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1411264 Posts in 69322 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 07:51:42 PM

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1261  Developer / Art / Re: Animation for ECG on: January 21, 2009, 08:06:37 AM
Just go to File>Export>Export Movie... and select PNG sequence.
1262  Developer / Design / Re: So what are you working on? on: January 20, 2009, 04:02:06 PM

Braaaains...
1263  Community / DevLogs / Re: Fez on: January 20, 2009, 11:56:43 AM
Trixeles.

1264  Community / Commonplace Book / Re: Commonplace Book Competition on: January 20, 2009, 09:27:55 AM
Mr. Yes, do you disagree with this statement?  Durr...?
1265  Community / Competitions / Re: *NEW* Idea pool for future TIGS Compos on: January 19, 2009, 04:38:36 PM
You have to pretend to be the pajamas
Child bed-time-evasion game?

You have to disgust the sexy teacher
... but... why?

You have to pirate the data
A game about pirating games.  It must only be released on BitTorrent after someone nicks it off the developer's hard drive.

You have to usher in the glorious age of the meth addict

You have to pick the Firefox
I've already played that game.

You have to deconstruct the movie
I think I've played this game already, too.

You have to wipe out the province of Saskatchewan

I decided it would be best to stop at "You have to circumcise the robots that can turn into vehicles."
 Epileptic
1266  Developer / Technical / Re: Why use .RAR ? on: January 19, 2009, 02:46:22 PM
Another question, why not just release at least a .zip and a .rar?  Simultaneously?  It can't be an issue of server storage space or bandwith, can it?  It can't be as hard as making a page look the same in IE and in any other web browser.
1267  Community / DevLogs / Re: Super Canannon (collab) - Devthread on: January 16, 2009, 06:19:43 PM
Now that you mention music, this game must have a rendition of the 1812 Overture.

1812kb Overture?
8-bit Overture?

Whatever.  It would still be awesome.
1268  Community / DevLogs / Re: Cafe - Concepts/Mockups - Devthread on: January 11, 2009, 01:36:56 PM
HE COLLECTS HOCKEY PUCKS.
 Corny Laugh


Bonesaw is redeee!  Durr...?

I think they look more like frozen burger patties than hockey pucks, though.  It still looks awesome.
1269  Developer / Business / Re: What does your physical workspace look like? on: January 11, 2009, 08:05:13 AM
So he's making a Uwe Boll B-Game?
1270  Community / DevLogs / Re: Cafe - Concepts/Mockups - Devthread on: January 09, 2009, 05:48:32 PM
fish can not be stalked for he is stealth
Wrong.

I'm right next to him right now. I have him bound and gagged.
next to his computer, so he can finish Fez.
 Crazy

So that must be what that one phone call was all about.  The one where this mysterious voice told me that, if I didn't put this life-like human decoy in an undisclosed location, I would be killed and consequentially never get to play Fez.
1271  Community / Indie Brawl / Re: Indie Brawl - Dwarf from Dwarf Fortress on: January 09, 2009, 11:52:04 AM
The screen should have a status bar at the screen that states what the player is doing.

"Urist Whateverdwarf cancels run left: interrupted by Quote"
"Urist Whateverdwarf has been struck down"
1272  Player / Games / Re: Bob's Game on: January 09, 2009, 11:38:38 AM
It's still possible he really is crazy.  I mean, I know of someone who tried to patent some bicycle invention only to find that it was already patented.  The only possible explanation?  Someone had stolen his invention.  Years later, and thousands of dollar down the drain in lawsuits, he now wanders the mountains somewhere in Utah.

Genuine crazy is just as likely here as is an attention ploy.  We'll know for sure if/when Mr. Pelloni gets in a multiple police car chase in a stolen car while high as a kite and completely naked.
1273  Developer / Art / Re: Pixel art - Animation software and resources on: January 08, 2009, 09:33:14 PM
I use a combination of Flash and an old copy of Jasc Animation Shop 3 that I got with Paint Shop Pro 7.  Flash sucks at making GIFs (No control over color output AT. ALL. Angry), so I export a PNG sequence in Flash and then import them all into Animation Shop.

Though why would you use animated GIFs for anything outside of an internet browser?  PNG image sequences have better compression, can be 24-bit with alpha, and is to GIF as OGG is to MP3.
1274  Player / Games / Re: Bob's Game on: January 08, 2009, 12:33:12 PM
Oh, man!  I can't believe I haven't seen this before!

Its hilarious that he goes from this...
Quote
I would never try to damage you, Nintendo! I'm a huge fan!
[...]
A kindhearted company like Nintendo would never ignore the pleas of a distressed young talent! I have faith in you, Nintendo!

...to this...

Quote
DON'T YOU DARE IGNORE ME, NINTENDO.
I DEMAND THE SDK- AND IF YOU DO NOT OBEY I WILL TAKE MY REVENGE, YOU MISERABLE FOOLS!
I WILL RUN YOUR PATHETIC LITTLE COMPANY INTO THE GROUND AND SPIT ON THE SMOLDERING REMAINS!
I WILL CRUSH YOU INTO DUST AND FLUSH AWAY THE ASHES LIKE ANY OTHER FILTH! ROTTING, PUTRID SEWAGE- THAT'S ALL YOU ARE!

...in a single post!  :D
1275  Community / DevLogs / Re: cubicle devthread on: January 08, 2009, 08:47:28 AM
I think the walls could be lighter.  As it is, the walls are easy to confuse as platforms.
1276  Community / DevLogs / Re: Fez on: January 06, 2009, 05:47:53 PM
Any hope of seeing a crate, perhaps?
1277  Developer / Art / Re: I need help... on: December 30, 2008, 03:13:14 PM

 Durr...? (500 hours in paint)

Needs more lens flare and less saturated green.   Roll Eyes
1278  Developer / Design / Re: So what are you working on? on: December 25, 2008, 11:53:16 PM


I've finally come up with a name an logo for the website content management system I've been working off-and-on for a while (about four or five years now...).  It's been shaping up quite nicely, and might see an open-source release sometime next year.  I'd have resized the logo before posting it, but I'm on holiday with just my laptop, on which I've discovered that Photoshop CS4 crashes whenever I decide to load an image.
1279  Developer / Art / Re: Benzido's Useful and Unusual Smilies Challenge. Final Round: Freestyle on: December 23, 2008, 09:13:20 PM
1280  Community / DevLogs / Re: färg - dev thread. on: December 23, 2008, 02:21:33 PM
What if getting one color would not just add one to a power, but take one from each other category and add it to that power (if there were any in every category), so that there would have to be a strategy to choosing what color to get next in order to maximize your acquisition of power (and to avoid draining all other powers)?
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