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Title: [Filled] 3D Modeler for our Indie Board Game Post by: raistlinthewiz on April 28, 2012, 01:34:25 AM (http://i.imgur.com/FOwCz.png) We're looking for a 3D modeler for our indie board game project. As it's a dice, board & betting game, models will be quite simplistic. We can pay a fixed-price per asset or offer profit shares. Please PM me for more information & details and also include a few sample's screenshots. Game we're working on: ArchStone (http://i3.ytimg.com/vi/oGN9HGBPzGI/hqdefault.jpg) http://www.youtube.com/watch?v=oGN9HGBPzGI More info: our site (http://www.voxeliq.org/page/blog/_/archstone/), TigSource (http://forums.tigsource.com/index.php?topic=25365.0), indiedb (http://www.indiedb.com/games/archstone), gamedev.net (http://www.gamedev.net/topic/623437-board-betting-game-archstone/),unity3d forums (http://forum.unity3d.com/threads/132224-ArchStone) Contact: PM over here our our site (http://www.voxeliq.org/user/1-bonesoul/). Title: Re: [PAID] 3D Modeler for our Indie Board Game Post by: raistlinthewiz on April 29, 2012, 08:38:59 AM Update: Model Requirements Guide: http://dl.dropbox.com/u/197820/ArchStone/ArchStone%20Models%20Requirements.docx
Title: Re: [PAID] 3D Modeler for our Indie Board Game Post by: blinkok on April 29, 2012, 01:45:43 PM it would be nice to see how each area on your screenshot relates to the keystone screenshot. so for example; where are the "pair" and "run" squares on your board
Title: Re: [PAID] 3D Modeler for our Indie Board Game Post by: blinkok on April 29, 2012, 02:33:31 PM i'm sorry i think i misunderstood. is it the rounded version you want? not the square version. is that right?
Title: Re: [PAID] 3D Modeler for our Indie Board Game Post by: rabidbaboy on April 30, 2012, 08:36:47 AM i'm having a hard time understanding as well. Do you want us to make something like the Fable layout?
Title: Re: [PAID] 3D Modeler for our Indie Board Game Post by: raistlinthewiz on April 30, 2012, 03:04:51 PM Sorry for being not clear about the exact requirements.
Oh and the position is filled now. |