I'd like to suggest that you get rid of the three components, that asteroids are made of. At the moment they don't matter at all and once you start mixing armies, it's impossible to keep track of anyway.
Instead you should give each asteroid one power that effects only the swarm that is currently present.
For example, you could have defensive asteroids where the defending swarm is twice as strong as usual or asteroids that spawn new fighters twice as fast. Associate each type with a symbol or something else that is easily recognizable, so it is easy to distinguish between the types in the heat of the battle, when you're zoomed out.
It would really make the game more strategically.
1411128 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises
March 13, 2024, 05:51:51 PM
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" when I try to launch it. I guess it's because it's trying to download the highscores but can't connect! I'm behind a proxy!
