Hello everyone, friends, family,
I'm controlling a human being called György Straub, and for ease sake I call him !CE-9 (taken & twisted from the brilliant novel "Cat's Cradle" by Kurt Vonnegut Jr.). I've been born in Hungary and for now I live in the UK.
Game design and development was an old dream of my life, and considering how important it is for me, it's real weird how big a detour I'm taking to get there.
That fatal day was a warm spring day in 1989 (I was 9), when my parents decided that we'll get a C=64 (I
know!). I was pretty damn impassive about it - I mean, it's a computer, it's great, hey, it has games. But then we've got the machine (with an 1541-II disk drive, yo!), hooked it up, turned it on -- and ever since I'm turned on bloody damn well.
Consoles have got past me (actually, I'm making myself up for it with zSNES & Fusion), not as much as coin ops. Unfortunately I'm too friggin lazy to look up pictures for my favz. But here's the obligatory list:
Protector II,
Catball,
Beam Rider,
Encounter,
Eliminator,
Hysteria,
Katakis,
Turrican series,
Creatures I & II,
R-type series & spinoffs,
Galivan,
Pang!,
Baal,
Shoot'em Up Construction Kit,
Enforcer,
Ecco the Dolphin,
Might & Magic series,
Abuse,
Magic Carpet I & II,
Tyrian,
Ignition,
Horde,
Pandemonium,
SWIV 3D,
Sacrifice,
MDK I & II,
Half-life I & II,
Axelay,
Wild Guns,
Starfox,
Anachronox,
Bioware RPG-s,
and quite recently indie games like Knytt, Cave Story or Clean Asia.
In my spare time, I'm making music under the guise äkktive cärbön (also hugely influenced by C=64 experiences). Have a listen here:
http://myspace.com/akktivecarbon.
Both with game programming and music I'm open for collaborations as hell - drop me a line.