck on April 02, 2012, 01:46:19 AM
I had a talk to Mike and we are gonna ship with a map editor and a auto download feature so you guys can mod the crap out of it and make a whole bunch of new playfields/islands, upload them to the UTO server, and everyone will be able to see your uploads every time they start a new game.  The only thing we wont be doing for early release is using a custom editor, we will be Modding the Tiled editor for now, as we don't really have the resources to build a editor from scratch, that being said it is much nicer than the original games editor, so it shouldn't be too much trouble to use.

That is just, fucking awesome.


Title: Re: Under the Ocean / Under the Garden 2
Post by: oyog on April 02, 2012, 02:10:08 PM
Wondering about supporting the game I went to the website and looked at payment options, where I noticed "The Annoying Cockroach Edition - Download the game from The Pirate Bay when it comes out. Let's face it - not much we can do to stop you, is there? Plus you can survive nuclear winter!"

 :lol: 


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on April 02, 2012, 02:33:15 PM
Wondering about supporting the game I went to the website and looked at payment options, where I noticed "The Annoying Cockroach Edition - Download the game from The Pirate Bay when it comes out. Let's face it - not much we can do to stop you, is there? Plus you can survive nuclear winter!"

 :lol:  

Haha yea, just a bit of fun, Mike decided to take the link down though since apparently some developers had a problem with it or something?  Who knows.  I still say if you want to pirate it when it drops, go for it.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Sean A. on April 02, 2012, 02:53:24 PM
I actually saw this on reddit after I saw it here which makes me feel like a real hipster :P it looks great though. The cutting and bridge building look very intuitive. Just out of curiosity, do you plan on leaving the solid ground parts black?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Ocid on April 02, 2012, 06:46:09 PM
2 weeks until playable alpha?

EEEEEEEEEEEEE!


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on April 02, 2012, 06:53:33 PM
2 weeks until playable alpha?

EEEEEEEEEEEEE!

That IMO is optimistic, it could be anywhere from 2-4 weeks, depending on how much time we get to spend on the project, that being said, thanks to reddit and a ton of people that pre-ordered today, Im going to take some time off work (again...)  and do this fulltime, WIN.  Also, we should be livestreaming tonight at this stage onwards with any luck, and the rest of the development of the game will be done over it, details will go up tonight.

I actually saw this on reddit after I saw it here which makes me feel like a real hipster :P it looks great though. The cutting and bridge building look very intuitive. Just out of curiosity, do you plan on leaving the solid ground parts black?

Yea the solid ground parts will remain black.


Title: Re: Under the Ocean / Under the Garden 2
Post by: capn.lee on April 02, 2012, 11:58:10 PM
will you be putting out the map editor before the games release or is that just a headache you don't need ? :)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on April 03, 2012, 02:09:58 AM
will you be putting out the map editor before the games release or is that just a headache you don't need ? :)

The map editor is publicly available, its called Tiled, its open source, though any map editor that that writes in CSV can edit the levels, if you want to use something else, though initially we will be just including modding instructions for Tiled.  Its fairly simple to build levels with, I will do some quick tutorials over livestream closer to alpha if there is interest.  The game handles most of the small details procedurally (placing grass, rocks, etc), though all of that is also editable.


Title: Re: Under the Ocean / Under the Garden 2
Post by: capn.lee on April 03, 2012, 03:23:07 AM
sorry, completely missed that previous post explaining everything I asked :)
I would be interested in building my own levels or even recreating the under the garden level


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on April 03, 2012, 08:14:18 AM
Sent an email to your company account [email protected]. Will you receive it there?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on April 03, 2012, 09:14:34 AM
Sent an email to your company account [email protected]. Will you receive it there?

