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1411372 Posts in 69353 Topics- by 58405 Members - Latest Member: mazda911

April 13, 2024, 03:09:46 PM

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181  Developer / Art / Re: show us some of your pixel work on: October 22, 2008, 04:28:03 AM
hahah ishi. amazing work!
182  Community / Competitions / Re: TIGS Comptetition Idea Poll - Mk II on: October 21, 2008, 03:37:48 AM
ha ha ahahah what the..

why is 'giant naked men' winning landslide vote..
183  Player / General / Re: Cave Story Musical 3: Senior Year on: October 20, 2008, 01:27:57 PM
it makes me feel this Tears of Joy

and this  :D

every time i watch it its the #1
184  Player / General / Re: Cave Story Musical 3: Senior Year on: October 20, 2008, 11:03:20 AM
embrace it!!
 Evil Evil Evil
185  Player / General / Re: Cave Story Musical 3: Senior Year on: October 19, 2008, 02:30:14 PM
i would be way too happy about that...  maybe if cavestory wii ware takes off..... Kiss Kiss Kiss Kiss
186  Player / General / Re: Cave Story Musical 3: Senior Year on: October 19, 2008, 03:29:55 AM
im sorry ive been watching this constantly

it has made my life meaningful
187  Player / General / Re: Cave Story Musical 3: Senior Year on: October 18, 2008, 10:05:35 PM
i laughed then i cried


ha ahahahhaha i cant stop watching it...
188  Player / General / Re: Propose Improvements for GM on: October 17, 2008, 09:46:42 PM
stop moving my windows to my second screen when it runs full screen.

make it so cactus doesnt make his games force fullscreen

make all game maker games not use force full screen
189  Developer / Art / Re: Post your smileys here! on: October 17, 2008, 02:45:16 PM
do NOT put outlines if you add outlines it will take away from its character, and who says they all hove outlines  Roll Eyes  Roll Eyes  Roll Eyes  those three dont.
190  Player / Games / Re: Bob's Game on: October 17, 2008, 09:41:59 AM
the game doesn't have a plot.
the game doesn't have characters. (Yuu?  Come on, you could have called the main character Mii and been done with it.)
the game doesn't even have a setting.

do we even *know* this?

dont get me wrong im as unenthralled by bobs antics as much as the next person.  but really?  did you *play* it?
191  Player / General / Re: MOTHER 3 on: October 17, 2008, 09:38:31 AM
argh me too ;-;!!!!

edit: i hate when the pagebreak ruins a direct response message.
192  Developer / Design / Re: Based on the box art, design the game? on: October 17, 2008, 07:15:10 AM
amazing breakout boxart

 :D

speaking of that ico box art...



what sony PR genius okayed this???

and people wonder why the game didnt do so hot stateside when it first came out
193  Developer / Art / Re: Post your smileys here! on: October 17, 2008, 07:13:53 AM
can we please add that one its the #1
194  Developer / Design / Re: So what are you working on? on: October 17, 2008, 05:22:16 AM
(which tends to allow his MMF to go bonkers a delete pieces of his code without his knowing. <.<)

i've heard of MMF doing this... that's the worst.

btw fifth i just played the nothing demo REALLY COOL! great work!
195  Player / General / Re: "Ruin A Quote" Game on: October 17, 2008, 05:12:27 AM
this thread made my morning its hilarious you guys are hilarious #1 triple A plus
196  Player / Games / Re: LOVE on: October 16, 2008, 10:25:00 PM
well..in further defense of this game, sometimes games that even have a footing, or roots in a exhausted genre can still innovate and advance the genre..

take for instance braid, which has platforming that is very much exactly platforming run and jump, but then look at all the innovative things it did to breath new life into the genre.

or Fez which essentially does the same by taking a well-established arguably over done genre and making it totally amazing and exciting again.

maybe this will be a new take on the "FPS" genre and make it appealing despite the genre being thought of as very much exhausted.

its probably not fair to it without considering in this way.
197  Developer / Art / Re: Post your smileys here! on: October 16, 2008, 09:28:14 PM


I dunno... it didn't turn out quite as I'd've expected...

hahahahaha this is my favorite! ever!
198  Developer / Design / Re: So what are you working on? on: October 16, 2008, 09:25:52 PM
fifth that looks so good!

i really want to see how it really plays it looks fantastic!
199  Community / Indie Brawl / Re: Indie Brawl: Xoda Rap on: October 16, 2008, 05:59:31 PM
Technically, she's punching so fast she leaves imprints

explanation doesn't always make it okay.

readability is so important in animation
200  Player / Games / Re: LOVE on: October 16, 2008, 12:21:37 PM
theirs no way the combat is final.. its probably just sort of there to show that there can be characters moving around and stuff..

There isn't any word about the combat on his website (so he probably isnt even happy with it himself),  so its probably not fair to evaluate a 'pre-alpha' the way everyone is
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