|
687
|
Developer / Design / Re: So what are you working on?
|
on: April 24, 2008, 09:43:31 AM
|
 and i got it!!!! it was quite the struggle, but now recoded the file i/o to use strings and its much smoother. oh and oGL too. the BG isnt supposed to be red, its just there to make sure my colorkeying alpha channel is working.
|
|
|
|
|
689
|
Developer / Design / Re: Freedom Quest
|
on: April 23, 2008, 04:27:56 AM
|
|
these are hillarious and slightly disturbing. if it is in the format of the adventure game, do ones like 'Burger Quest' and 'Tele Quest' are only winnable by following the 'flip 10 million burgers' or is it accually like.. trying to solve puzzle?
|
|
|
|
|
690
|
Player / General / Re: YES. NEW SPLATTERHOUSE.
|
on: April 23, 2008, 01:12:07 AM
|
well when splatterhouse 3 was out for the sega megadrive there was no ESRB, videogames ratings were self made so there wasn't a "standard"
i know,.. but my point was that there hadn't been a rating system invented yet.. so the comment in the ad is funny.
|
|
|
|
|
691
|
Player / General / Re: YES. NEW SPLATTERHOUSE.
|
on: April 23, 2008, 12:34:19 AM
|
|
i like how in the ad it says that it's "the kind of game rating systems were invented for"
and yet nowhere on the ad does it accually contain a rating.
that ad is hilarious though
and as for the update picture alone, i smell "badass" and caked on bloom lighting.. prove me wrong. please.
|
|
|
|
|
693
|
Developer / Design / Re: The designer's workshop
|
on: April 22, 2008, 06:55:09 PM
|
|
This is a great idea! Coming from someone will little to know *real* knowledge of the subject i think this will be really helpful
|
|
|
|
|
694
|
Developer / Art / Re: show us some of your pixel work
|
on: April 21, 2008, 07:20:56 AM
|
|
lol its a revolution..
yeah. i've decided to accually attempt to make it real..
ill post progress reports or something, when ive got enough to show maybe ill make a thread D: so intimidated.. tho.
|
|
|
|
|
695
|
Community / Competitions / Re: Idea pool for new TIGS competitions
|
on: April 21, 2008, 03:58:56 AM
|
|
im kind of in love with the chinese bootleg idea.. so im voting for that.
for the other- im not skilled enough to really do procedural generated content, but id like to see what people do with it. so im voting for that.
|
|
|
|
|
696
|
Developer / Art / Re: show us some of your pixel work
|
on: April 20, 2008, 07:43:31 PM
|
|
Yay xion! i think that if mine has problem of limited sight though, yours might have it worse.. although i suppose it only really matters if the gameplay is remotely action-oriented
|
|
|
|
|
697
|
Player / General / Re: Best games ever made!
|
on: April 20, 2008, 03:28:54 PM
|
|
cave story Terranigma donkey kong country II Mario world 2: yoshis island Super mario RPG Paper Mario: TYD Smash Bros series Puyo Puyo party (n64) FF9 Majorca's Mask Disgaea I&II Ico
|
|
|
|
|