I just checked my BBG email and couldn't find anything, hit me up on [email protected], sometimes the BBG one is a bit faulty.

sorry, completely missed that previous post explaining everything I asked :)
I would be interested in building my own levels or even recreating the under the garden level

When alpha drops ill be spending a solid week building levels and stuff on livestream, so everyone can build stuff on the livestream if keen, its fairly easy to learn.  We are deciding some cool early prizes to get the ball rolling as far as map creation also, more on that soon.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Recs on April 03, 2012, 09:47:06 AM
if it's not too complicated/expensive would it be possible to have an in-game level/map browser/downloader like those on stealth bastard or voxatron, to download user created levels in a safer, easier way?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on April 03, 2012, 09:49:58 AM
if it's not too complicated/expensive would it be possible to have an in-game level/map browser/downloader like those on stealth bastard or voxatron, to download user created levels in a safer, easier way?

Thats the plan eventually, but not for a long time, maybe beta/final release at best. It will be considerable work todo as a in game editor.  We will have a map browser/downloader for alpha in some form though.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on April 04, 2012, 01:59:34 AM
New video, but its not what you expect!

(http://i39.tinypic.com/15d1kpe.jpg)  (http://www.youtube.com/watch?v=nvTCmP4diEM)


Title: Re: Under the Ocean / Under the Garden 2
Post by: offset on April 04, 2012, 03:14:29 AM
Hahah. I see you out there do not miss.  :)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Rob Rule on April 04, 2012, 04:31:22 AM
I do like the new style, but I suspect it being a bit abstract and cartoonish might detract from the dramatic potential of the game.

(http://game-online-reviews.com/wp-content/uploads/2012/03/journey.jpg)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Hangedman on April 04, 2012, 04:47:54 AM
That's not cartoonish, just abstract :laughter:


Title: Re: Under the Ocean / Under the Garden 2
Post by: nihilocrat on April 04, 2012, 09:20:50 AM
I would think being abstract and cartoonish is going to be outweighed by the dramatic potential of actual things you do inside the game.

Also, it looks awesome! Following!


Title: Re: Under the Ocean / Under the Garden 2
Post by: Cellusious Games on April 05, 2012, 01:49:40 AM
(http://dl.dropbox.com/u/34397004/WebSite/images/Frame96.png)



Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on April 05, 2012, 08:39:08 PM
Haha awesome fan art Cellusious, we are actually livestreaming right now at http://www.twitch.tv/underthegarden , come say hi!


Title: Re: Under the Ocean / Under the Garden 2
Post by: Rumrusher on April 08, 2012, 02:06:25 AM
well paul shown us one of his games he made.
which lead to this picture.
(http://www.truimagz.com/host/fortcrush2/folder2/Underthedog.png)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on April 08, 2012, 02:10:08 AM
well paul shown us one of his games he made.
which lead to this picture.
(http://www.truimagz.com/host/fortcrush2/folder2/Underthedog.png)

So incredibly epic, I wonder if anyone else knows about it?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Slushy_ on April 08, 2012, 03:20:27 AM
I was told to put this in here , bit of fanboi art i made while watching the stream http://imgur.com/3iBBJ (http://imgur.com/3iBBJ)  Love what Celusios and Rumrush posted


Title: Re: Under the Ocean / Under the Garden 2
Post by: hyperduck on April 08, 2012, 04:01:40 AM
I was told to put this in here , bit of fanboi art i made while watching the stream http://imgur.com/3iBBJ (http://imgur.com/3iBBJ)  Love what Celusios and Rumrush posted

That's class.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Cellusious Games on April 08, 2012, 10:58:11 AM
I was told to put this in here , bit of fanboi art i made while watching the stream http://imgur.com/3iBBJ (http://imgur.com/3iBBJ)  Love what Celusios and Rumrush posted

"Celusios"?

 :-X  :outraged:


Title: Re: Under the Ocean / Under the Garden 2
Post by: Ocid on April 18, 2012, 04:23:58 PM

That IMO is optimistic, it could be anywhere from 2-4 weeks, depending on how much time we get to spend on the project, that being said, thanks to reddit and a ton of people that pre-ordered today, Im going to take some time off work (again...)  and do this fulltime, WIN.  Also, we should be livestreaming tonight at this stage onwards with any luck, and the rest of the development of the game will be done over it, details will go up tonight.


