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1411125 Posts in 69302 Topics- by 58375 Members - Latest Member: Essential34Games

March 13, 2024, 10:53:18 AM

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1  Community / Townhall / Touch KO - A Chipotle iPhone Game on: August 04, 2009, 11:15:43 PM
I posted this on the Blurst blog a couple days ago but figured I would share it here too.

My brother Matt (formerly of Flashbang, may he rest in peace) and I have been working on Touch KO for the iPhone after hours for the last several months. The game is finally out in the App Store!

Because we partnered up with Chillingo to promote it, it's not quite as indie as super-pretentious games like Time Donkey, but I figure a two-person game being developed in the dingy Flashbang offices long after hours still qualifies.

If you like wildly punching people into ragdolls, you just might have fun with it.

EDIT: I forgot to mention that it has super cameo appearances by local favorites, including
Blurst
CoinApp Games
Data Realms
Flashbang Studios
Infinite Ammo
Pillow Fort
Retro Affect
TIGSource
Semi Secret
2  Community / Jams & Events / Robot Rampage! on: September 30, 2008, 08:31:06 PM
Team Mechtley (Adam and Matt Mechtley) put together Robot Rampage! for the iPhone using Unity. Here is a clip of what we managed to finish so far:

3  Community / Jams & Events / Re: The Official Roster! on: September 15, 2008, 08:55:21 PM
Name: Adam

What I does: Art, animation, art tools, programming

Some of the things I've worked on: WWE Smackdown vs. Raw Sad , Raptor Safari, Jetpack Brontosaurus, Minotaur in a China Shop

TIGJam application: Primarily art, some programming. I'm mostly interested in iPhone but can help with Unity things too.

What I want out of TIGJam: Fun an quirky iPhone games and/or projects that focus on single interesting features, good discussion, lots of creative energy.
4  Community / VGNG / Re: Obsessive Compulsive Penguin Simulator - COMPLETE on: March 25, 2008, 09:39:48 AM
As far as I can tell, it just happens certain times when he is at the edge of the gameplay area's collider. To quote a great squadron leader: "Hold tight, follow my lead, and stay clear of the walls."
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