Dear TIG community....
After making a
pretty big fool of myself in a certain thread, I'm now introducing myself in the proper thread.

I haven't written something about myself, in a really long time, im not exactly sure where to start.
Im annabelle, and im a second year character animator at Calarts. Im still not really sure if its anything i want to do.. which is probably a bad thing. I dont feel connected to anyone in the program, and the more i find out about the industry the more i begin to hate it.

Coincidentaly though, i love disney. I love princesses, I love disney princesses. My favorite
'official' disney princess is ariel, but Giselle from enchanted i think i like more.. but they didn't want to pay Amy Adams royalites for using her image for all eternity, so they've decided to not add her to the disney princesses permanently. This is distressing. I wish enchanted had more 2d animation in it.
I love 2d animation. Ever since i grew up its been one of my main true loves, Theres something magical in the hand-drawn 2d feel, that even with the evolution of the draftmanship in animation, and rigourous focus on sticking to the rigid designs, the 2d animation will always be more meaningful to me. My love for 2d animation has carried me far, as i wanted to make animated movies

I also been kind of an obsessive nintendophile for a really long time. My first system was the Super NES and Super Mario world. My all time favorite snes games (still got the cartriges ohh yess) are Super Mario RPG, Yoshis Island, Terranigma. The only current gen system i have is a Wii.. and i only have first party nintendo titles for it.. albiet probably only because new games are expensive. I love platformers, i love puzzle games. Ive always been a huge fan of the puyo puyo series.. if only because its the only game i can truly destroy my friends in. Theres just something so satisfying when you nail like.. those infinitely long combos, only to drop like a billion of those clear puyos on the other side. oh yes.

my friends dont play puyo games with me anymore...

Sorry collossus fans.. ico was a better game i really thought. With my brief PS2 love affair.. i got to enjoy both of these games to pretty much their fullest. Granted... theyre both super beautiful and .. are both really really amazing games in the grand scope of things. But like.. something that irritated my was how much press SoTC got.. but like, literally no mention of ICO at all. It wasnt as much as ico being far superior.. but like, was played so much more and built up with the press, when probably near half the people who are OMGILOVESOTC havent even heard of ico... this distresses me. im rambling.

I. Love. This. Game.

Ive always been a huge fan of the sort of, self small group determination, and indie games are really a true testament that it can work. Its really a big inspiration for me, and it makes me work harder towards my own individual projects.
I am an animator, but ive also begun to learn basic programming skills on my own. Ive done some small demos on AS3, which i wont post... becuase albiet being a lot more efficient and powerful then earlier actionscript versions, im still continually disappointed by performance limitations, (and the annyonance of different performance benchmarks for each browser). Ive been slowly working my way through a C++ primer, if only because its a good thing to know, and it seems like loads of the concepts are used throughout many languages. Right now, for me, its at the end of my term and ive been super crunched to finish this film project (which i neglected entirely today, to make this post) but when im done im really interested in sort of like pursuing that.
i also love pixel art.
btw all these crappy illustrations i made entirely for this post in photoshop CS2
and im REALLY looking forward to fez.