Ok so I'm a little late in responding to this but it was just when you said in the video 2 weeks and the e-mail I got that morning (that you're sending out manually? Though you did mention you'll be automating it now which imagine would be good for your sanity) saying 2 weeks aswell.

Either way though whenever it comes out I'm looking forward to spending some time with it.


Title: Re: Under the Ocean / Under the Garden 2
Post by: hyperduck on April 19, 2012, 03:39:13 AM
From what I see they're working on it 10+ hours a day every day at the moment, so rest assured they're doing their best to bring it as soon as possible. I'm fairly sure everybody will be able to enjoy it a lot more if they don't release it ahead of it being ready for alpha preview, no doubt!


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on April 22, 2012, 01:46:07 AM

That IMO is optimistic, it could be anywhere from 2-4 weeks, depending on how much time we get to spend on the project, that being said, thanks to reddit and a ton of people that pre-ordered today, Im going to take some time off work (again...)  and do this fulltime, WIN.  Also, we should be livestreaming tonight at this stage onwards with any luck, and the rest of the development of the game will be done over it, details will go up tonight.


Ok so I'm a little late in responding to this but it was just when you said in the video 2 weeks and the e-mail I got that morning (that you're sending out manually? Though you did mention you'll be automating it now which imagine would be good for your sanity) saying 2 weeks aswell.

Either way though whenever it comes out I'm looking forward to spending some time with it.

Hey bro, long story short Mike is up in Auckland this week for a court case, so that will basically wipe out this week, we were hoping to put something out but we will have to push it at least a week, hopefully no more than 2 with any luck.  End of the day, I will release it when its good (even for a buggy first alpha), if it takes longer, then so be it.  There is still quite a lot of stuff to go in to be considered playable at this stage though, its a little more ambitious than the first game.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Ocid on April 22, 2012, 11:46:44 AM
Thats cool man. I'm not suggesting you rush it or anything. I'd rather you took the time and got it out in a state you're happy with.

Just really want to play it lol but I can wait.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on April 22, 2012, 10:08:39 PM
Thats cool man. I'm not suggesting you rush it or anything. I'd rather you took the time and got it out in a state you're happy with.

Just really want to play it lol but I can wait.

All good know the feeling, It shouldn't be too long now.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Avald on May 04, 2012, 07:01:12 AM
Hello, I have bought the silver version today, and while the purchase went through, there was no redirect from paypal to whatever site to register and get access to that fabled forum or the alpha/beta game version. PM and I can tell you when the thing went through and from what paypal account so that this can be fixed.

I am using google chrome if the fault lies in the browser that I am using.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on May 04, 2012, 04:24:24 PM
Hello, I have bought the silver version today, and while the purchase went through, there was no redirect from paypal to whatever site to register and get access to that fabled forum or the alpha/beta game version. PM and I can tell you when the thing went through and from what paypal account so that this can be fixed.

I am using google chrome if the fault lies in the browser that I am using.

Hey dude, you should receive a email pretty shortly, we have to do all the emails manually at the moment - we are still pre-alpha and should have the first alpha build hopefully around the 15th is the goal - but as usual we wont be releasing it until its reasonably playable so if we cant get it fun by then we will keep grinding, at the moment its still too tech demo-ish and not enough gameplay to show.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Avald on May 05, 2012, 12:16:00 AM
Hello, I have bought the silver version today, and while the purchase went through, there was no redirect from paypal to whatever site to register and get access to that fabled forum or the alpha/beta game version. PM and I can tell you when the thing went through and from what paypal account so that this can be fixed.

I am using google chrome if the fault lies in the browser that I am using.

Hey dude, you should receive a email pretty shortly, we have to do all the emails manually at the moment - we are still pre-alpha and should have the first alpha build hopefully around the 15th is the goal - but as usual we wont be releasing it until its reasonably playable so if we cant get it fun by then we will keep grinding, at the moment its still too tech demo-ish and not enough gameplay to show.

