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1411264 Posts in 69322 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 08:20:25 PM

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481  Developer / Playtesting / Re: POPGunner on: October 23, 2008, 09:28:37 AM

 Shocked
 Grin
482  Developer / Playtesting / Re: [solarcade] photovoltaic on: October 22, 2008, 09:46:35 PM
Great art and music! I enjoyed how chaotic the sound fx got with all the sun spots flying everywhere. It's really fun and cheerful! I like the idea of the more valuable spots turning into bad black spots, it has a good risk/reward effect to it.

I guess my only suggestion would be to use up and down for the guys on the sides, instead of left and right.
483  Developer / Playtesting / Re: Let me know what you think ^_^ on: October 22, 2008, 07:02:05 PM
I really like how those bottom two screens look. The dust/fog adds a lot of mood and the brown and tan color scheme is nice. The above envirnment is well done too, but I think the grass in general needs work. I'd imagine there'd be more tufts of it along the bases of the trees to keep that tree-to-ground transition more natural looking.
484  Developer / Playtesting / POPGunner on: October 22, 2008, 12:17:50 PM
Hello all,

POPGunner is my second game in Game Maker. It's an old-school space shooter wherein your only defense is also your only offense. Hold your ship's bullet to keep safe, but as soon as you shoot you'll be vulnerable to attack and must catch the bullet on it's returning bounce. Keep fighting through endless hordes of enemies to get a high score!

DOWNLOAD: http://willhostforfood.com/dl.php?fileid=37754

MIRROR: http://www.mediafire.com/?mtwqz2mknnm



Yoyogames page: http://www.yoyogames.com/games/show/56967

Lemme know wha'cha think!  Gentleman

http://flipskip.blogspot.com/
485  Player / General / Re: Cave Story Musical 3: Senior Year on: October 20, 2008, 12:14:50 PM
Best. Avatar. Ever.
486  Player / Games / Re: Weird Glitch Playing Some Indie Games on: October 18, 2008, 10:11:49 PM
I have an old USB controller and sometimes the crosspad gets stuck, which causes a similar problem for me.
487  Player / General / Cave Story Musical 3: Senior Year on: October 18, 2008, 04:19:14 PM
I must have too much time on my hands...

http://sendables.jibjab.com/view/uX4OeIG79QiECCyd
488  Player / General / Re: The TIGForums Twenty 2008! on: October 18, 2008, 03:39:36 PM
1. [61] Super Mario World 2: Yoshi's Island
2. [35] Donkey Kong (for GameBoy)
3. [24] Sly Cooper and the Theivious Raccoonus
4. [13] Shadow of the Colossus
5. [12] Super Smash Bros. Brawl
6. [11] Super Mario 64
7. [10] Super Mario RPG
8. [9] Jak 2
9. [8] Kirby's Adventure
10. [7] Legend of Zelda: Wind Waker
11. [6] Alien Hominid
12. [5] Mario Kart DS
13. [4] The Incredible Machine
14. [3] Legend of Zelda II: The Adventure of Link
15. [2] Psychonauts
489  Player / General / Re: Propose Improvements for GM on: October 18, 2008, 11:08:08 AM
Good point about the lower-left transparancy pixel. AGS already does that better.

I'd like more alarms per object and the ability to name them.
490  Player / General / Re: Science Machine on: October 12, 2008, 02:03:13 PM
that matched the beat well.
491  Community / Bootleg Demakes / Re: Soundless Mountain II [NES] FINISHED (OSX / PC) on: October 04, 2008, 09:22:29 PM
Congrats on the win!!
492  Community / Bootleg Demakes / Re: [FINISHED] Thieving Raccoon on: October 04, 2008, 09:21:51 PM
Woo! Tied for 12th out of 69! Never thought I'd do that well against such awesome competition! Thanks to everyone that voted for this! Beer!
493  Player / Games / Re: The Top 5 Indie Games of September on: October 04, 2008, 08:43:29 PM
Nicely done. Certainly informed me of a few games I need to track down now.
494  Community / Indie Brawl / Re: Indie Brawl: Quote and Curly on: October 04, 2008, 12:40:53 AM
I'll explain what I was thinking. Fair use has a lot of gray area on purpose, but basically, something is fair use if it does nothing to undermine the value and significance of the original work. From wikipedia:
Quote
In short, we must often… look to the nature and objects of the selections made, the quantity and value of the materials used, and the degree in which the use may prejudice the sale, or diminish the profits, or supersede the objects, of the original work.
So, unless people made money off of Indie Brawl, it can't keep any portion of an audience away from Cave Story itself.

However, I'll concede that it's just theory and it's safer to assume we can't be sure. No matter what, it's just smarter to hold off on anything until Pixel gives his blessings.
495  Community / Indie Brawl / Re: Indie Brawl: Quote and Curly on: October 03, 2008, 02:36:23 PM
All you people worried about copyright, it covers only the finished product and not any of the characters, story etc. To infringe on copyright you have to actually copy verbatim parts of the original product.

That's not to say you might not now be infringing any IP rights at all - but copyright you certainly are not.

I point you towards the numerous fan sites, fan fiction, and fan games that have ever been made about anything. A few got shut down when they started to make some money, and a fewer still got shut down unfairly while still free. The chances are SLIM INDEED that Indie Brawl will receive some missive from Pixel or Nintendo asking it to shut down, IMO. You should simply carry on with your project.
This is just wrong ... the copyright holder has the exclusive right to create derivative works, which means that they can control or stop other derivative works including fan fiction.  Fan fiction exists because the copyright holder either doesn't know about it or doesn't mind it.

And more importantly, as Corpus said, asking for permission is a matter of respect as well, regardless of the law.

Is Indie Brawl being sold or is it free? If it's free, it's covered under Fair Use, at least in the US. http://en.wikipedia.org/wiki/Fair_use

Beyond that, I agree that it's just good sense to get Pixel's permission.
496  Player / General / Re: Panda Animation on: October 03, 2008, 12:38:29 AM
This is one of my favorite cartoon shorts!

You know what else is cool about the girl who did this? She does all the art for the games on here:
http://www.allgirlarcade.com/

And her blog is always good inspiration:
http://jessicaborutski.blogspot.com/
497  Player / Games / Re: Goodness gracious fellows, Cave Story for WiiWare, what? I say! on: October 02, 2008, 11:25:31 AM
Wow, big news! This is awesome.
498  Player / Games / Re: 100 Game Maker Games in 10 Minutes on: October 02, 2008, 11:02:01 AM
What's wrong with yoyo?
499  Player / Games / Re: 100 Game Maker Games in 10 Minutes on: October 02, 2008, 10:44:31 AM
Maybe you already saw this, but the official yoyo "glog" has a glowing post about this.
http://glog.yoyogames.com/?p=403

Quote
#  Mark Overmars Says:
October 1st, 2008 at 7:34 pm

Very nice. This is also very useful to us when we want to show to somebody what people can make with Game Maker.

- Mark
500  Player / General / Re: Indie games on newly announced DS!?! (DSi) on: October 02, 2008, 10:03:52 AM
GM games for DS would be sweet. I really hope they actually do something like that.

Man, that camera is going to make Pictochat even scarier.
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