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Title: Super Console Kid Post by: HelloComics on May 19, 2016, 08:54:16 AM (https://ia802708.us.archive.org/30/items/HelloComics/2016-05-sck-logo.png) Dragged into the digital world of video games. A kid must fight his way through waves of enemies with his powered sneakers. I started this project in 2011, slowly working on it in my spare time. Now I'm dedicated full-time to finishing it. I'm working on single screen scenes with enemy waves, similar to Curses 'N Chaos, but would like to expand the game with more traditional platform levels in the future. The game has similarities with Downwell and an unusual control scheme similar to Flappy Bird, as weird as that sounds :) Note that, even though I'm inspired by those games, they didn't exist when I started this project so I strive to make Super Console Kid it's own original game. Animated GIFs
Development Videos I make video diaries to document the game's progress. Here's the latest entry: https://www.youtube.com/watch?v=QuJaUAoCWkY Title: Re: Super Console Kid Post by: flipswitchx on May 19, 2016, 09:07:06 AM Excellent style in the colors and characters and special effects (basically everything) :addicted: :-*
Title: Re: Super Console Kid Post by: purplemonkey on May 19, 2016, 09:12:25 AM You've managed to capture that old-school feel while keeping things fresh at the same time. Looks and sounds great! :handclap:
Title: Re: Super Console Kid Post by: Alec S. on May 19, 2016, 10:06:10 AM Looks great! I really like the keep-off-the-ground element of it.
Title: Re: Super Console Kid Post by: KaiTheSpy on May 19, 2016, 05:57:33 PM This is looking even better than the last time I saw it on Youtube :)
Title: Re: Super Console Kid Post by: maruki on May 20, 2016, 10:35:26 AM This looks so cool and fun! And it'll be even cooler now that you get to work on it full-time :D
Title: Re: Super Console Kid Post by: HelloComics on November 20, 2016, 12:24:29 PM It's been a while. I've been steadily working on the game.
I've changed direction a bit. Instead of just enemy arenas, the game is now a full-fledged high speed platformer with scrolling levels with an emphasis on managing your jump energy, maintaning your combo, and collecting "bits". Here's some of the most important things I've been working on:
Daily Twitch Stream I must also mention that I'm developing the game live on Twitch. I stream every day Monday to Friday at 10:00am GMT. Feel free to drop in and say hello: Super Console Kid Development Stream (https://www.twitch.tv/hellocomics)
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