What email do you use, the paypal email? Because otherwise there is no email to send to, as the silver link send me to paypal, and then nothing, no redirect, no account creation after the purchase was made.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on May 05, 2012, 03:34:27 AM
Hello, I have bought the silver version today, and while the purchase went through, there was no redirect from paypal to whatever site to register and get access to that fabled forum or the alpha/beta game version. PM and I can tell you when the thing went through and from what paypal account so that this can be fixed.

I am using google chrome if the fault lies in the browser that I am using.

Hey dude, you should receive a email pretty shortly, we have to do all the emails manually at the moment - we are still pre-alpha and should have the first alpha build hopefully around the 15th is the goal - but as usual we wont be releasing it until its reasonably playable so if we cant get it fun by then we will keep grinding, at the moment its still too tech demo-ish and not enough gameplay to show.

What email do you use, the paypal email? Because otherwise there is no email to send to, as the silver link send me to paypal, and then nothing, no redirect, no account creation after the purchase was made.

Yea its whatever email is tied to your paypal account - we just collect the paypal purchase emails.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on May 12, 2012, 07:07:16 PM
(http://img535.imageshack.us/img535/7315/sss2s.png)

Bit of an update as I haven't really posted a update in quite a while- we are working pretty hard to get the first playable together pretty shortly - just finished up all the animals and injuries and clothing right now, im moving on to doing level polish pretty much from tomorrow.  Mike has been doing UI stuff most of the week and Chris is starting to add the sound effects to the game as we speak, so its starting to come together, I think we should have something bordering on playable in a week or so with any luck....  


Title: Re: Under the Ocean / Under the Garden 2
Post by: Ocid on May 13, 2012, 08:47:44 AM
[Total Boss Screenshots]

Bit of an update as I haven't really posted a update in quite a while- we are working pretty hard to get the first playable together pretty shortly - just finished up all the animals and injuries and clothing right now, im moving on to doing level polish pretty much from tomorrow.  Mike has been doing UI stuff most of the week and Chris is starting to add the sound effects to the game as we speak, so its starting to come together, I think we should have something bordering on playable in a week or so with any luck....  

Looking really nice. Love the one with the shark in it.

I've kinda got one question though. Since you guys mentioned you're using Unity to make Under the Ocean. What kind of approach are you using to make the game? Are you going with the sort of component based approach using the inspector or along the lines of what the guys from gamesfoundry posted here (http://forum.unity3d.com/threads/131300-Folk-Tale-Technical-Walkthrough-useful-or-not?p=919936&viewfull=1#post919936).

I'll probably find out tomorrow when I go to check some of the livestreaming stuff you've done but I was just curious either way.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on May 13, 2012, 07:26:00 PM
[Total Boss Screenshots]

Bit of an update as I haven't really posted a update in quite a while- we are working pretty hard to get the first playable together pretty shortly - just finished up all the animals and injuries and clothing right now, im moving on to doing level polish pretty much from tomorrow.  Mike has been doing UI stuff most of the week and Chris is starting to add the sound effects to the game as we speak, so its starting to come together, I think we should have something bordering on playable in a week or so with any luck....  

Looking really nice. Love the one with the shark in it.

I've kinda got one question though. Since you guys mentioned you're using Unity to make Under the Ocean. What kind of approach are you using to make the game? Are you going with the sort of component based approach using the inspector or along the lines of what the guys from gamesfoundry posted here (http://forum.unity3d.com/threads/131300-Folk-Tale-Technical-Walkthrough-useful-or-not?p=919936&viewfull=1#post919936).

I'll probably find out tomorrow when I go to check some of the livestreaming stuff you've done but I was just curious either way.

We are doing our best to avoid the component based approach as much as possible - it seems the really only right way to do it for this game.  Livestream maybe up tomorrow but we are leaving it down for today while we are crunching.  Im sure when the livestream is back up Mike would be more than happy to give you a Unity rant  :lol:


Title: Re: Under the Ocean / Under the Garden 2
Post by: Wasserstern on May 14, 2012, 08:39:00 AM
This looks beautiful.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Stry8993 on May 21, 2012, 11:50:48 PM
Hey, bought it quite a while ago, decided to hop on the Forums and tell you that I'm very stoked.

