Show Posts
|
|
Pages: 1 ... 4 5 [6] 7 8 ... 49
|
|
108
|
Player / Games / Re: Forum Game: Compare Those Games!
|
on: February 26, 2011, 06:46:35 PM
|
|
Seeing as how Dragonmaw decided on using my SMW vs SMB 3 thread I should get on to posting my wall-o-text. *yawn* give me a good night's sleep and I'll get on this post-haste.
|
|
|
|
|
109
|
Player / Games / Re: Forum Game: Compare Those Games!
|
on: February 25, 2011, 10:14:46 PM
|
|
i haven't played enough rts's to weigh onto this current debate, but here's some possible ones i want to dissect at a later point:
super mario bros 3 vs super mario world runman: race around the world vs. sonic modern warfare 2 vs halo: reach (the only two mainstream shooters i've avidly played) mr. gimmick vs trip world (tomomi sakae fight go!) shatterhand vs megaman (grueling nes fight to the death) super smash bros vs melee super mario bros 2 (US) vs super mario bros 2 (japan) gunstar heroes vs contra III tactics ogre vs final fantasy tactics banjo kazooie vs rocket: robot on wheels ...to name a few.
|
|
|
|
|
110
|
Player / Games / Re: gears 3
|
on: February 25, 2011, 10:10:04 PM
|
|
gears 2 is immensely fun: the mechanics are solid, the level design is impecible, and shooting shit is fun stuff. i can't wait for 3.
read tim rogers gears review for more eloquent/rabid musings.
shouldn't this be in the games section?
|
|
|
|
|
111
|
Player / Games / Re: earth-shattering battle between icycalm and jason rohrer
|
on: February 25, 2011, 09:39:37 PM
|
|
P Diddy: either these icy followers copy him near-verbatim, or Tony is indeed posting here. Either/Or (HAHAHA PHILOSOPHY REFERENCE UP IN THIS BITCH) they're flagrant assholes who should be ignored. Don't give them any posts to take out of context (inb4 attacks at me making a Soren reference) and hopefully they'll go away.
|
|
|
|
|
118
|
Player / Games / Re: earth-shattering battle between icycalm and jason rohrer
|
on: February 23, 2011, 04:02:04 PM
|
I'd say it has more in common with Shiren the Wanderer (simplified roguelike elements where learning how enemies/objects interact with your moveset) and *insert generic platformer here*.
id say it has very little in common with roguelikes in general. if there's one part of anthony's spelunky review i agree with 100% it's his assessment of the game's genre. if youre wondering why im so insistent about this, it's because i'm a huge fan of roguelikes and i think that throwing around spelunky as a "good introduction to roguelikes" and dwarf fortress as "the ultimate roguelike" or w/e, two (imo very good) games that have only tangential relations with the genre might give "newbies" a wrong impression of it. i mean think about it, if you wanted to explain to people what fps's are, would you rather use halo and quake or deus ex and metroid prime as examples? Well, there are many nuances to learn in Spelunky (throwing rocks to disarm traps, shopkeeper tricks, etc) that bear similarities to playing a game of Shiren. Spelunky definitely isn't a roguelike, but it has procedurally generated levels, permadeath (to an extent) and survival depends on how many facets of gameplay you learn through playing. Shiren itself is an outlier as far as roguelikes go, so I agree on the tenuous connection to the genre as a whole.
|
|
|
|
|