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743
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Jobs / Portfolios / Re: New audio studio - Austin
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on: July 21, 2010, 02:09:06 PM
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I used to rock out to the Unreal OST also. One of the first games games that I ever played with realistically metal tracks. (Not that Crue Ball was bad or anything. If anyone remembers playing that on the Genesis.  )
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745
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Hidden / Unpaid Work / Re: Programmer, Musician, and Background artist wanted
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on: July 21, 2010, 10:26:23 AM
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I'm a composer who does several style of music, so anything from 8bit to Speed Metal (My forte is guitar.) I'm busy working on Hangedman's RUINS until about July 31st for the AGBIC contest. We wnat to get as much done for the contest deadline but after that I should be able to wrench some free time away from his game to do other sound tracks. You can reach me in the IRC channel under KM or PM me here.
Just curious, what style of sound track you would want for the game?
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746
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Developer / Audio / Re: Anyone know of a decent Choir vst/samples/soundfont?
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on: July 19, 2010, 04:19:42 AM
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This is quite a bit better than what I had before. Thanks for the help. :D One day I'll get more expensive stuff, but just not today.
On a different note, I saw that Sonar 8.5 Studio is $180 right now. I'm wondering if I should get it and replace reaper... Any suggestions?
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747
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Developer / Audio / Anyone know of a decent Choir vst/samples/soundfont?
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on: July 18, 2010, 07:49:00 PM
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I've been banging my head against the wall trying to find something that can make a decent choir track for a song I'm working on that isn't you know, $200+. Looking for that haunting male choir tone but something that isn't so synthesized that it sounds like it came straight from Final Fantasy VI.
Any ideas that won't cost a ton? Thanks. :D
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748
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Developer / Audio / Re: Great soundfont VST
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on: July 12, 2010, 09:25:28 AM
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Right now I use Dimension LE for my soundfonts, I kind of needed it for a special soundfont pack that I got. Different formatting or what not. I kind of like it, though the orchestration it came with I didn't like. Well it was free, so can't complain too much.
And I thought sfz didn't colour the sounds from the SFs?
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750
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Developer / Audio / Re: Original gameboy esque music needed
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on: July 12, 2010, 06:56:13 AM
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If you need some more chiptunes, I could probably oblige. I currently have a small ost due for July 31st for an AGBIC game so it'd have to wait mostly until then or if I finish the ost early. I don't have any of my absolutely low-bit game music on my server right now, I can upload one or two after work. But I can link you to a higher-bit chiptune I'm working on right now. You can listen to that at http://www.littleghosties.com/music/climb_that_wall_demo3.mp3 (I sure hope the url is right because I'm remembering it off the top of my head.)
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753
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Hidden / Unpaid Work / Re: Really short music for a duelling game (challenging restrictions?)
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on: July 11, 2010, 11:05:22 AM
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What kind of genre of music would you want for the game? Also it's probably just best to not have music for the actual firing sequence unless it's something of urgency in the music like Final Fantasy V's Hurry! Hurry! track (Track 04). I mean, I can honestly not remember any music in any duel scenes I've scene on TV. Just the gun shot.
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754
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Community / A Game by Its Cover / Re: [AGBIC] Climb = Summit
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on: July 10, 2010, 07:54:07 PM
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Hempuli‽ did you need any music for the game by the way? I may have incidentally made some music based on the idea of a wall climbing game. There's a story behind this but to sum it up, my memory is just really bad. Anyway, send me a PM or something and I can show you the demo.
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756
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Community / Jams & Events / Re: TIGVan: CANADA 2010
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on: June 30, 2010, 05:03:20 AM
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I remember when I had no AC in my car. >_>; I literally took 2L bottles of water, filled them 3/4 full, froze them, then strapped them to my body for the trip. I guess a pack of ice would work too...
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757
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Player / General / Re: Steam's having some big sale
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on: June 28, 2010, 10:37:33 AM
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Got Civ4 here too. Once I learn how to actually play it as I haven't played a Civ game in years I'll get some games going with Tigsource people.
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759
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Player / General / Re: Steam's having some big sale
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on: June 26, 2010, 12:01:43 PM
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Melly, I'll play you some co-ops. Just as soon as I can get it installed. :D
(And honestly, I looked and didn't see this thread when I posted mine, must of been on page 2 or something...)
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760
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Player / General / Awesome Steam deals on right now.
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on: June 26, 2010, 10:17:15 AM
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Steam's got that awesome sale going on right now, with a whole bunch of indie games. Plus L4D2 for $10. So if anyone wants to play L4D2 with some of the others in TIGSource, now you can afford to. :D
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