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Title: [Paid] 3D Artist (Unreal) Post by: akelani on January 16, 2021, 08:52:26 PM JOB DESCRIPTION:
Job Title: 3D Artist Job type: 1-year job remote contract with the possibility to extend it indefinitely Reporting To: Art Director and Head of Product Location: Remote Your Mission • Optimize visual aspects of environments and characters. • Unreal asset management and bug fixing • Sculpts, high-poly, low-poly, High-poly to low-poly bakes • Optimize textures and geometry; create LODs • Create modular kits • Material assignment and texture creation • Maintain performance requirements for levels (memory, framerate, draw calls, instances) • Consider technical constraints of the 3D app • Active participation to team meetings and fluid communication • Respect deadlines defined with the production team • Paint textures to create believable set pieces according to the style/period of the game • Create set pieces, props, items, and other from scratch to production quality • Other duties may be assigned • The application has a large number of pre-made assets and part of the job will be to organize them and maintain a database and perform cleaning and maintenance. Job Profile Minimum Requirements: • Minimum 3 years of industry experience with Unreal as 3D artist or similar position • Understanding of 3D real-time limitations and Unreal topology, material, and lighting needs • Maya or 3ds Max knowledge • Portfolio demonstrating exceptional 3D art skills • Good knowledge of textures creation packages such as Substance Designer and Substance Painter • Good traditional art foundation • Good knowledge of lighting in Unreal • Fluent in English - written and spoken Other Skills: • Ability to work well in a fluid, changing environment as creative challenges evolve • A passion for video games and a desire to be part of the creative process involved in developing video games • Sense of autonomy, responsibility, and attention to detail • Demonstrated ability to manage production time and meet deadlines • Good ability to communicate effectively and professionally • Positive attitude and ability to give and receive constructive feedback Extra Points: • Good understanding of clothes creation software such as Marvelous Designer • A strong portfolio demonstrating your in-game character artwork has very high standards • Experience with blendshape creation workflows • Zbrush How to Apply: • Send your resume and portfolio to [email protected] About DNABLOCK DNABLOCK is an LA-based creative technology company that enables the world's greatest creative minds and storytellers to bring their stories, ideas, and narratives to life through 3D animation. We've developed an innovative, easy-to-use 3D animation platform specifically designed to empower non-technical creatives to generate and distribute high-quality 3D animated characters and content. Our platform allows a single creator or small team to go from concept to creation with incredibly detailed, photoreal results to create bespoke, high-quality digital 3D avatars, videos, games, and even cinema-quality productions in a fraction of the time and cost of traditional animation and visual effect studio. To learn more about our studio, please visit us at www.dnablock.com/ or on Instagram at http://www.instagram.com/dnablock.ai Title: Re: [Paid] 3D Artist (Unreal) Post by: Luis123 on January 17, 2021, 09:50:18 PM Hello there,
Hope you're doing good. I can help with your requirement. PM sent, pls check. Regards, Luis |