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Title: Game Design for Turn Based Tactics/RPG/CCG Hybrid (Contract Work) Post by: Pluvious on March 07, 2012, 03:01:48 PM Immortal Kingdoms is the game. Its a Fantasy Turn Based multiplayer game that has collectible card game, strategy, rpg, and tactics elements. It really does have a lot from each of these genres. :)
But I've been making some concept changes lately to the core elements and I'm looking for someone with a knowledge of these types of games who might have some opinions or ideas and would like to contribute to the design process. This person would hopefully stay with us through the beta testing process...which is not for some time yet. So if turn based strategic games are your thing and you would like to work for us on an independent contractor basis go ahead and take a look. Be advised the game has changed since the original screenshots and now is to be played out on a full Isometric map with 2.5D characters. You can see what I am looking for here: http://www.immortalkingdoms.com/index.php?option=com_content&view=article&id=5:we-need-your-help-on-immortal-kingdoms&catid=9:news&Itemid=124 Thanks for looking, Robert Title: Re: Game Design for Turn Based Tactics/RPG/CCG Hybrid (Contract Work) Post by: matwek on March 08, 2012, 04:49:44 AM I sent you an email asking about pay but I thought I better post here as well.
A few of the links on your website aren't working properly so I can't view any of the screen shots, also where would I find the Wiki you mentioned so I could have a read through of what the game is like? Title: Re: Game Design for Turn Based Tactics/RPG/CCG Hybrid (Contract Work) Post by: Pluvious on March 08, 2012, 02:51:52 PM The website is in development and just came out this last week. The wiki can be viewed only after an NDA is signed and the applicant is approved.
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