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1411317 Posts in 69331 Topics- by 58384 Members - Latest Member: Winning_Phrog

April 03, 2024, 07:24:01 AM

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101  Player / General / Re: TIGSTWG VII: Annihilation [GAME OVER: HUMANS AND THIEF WIN] - Killville Vol. 8 on: July 27, 2008, 12:55:29 AM
Haha, the hair dough is crazy but an excellent idea. I think the map is really an enormous improvement and hope it will be used in future games.

The turrets really need to be streamlined to speed up the voting on the design - maybe a grid based map would help.

102  Player / General / Re: TIGSTWG VII: Annihilation [Day 4] - Killville Vol. 8 on: July 25, 2008, 12:52:07 PM
*Bleeds all over the place* Arrrgh! My town... sullied...
103  Player / General / Re: Need Help Finding Some Good Ol' Games! on: July 25, 2008, 12:36:13 PM
I recommend Toejam and Earl or Bubble Bobble.
104  Player / General / Re: TIGSTWG VII: Annihilation [Day 4] - Killville Vol. 8 on: July 25, 2008, 06:17:52 AM
Sigh. I hope you are right. shinygerbil
105  Player / General / Re: TIGSTWG VII: Annihilation [Day 4] - Killville Vol. 8 on: July 24, 2008, 09:36:04 PM
Ok - vote for Garthy's final design.
106  Player / General / Re: TIGSTWG VII: Annihilation [Day 4] - Killville Vol. 8 on: July 24, 2008, 12:09:13 PM
I think the middle one was set to hot and the upper one to cold?

I think setting them to random hot/cold would be best, though I agree that Garthy is probably not a vampire.

107  Player / General / Re: TIGSTWG VII: Annihilation [Day 4] - Killville Vol. 8 on: July 24, 2008, 10:07:55 AM
I'll trust you for now Garthy and agree on your turret plan. I am still undecided whether you are a genius devil or a brilliant hero to this town.
108  Player / General / Re: TIGSTWG VII: Annihilation [Day 4] - Killville Vol. 8 on: July 23, 2008, 10:10:42 AM
I have to ask too. Has it something to to with me turning against you the last day?

Your claim that Xotes is a vampire did turn out to be wrong by the way...
109  Player / General / Re: TIGSTWG VII: Annihilation [Day 4] - Killville Vol. 8 on: July 22, 2008, 10:00:08 PM
Ok, that proves Garthy and me are no vampires at least. I'll have to chew on this a little longer.
110  Player / General / Re: TIGSTWG VII: Annihilation [Day 3] - Killville Vol. 8 on: July 22, 2008, 10:17:58 AM
(Thank you. This thread always seems to speed through dozens of pages while I am absent.)

I don't know any more. With all the skillful lies to deceive Catton, Garthy still leaves a rather shifty impression. What about the accusation against Xotes...

Xotes has shown the ability to call the spirit of a deceased person. If Xotes was a vampire - would he really have that ability? Melly's ghost merely told us his profession, which makes me believe he was not forced to tell us.
I think I keep my vote.
111  Player / General / Re: TIGSTWG VII: Annihilation [Day 3] - Killville Vol. 8 on: July 22, 2008, 09:26:31 AM
That' bothering me too, fartron. Now that we know that Catton was the kidnapper - what reason would he have to fake Garthy's message?

Garthy - be honest - did that message exist or not?
112  Player / General / Re: TIGSTWG VII: Annihilation [Night 2] - Killville Vol. 8 on: July 21, 2008, 12:46:56 PM
Fair enough. I agree with rotating the top one to the left, so that it includes Gainsworthy.

Too bad, the settings don't seem to give us any clues as it seems.
113  Player / General / Re: TIGSTWG VII: Annihilation [Night 2] - Killville Vol. 8 on: July 21, 2008, 11:58:02 AM
Yes, pleas. Let's check the turrets.
114  Player / General / Re: TIGSTWG VII: Annihilation [Night 2] - Killville Vol. 8 on: July 21, 2008, 10:59:25 AM
McAndrews was sent by Xotes and me. We only knew that we could send for help but not how that help would manifest.

BTW: I don't think Garthy himself claimed to have teammates or to have a special role. That was all quoted in his alleged message to Captain Catton...
115  Player / General / Re: TIGSTWG VII: Annihilation [Night 2] - Killville Vol. 8 on: July 21, 2008, 10:41:47 AM
Let's see. Better be sure than sorry, so i request the turret be moved in this fashion:



(Assuming the killers need to enter at the doorway.)

Have we checked the turrets' settings anyway? If the upper one wasn't set to warm, i believe the bomber could have been anyone, unless we have an undead bomber or something.
116  Player / General / Re: TIGSTWG VII: Annihilation [Night 2] - Killville Vol. 8 on: July 21, 2008, 07:21:18 AM
Garthy's ideas on the turret plan were more than helpful last night, so I will not be easily convinced that he might be a killer. Furthermore if he is indeed the Blademaster he should be on our side after all. So I vote for Captain Catton.

Should he be a normal human, well then at least we know Garthy is lying. I don't see any reasonable alternatives.
117  Player / General / Re: TIGSTWG VII: Annihilation [Day 2] - Killville Vol. 8 on: July 20, 2008, 09:50:20 AM
Oh, oh of course. Poor Melly. It's hard to keep track of who is alive in mid of this madness. So I shall vote for myself, hroon, until anything comes up.
118  Player / General / Re: TIGSTWG VII: Annihilation [Day 2] - Killville Vol. 8 on: July 20, 2008, 08:40:27 AM
To conclude this I support the last version of garthy's plan. Well, as we have to vote, I shall vote for Melly for now. Please don't take it personally, but my vote counts for two, and there are none counted towards you yet.
119  Player / General / Re: TIGSTWG VII: Annihilation [Day 2] - Killville Vol. 8 on: July 20, 2008, 12:19:30 AM
Yes, I agree with Garthy's design. Now that we know that time doesn't matter, we can set them all in 10° settings.
120  Player / General / Re: THIS THREAD IS ALL CAPS on: July 19, 2008, 02:15:29 PM
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