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1411128 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 06:05:33 PM

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1  Developer / Playtesting / Re: Spelunky! on: January 13, 2009, 10:22:19 AM
there are further consequences to killing a shopkeeper
Yeah, I felt it already Tired
2  Developer / Playtesting / Re: Spelunky! on: January 13, 2009, 08:44:39 AM
About the game itself. Aren't weapon shops pointless? Because you just buy shotgun, get closer to shopkeeper and push the trigger. BOOM! - and all guns are yours :D Looks like cheating Cool
Hmm... Now I understand everything Gentleman But being an outlaw is cool anyway Noir
3  Developer / Playtesting / Re: Spelunky! on: January 13, 2009, 04:32:24 AM
That would be pretty amazing (and hilarious, I imagine)!  I probably won't do it, but maybe some intrepid modder will when I release the source?
Hope so Wink By the way, about 1.0 version. Will it be the final release, or you are going to add some new features, items, enemies etc. from time to time? Smiley
4  Developer / Playtesting / Re: Spelunky! on: January 13, 2009, 03:27:55 AM
Great (great!) game! I like both roguelikes and platformers, so when I heard about Spelunky I couldn't believe that such game exists Smiley I have just one question: will there be a cooperative game sometimes? I mean two players on one PC. That should be great!
About the game itself. Aren't weapon shops pointless? Because you just buy shotgun, get closer to shopkeeper and push the trigger. BOOM! - and all guns are yours :D Looks like cheating Cool
5  Player / Games / Re: CLONK on: June 27, 2008, 03:02:42 AM
English forums on clonk.de Cool
6  Community / Procedural Generation / Re: Legend of the Tomb of Fate [FINISHED (now w/color support for windows)] on: June 09, 2008, 08:06:48 AM
Waiting for new releases Smiley
7  Community / Procedural Generation / Re: Legend of the Tomb of Fate [FINISHED (now w/color support for windows)] on: June 08, 2008, 03:12:04 AM
I've played it again, and you know, this game is great Smiley However, it still needs some interface improvements (eg when you equip your chars).
Btw, is there some bug with comissioning 0-level items? Cause it gives me armour, which increases a lot of my chars stats =| And it costs only 1 pound per item :D
8  Community / Procedural Generation / Re: Loboton (finished) on: June 08, 2008, 02:04:55 AM
Huh? Then why my speed doubles? Smiley
9  Community / Procedural Generation / Re: Loboton (finished) on: June 06, 2008, 06:33:56 AM
Btw, when you drive in the border, your speed increases. Is it a bug, or a very useful feature? Smiley
10  Community / Procedural Generation / Re: Legend of the Tomb of Fate [FINISHED] on: June 04, 2008, 04:23:35 PM
Nice game, and it will be even nicier with color text Smiley
11  Community / Procedural Generation / Re: Artificial Nature - a 64kb arena shooter [ done- w/ linux, and Mac! ] on: June 04, 2008, 03:26:49 PM
Addicting game, though kinda tough Smiley
12  Community / Procedural Generation / Re: Loboton (finished) on: June 04, 2008, 03:25:05 PM
This game is just great! I've had a lot of fun playing it. Hope you will continue your work on it after the competition.
Feature suggestion Lips Sealed Add some kind of shield (which could be collected like missiles), because sometimes there are really tough situations, especially when you kill another face right over you  Roll Eyes

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