Random blurbs -- spent the night writing reviews, tired as hell.

*Love your art.
*Cool how your alternate weapons have infinite ammo, unlike Mega Man I can experiment and use them outside of boss battles.
*These controls made me grab Xpadder for this laptop
*dash seems unnecessary until the final boss. subsequently, it raises the difficulty of the encounter a lot.
*also, I exploited the final boss by sticking to the very left-hand corner.
*The double jump isn't that useful, but has saved me on a handful of occasions, it's interesting at least to have the second jump a minor hop instead of a complete leap.
*boomerang felt like a melee weapon -- any nod to Zero is duly appreciated
*The V^6-esque restarting sort of cheapened the experience for me. I realize that you start out with double health on entering a level, I guess I'll try beating them without dying.
*I didn't realize the fireball could shoot vertically until I was in the level with the ghost pots.
*Any three digit numbers that are secrets/cheats/etc?
*Ultimately I enjoyed this, when I'm coherent I'll give it a write-up.