So... I'm... very stoked  :giggle:

Seriously though, I can't wait. Its look really great.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Gentleman Owl on May 22, 2012, 12:42:44 PM
Beautiful! Love the character design as well.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on May 23, 2012, 06:29:08 AM
Cheers guys!  Bit of a update, as usual I don't post here as often as I should, Mike has been working on the inventory this week (and the UI stuff down the bottom), I have been toying with level lighting and started to do some backdrop details this week - going a bit slower than I thought - just finished up a container ship, will be moving onto the cave backgrounds pretty soon and just spending my time adding some one off details to the first island...  Livestream has been down for about a week now, but we are putting it back up tomorrow.

(http://img27.imageshack.us/img27/2527/shipw.png)

The background system has its faults at the moment with the transitions so I am going to blending caves to beach with the brute force approach for now, lots of mid-ground objects to mask the transition, expect some more pics in a day or so.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Franklin's Ghost on May 23, 2012, 06:41:10 AM
Loving that new screenshot and good to hear the livestream will be coming back up. Every time I go check it lately it's down so was wondering.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on May 23, 2012, 06:51:04 AM
Loving that new screenshot and good to hear the livestream will be coming back up. Every time I go check it lately it's down so was wondering.

Oh all good, yea we had some downtime this week so figured just grind without the livestream for a bit.  Here's what I'm doing on the caves at the moment, super WIP.  Ignore the density of rain, Mike needs to fix that for caves.  Talk on live-stream tomorrow.

(http://img204.imageshack.us/img204/4288/caves.png)


Title: Re: Under the Ocean / Under the Garden 2
Post by: saint11 on May 23, 2012, 07:54:37 AM
I need to check that live-stream more often, this game is looking awesome :D


Title: Re: Under the Ocean / Under the Garden 2
Post by: bray321221 on May 24, 2012, 04:55:19 PM
Um... when are we supposed to get this alpha version? I want. Just give me what you used in the demos and I'll be happy.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on May 24, 2012, 06:31:25 PM
Um... when are we supposed to get this alpha version? I want. Just give me what you used in the demos and I'll be happy.

Not too far now, whenever it hits a "basic but fun" level, the last major feature for first alpha was done yesterday so we are just cleaning up now and doing some required stuff before sending it out (Wiki/polish/etc)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Nextil on May 29, 2012, 07:56:45 AM
The game's looking incredible. Instantly pre-ordered when it was posted to reddit a few months ago. Is there any update regarding the alpha? I should really watch the live stream but I keep forgetting.


Title: Re: Under the Ocean / Under the Garden 2
Post by: hyperduck on May 30, 2012, 11:39:12 AM
I can tell you now, that these guys have been working non stop on this, and if they could have it out sooner they would, i see them online from morning to sunset every day, working away. I'm surprised their mental states have not declined into a pit of madness.

Keep the faith, UTO is sweeeeet!


Title: Re: Under the Ocean / Under the Garden 2
Post by: JohnJ on May 30, 2012, 06:25:20 PM
How many more weeks?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Cellusious Games on June 01, 2012, 11:38:34 AM
(https://dl.dropbox.com/u/34397004/Node/FarmerGnome.png)
(https://dl.dropbox.com/u/34397004/Node/FarmerGnome2.png)


Title: Re: Under the Ocean / Under the Garden 2
Post by: squigy on June 03, 2012, 08:00:46 PM
got bored at work....1bit art ftw

(http://i.imgur.com/qwYPw.png)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on June 05, 2012, 04:16:31 AM
Awesome art guys  :beer:  Been doing UI and items pretty heavily last week, and rocks, lots of rocks.  Sort of entering the polish/cleanup phase now for art, while Mike is finishing up all the item interaction stuff, can't wait for first alpha myself.  Here's my contribution to the art:

Its probably a little big.

