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1411314 Posts in 69330 Topics- by 58383 Members - Latest Member: Unicorling

April 03, 2024, 12:18:10 AM

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2081  Developer / Design / Re: So what are you working on? on: November 07, 2008, 12:53:06 PM
i like the first one much better... it has an organic feel to it really good

Well... it was painted by hand. But I somehow got the feeling that people don't like it because it's too messy. :/
2082  Developer / Design / Re: So what are you working on? on: November 07, 2008, 12:49:24 PM



Would it look better now?
2083  Developer / Art / Re: tigsource draws robots on: November 06, 2008, 01:08:56 PM

Finger guns are AWESOME.
 Gentleman

Now that's cool!
2084  Developer / Design / Re: So what are you working on? on: November 06, 2008, 12:57:42 PM


I've shown this to many of my friends and got very varying comments. What do you think, could you imagine yourself enjoying this kinda graphics in a game? They're painted by hand, and although they look somewhat sucky, I hoped that the overall impression would be still positive. The other possibility would be doing the graphics with computer, but I fear it would start to look too much like Braid.
2085  Community / DevLogs / Re: Cafe - Concepts/Mockups - Devthread on: November 06, 2008, 10:29:34 AM
qwop

qwop qwop?
2086  Community / DevLogs / Re: Skullboy (The Granford Academy Guardian) on: November 05, 2008, 05:00:27 AM
His teeth were reduced!
2087  Developer / Art / Re: Charming Games (image heavy!) on: November 05, 2008, 02:40:25 AM
Ah! Hempuli, you've reminded me. Thanks.



Tell us, is hotlinking to your site ok? Or should I remove it and chuck it on an imageshack?

I guess hotlinking to my site is very much ok. Especially when it is done to a thread like this Grin
2088  Community / DevLogs / Re: Cafe - Concepts/Mockups - Devthread on: November 04, 2008, 11:54:47 AM
True, but it's just as easy to make the effort to look around you.

If you live in the city, try actually looking up. I was 13 or 14 before I realised how beautiful the architecture was in the centre of the city I'd been living all my life.

If I try to do that someone will probably spit directly to my eye from a window.
2089  Developer / Art / Re: Charming Games (image heavy!) on: November 04, 2008, 03:41:11 AM
Portal: I just got it to today, and I just beat it:



That's way too late time to get it! :D
2090  Developer / Design / Re: So what are you working on? on: November 04, 2008, 03:36:55 AM
Like everybody, I love that pixel-art-pixel-shader effect on the window.

Fact: drawing cartoons is pretty fun!



I love these! The vampire-like guy is especially cool :D
2091  Community / DevLogs / Re: Cafe - Concepts/Mockups - Devthread on: November 03, 2008, 12:04:36 PM
They're just games, Greg, nothing to worry about.

what? Why've you got 2000+ post on a games forum then? I dont get what your trying to say with that..unless youre being condescending(sp?) or something.

anyway, its not really anythin to do with you is it hideous, so stop trying to argue an callin me a baby, I asked him to change it, and we shall see if he does.
Ehh. I see that it wasn't funny sarcasm.
*agrees with Hideous*
Quite unnecessary.
2092  Developer / Art / Re: Charming Games (image heavy!) on: November 03, 2008, 11:20:55 AM
agreed! ohh the memories...
2093  Community / DevLogs / Re: Cafe - Concepts/Mockups - Devthread on: November 03, 2008, 11:20:00 AM
shut up hideous.

I understand what you are saying. But my game is a platformer, set in a world in the sky. And if you add the telescope building, with the domed roof, and gears.. its a little more similarities than id like. Considering CAFE will be released first.

and actually i stole the gears from gears of war and the clouds from Fez, and the little man from mario LOLOLOLOL111!!!lolO!L!OL!OLOLOLOOLLLLL

 Lips Sealed Lips Sealed Lips Sealed Lips Sealed Lips Sealed Lips Sealed Lips Sealed Lips Sealed Lips Sealed Lips Sealed Lips Sealed Lips Sealed Lips Sealed Lips Sealed Lips Sealed Lips Sealed


Ehh. I hope this is just very funny sarcasm.
2094  Developer / Design / Re: So what are you working on? on: November 03, 2008, 11:18:20 AM
Windows inspired by Portal, perhaps? :D

SHHT!
2095  Developer / Design / Re: So what are you working on? on: November 03, 2008, 10:29:05 AM



Although it might look like a shooter, it's a psychological
"horro" -like thing.
And although some of you maybe like the graphics, I doubt it will be finished.

(that thing on the wall is indeed a window. There's a scientist looking through it.)
2096  Community / DevLogs / Re: Cafe - Concepts/Mockups - Devthread on: November 03, 2008, 03:07:50 AM
im using one in my new game you bitch

Cavern Tale ripoff.
The Underside ripoff.
Braidstory ripoff.
2097  Developer / Art / Re: show us some of your pixel work on: November 02, 2008, 05:25:11 AM

Mockup

Inspiration for the robot from robot drawing (building) thread

I wonder why there has been only one comment on this one, since it ROCKS!
2098  Developer / Art / Re: Charming Games (image heavy!) on: November 02, 2008, 05:23:59 AM
YES, KEEN. I still play them sometimes. F10 + g!
YES, HEART OF DARKNESS. My big brother managed to get to the final 'boss', but then he didn't know what to do there. Absolutely brilliant game.
2099  Developer / Art / Re: Charming Games (image heavy!) on: November 01, 2008, 12:43:58 PM
When we're at the block puzzle games, I must mention Puyo Puyo


The original version on SNES was really great! I didn't like very much the overcuteness of the GBA ones. Also the musics were best on SNES.
2100  Developer / Art / Re: Charming Games (image heavy!) on: November 01, 2008, 10:13:34 AM

One of my favorite games of all time.

I love how it looks!

Gnawd! Why not the original one? :D
I think the best kirby games were the first one on NES and Superstar on SNES. And indeed, they both were very very charming.
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