Title: Rental Pickup
Post by: Matt Thorson on March 19, 2009, 03:28:46 PM
| (http://mattmakesgames.com/matt/rentalpickup.png) | Rental Pickup Premise: It's your first week working at a "Specialty Vehicle" rental shop. Your new job: to go pick up the vehicles when the clients are finished with them.
The game is a side-scrolling platformer. The goal of each work day (each stage is a work day in the week) is to go locate the used vehicles for that day, then drive them back to the shop.
When not in any vehicle, you can use your trusty jetpack to get around.
Every vehicle will be controlled and handle in a different (often counter-intuitive) way from the others, and controls will have to be learned from labeled buttons/levers/etc in the vehicle's cockpit.
Some stages may require you to use one vehicle to get another, and other such puzzles.
I'll post more screens as the game develops.
A major goal for me with this game is to emulate the feeling of "crap, I have no idea what I'm doing" when you first start a new job.
(I'm mostly posting this thread to give me more incentive to actually finish this. I've intended to enter every TIGS compo. All of them. And I never have finish my entry in time)
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Title: Re: Rental Pickup
Post by: Chris Z on March 19, 2009, 03:37:43 PM
Glad to know I'm not the only one that started late. ;)
Cool idea. Finish it!
Title: Re: Rental Pickup
Post by: Synnah on March 19, 2009, 04:04:51 PM
A major goal for me with this game is to emulate the feeling of "crap, I have no idea what I'm doing" when you first start a new job.
That sounds awesome! Can't wait to see what you do with this.
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