(http://img137.imageshack.us/img137/6373/highresscreencap.jpg)



Title: Re: Under the Ocean / Under the Garden 2
Post by: RottenHedgehog on June 06, 2012, 02:05:04 AM
Just saw your game through the Kyttaro voting poll. OMG!!! This game is so awesome!! Just played Under the Garden (missing the 2d pixel a bit) but I love the 3D graphics, too.
I hope many people will buy your Pre-Alpha instead of the "Annoying Cockroach Edition" (Great!!).

The world needs more games that are about exploration and making own desicions!
Greetings,
Jana


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on June 09, 2012, 03:32:32 PM
New video:

http://www.youtube.com/watch?v=BrVTXipDlRg&feature=youtu.be (http://www.youtube.com/watch?v=BrVTXipDlRg&feature=youtu.be)


Title: Re: Under the Ocean / Under the Garden 2
Post by: Franklin's Ghost on June 09, 2012, 10:57:09 PM
Can't wait to try this. Looking amazing


Title: Re: Under the Ocean / Under the Garden 2
Post by: DaedalusCoder on June 14, 2012, 07:16:40 PM

Dude, this game looks really awesome.
I already pre-ordered!
I'm eager to see the first alpha. :)

The devStream is a really cool idea too. Will be watching as much as I can.  :blink: :blink:
First time that I see a dev team put their work up live and uncensored. Cheers!


Title: Re: Under the Ocean / Under the Garden 2
Post by: bray321221 on July 12, 2012, 06:51:47 PM
Any Alpha updates?


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on July 12, 2012, 09:00:00 PM
Im working on the Alpha announcement video right now, so its really close, Mike is just tidying up the last of the bugs and first alpha should be ready to go.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on July 14, 2012, 04:59:06 AM
Some image updates:

(http://img854.imageshack.us/img854/7203/uto1.png)
(http://img843.imageshack.us/img843/1997/uto2.png)
(http://img191.imageshack.us/img191/1382/uto3.png)



Title: Re: Under the Ocean / Under the Garden 2
Post by: nyyjen on July 14, 2012, 05:06:41 AM
Game is looking great. Really looking forward to it.


Title: Re: Under the Ocean / Under the Garden 2
Post by: team_q on July 14, 2012, 05:57:18 AM
sweet axe


Title: Re: Under the Ocean / Under the Garden 2
Post by: Bevilacqua on July 20, 2012, 05:05:45 PM
Are you live streaming today??


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on July 23, 2012, 08:42:09 PM
First playable alpha will be up on the forums late tonight, NZ time, come check it out, its rough but you guys should get an idea where the project is headed shortly.  I will post out the mass email once we are sure its stable across all the forum tester computers sometime after, probably a day or two at this rate.


Title: Re: Under the Ocean / Under the Garden 2
Post by: Franklin's Ghost on July 23, 2012, 11:40:02 PM
Nice to hear, looking forward to trying it.


Title: Re: Under the Ocean / Under the Garden 2
Post by: MrDodo on July 24, 2012, 12:34:21 AM
Yeah, it looks great. Want to play it NOW!


Title: Re: Under the Ocean / Under the Garden 2
Post by: Ocid on July 24, 2012, 02:47:34 PM
Sweet :) Looking forward to giving it a go


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on July 24, 2012, 08:02:53 PM
Okay its on the forums now, members section.  Enjoy.  There is quite a pile of bugs and missing shit, which is kind of obvious for a first playable really, but have a play, keen to hear your thoughts on how its progressing.

http://www.underthegarden.proboards.com/index.cgi


Title: Re: Under the Ocean / Under the Garden 2
Post by: Farmergnome on July 26, 2012, 11:08:07 PM
So this is the first update we are planning, in addition to Priority bug fixes on the forum, we will do the mass email and get pre-alpha out the door, then it is onto HOUSE UPDATE!

Heres a screenshot with a big of paint over to show what we are aiming for as far as construction, the technicals will use the alpha 1 anchor joint system with layers, so it should be very doable (infact - this is just a painted over screenshot), thoughts?

(http://img59.imageshack.us/img59/8736/housingp.jpg)

The objects we are hoping to make craftable for this upcoming build are as follows:

Fireplace with adjustable height.
Watermill that generates power.
Windmill that generates power.
Lightbulb - first powered item.
Bed- Allows for quick healing.
Door- Collidable block that you can pass through.
Stone anchor- Like the anchor only rigid.
Small wooden planks and large wooden planks- to add variety to building placements.
Windows-First of many decoration objects.
Storage Chest.-Will be the first storage device.

All these objects will be placed with a layer system that allows them to basically sit in front or behind a game achor system with a wood frame (Exactly the same as is in-game currently) and essentially snap to the frame, making them bind to it. This will allow you to build multi depth houses out of objects of any size, exactly as you see above as an example.

Read more: http://www.underthegarden.proboards.com/index.cgi?action=display&board=private&thread=31&page=1#ixzz21o5dFQhg


Title: Re: Under the Ocean / Under the Garden 2
Post by: Ashkin on July 26, 2012, 11:33:10 PM
Beautiful :-*


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: baconman on July 28, 2012, 07:07:45 AM
To see THIS spawned from UTG? That's outstanding. :)


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: Farmergnome on July 28, 2012, 10:01:52 AM
Cheers guys, yea it has come a long way from the Tigsource competition game, it still has a long way to go though. For those wondering we are aiming to send out the build emails sunday night with any luck, but knowing my knack for missing deadlines, that could mean Christmas at this stage.


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: Farmergnome on August 02, 2012, 04:57:03 AM
New Devlog of first Alpha:  http://www.youtube.com/watch?v=3vhtX6S4sOc   (http://www.youtube.com/watch?v=3vhtX6S4sOc)

Thoughts?


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: Tiago_BinaryPig on August 02, 2012, 05:23:58 AM
New Devlog of first Alpha:  http://www.youtube.com/watch?v=3vhtX6S4sOc   (http://www.youtube.com/watch?v=3vhtX6S4sOc)

Thoughts?

Very well done.
We all know Mike has the perfect voice-over xD but yeah. This will help alot when it comes to understanding the mechanics of the game.
Simple and effective ;)


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: Calum Bowen on August 02, 2012, 05:27:08 AM
Nice Ray Mears style survival and beautiful art : )
Chris has done a great job on the music & sound too! Really fitting and atmospheric.
Will be trying the alpha out soon.

I wonder, (I haven't read the whole thread but...) how much will the story be pushing the gameplay? At the moment i'm lacking reasons why he's surviving or escaping or going anywhere? (I'm sure you can easily answer this question though).


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: Farmergnome on August 02, 2012, 05:30:57 AM
Nice Ray Mears style survival and beautiful art : )
Chris has done a great job on the music & sound too! Really fitting and atmospheric.
Will be trying the alpha out soon.

I wonder, (I haven't read the whole thread but...) how much will the story be pushing the gameplay? At the moment i'm lacking reasons why he's surviving or escaping or going anywhere? (I'm sure you can easily answer this question though).

The end goal of the final game will be to survive and get rescued/return home - currently the rafting or rescue elements aren't near enough fleshed out however.


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: Ninja Dodo on August 28, 2012, 04:53:12 AM
This looks really nice.

Is there going to be any restriction on the reach of the player when interacting with objects or will you always be able to place things as long as they are on screen?


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: Farmergnome on October 01, 2012, 03:10:32 PM
We are working on a building system right now, but we will probably keep it so you can build anywhere.


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: Farmergnome on October 16, 2012, 01:57:23 AM
Have been working pretty crazy on tweaking this lately, should be out tomorrow, say goodbye to block based building.

(http://imageshack.us/a/img849/9865/utobuild.png)


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: Wasserstern on October 16, 2012, 04:13:15 AM
Have been working pretty crazy on tweaking this lately, should be out tomorrow, say goodbye to block based building.

(http://imageshack.us/a/img849/9865/utobuild.png)

Wow. This looks impressive.


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: team_q on October 16, 2012, 05:44:53 AM
OWOWO


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: Farmergnome on October 16, 2012, 04:54:56 PM
Cheers guys  :beer:


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: Farmergnome on October 19, 2012, 06:45:10 AM
DEVLOG 4 : http://www.youtube.com/watch?v=shhmFJJ6-Bg (http://www.youtube.com/watch?v=shhmFJJ6-Bg)

ALPHA 2 Update now live at www.underthegarden.com (http://www.underthegarden.com)

FINALLY  :beer:


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: Wasserstern on October 21, 2012, 11:39:18 AM
DEVLOG 4 : http://www.youtube.com/watch?v=shhmFJJ6-Bg (http://www.youtube.com/watch?v=shhmFJJ6-Bg)

ALPHA 2 Update now live at www.underthegarden.com (http://www.underthegarden.com)

FINALLY  :beer:

Awesome guys, you even fixed the performance issue I had :D


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: Farmergnome on October 21, 2012, 04:28:56 PM
DEVLOG 4 : http://www.youtube.com/watch?v=shhmFJJ6-Bg (http://www.youtube.com/watch?v=shhmFJJ6-Bg)

ALPHA 2 Update now live at www.underthegarden.com (http://www.underthegarden.com)

FINALLY  :beer:

Awesome guys, you even fixed the performance issue I had :D

:)  I was hoping the new lowest detail setting would solve some problems  ;D


Title: Re: Under the Ocean - Alpha 1 Out!
Post by: Wasserstern on October 23, 2012, 08:41:55 AM
DEVLOG 4 : http://www.youtube.com/watch?v=shhmFJJ6-Bg (http://www.youtube.com/watch?v=shhmFJJ6-Bg)

ALPHA 2 Update now live at www.underthegarden.com (http://www.underthegarden.com)

FINALLY  :beer:

Awesome guys, you even fixed the performance issue I had :D

:)  I was hoping the new lowest detail setting would solve some problems  ;D

Actually I can play it with highest settings now, no framerate issues. :D


Title: Re: Under the Ocean - Alpha 2 Out!
Post by: Drakken on October 23, 2012, 08:59:33 AM
This looks wonderful! Will be following.

And that song is heavenly; nice job, Chris.


Title: Re: Under the Ocean - Alpha 2 Out!
Post by: Farmergnome on October 24, 2012, 10:19:35 PM
Awesome, well next up, random generation and this:

(http://imageshack.us/a/img9/3903/raftingsmall.png)

bigger pic: http://imageshack.us/a/img19/5079/rafting1a.png (http://imageshack.us/a/img19/5079/rafting1a.png)


Title: Re: Under the Ocean - Alpha 2 Out!
Post by: mauz on October 25, 2012, 12:07:11 AM
(http://imageshack.us/a/img9/3903/raftingsmall.png)
WOW!  :o
That's really really wonderful!


Title: Re: Under the Ocean - Alpha 2 Out!
Post by: Ninja Dodo on October 25, 2012, 12:46:08 AM
Stylish.  :handthumbsupR:


Title: Re: Under the Ocean - Alpha 2 Out!
Post by: Tiago_BinaryPig on October 25, 2012, 08:04:50 AM
Oh yeah! My dream will become true, pretend i'm Tom Hanks on "Cast Away" and build myself a raft with a volleyball attached to it!  :-*


Title: Re: Under the Ocean - Alpha 2 Out!
Post by: Farmergnome on October 26, 2012, 07:51:41 AM
Fuckin' amazing art dude. This update looks like it will be killer!

Cheers bro, yea it seems like it may be the most interesting yet. Random generation shouldn't be too much longer, already messing with wave tech today.  Trying to match the concept art :)


Title: Re: Under the Ocean - Alpha 2 Out!
Post by: 26PM on October 26, 2012, 07:58:28 AM
Wow, that rafting shot is gorgeous. Can't wait to try it out.