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1411365 Posts in 69352 Topics- by 58404 Members - Latest Member: Green Matrix

April 13, 2024, 05:00:33 AM

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581  Player / General / Re: Talent is overrated on: January 27, 2009, 09:15:42 PM
You and the author seem to think perseverance is not a talent.

Perseverance is not a talent.  It's a skill that can be developed by anyone, given the inclination to do so.  It's like learning to juggle or ride a bicycle;  it looks really imposing and scary before you start, but it's actually pretty easy once you get the knack for it.

All it takes is practice, and anybody can learn perseverance in a relatively short period of time.


So... you can learn perseverance if you have perseverance?  Durr...?
582  Community / Indie Brawl / Re: Indie Brawl: Items on: January 27, 2009, 12:02:14 PM
OK, items from top games in TigDB that don't have a character:

Ball of Goo (World of Goo) - When thrown, sticks to the floor. Any player that steps on it is stuck for a few moments.

Wine Glass b/w Manitoba Beast Bug (Gravity Bone) - Subject burps green smoke constantly and slowly loses some health for a while.

Gun (Karoshi) - Ammo 6. Deals moderate damage and some knockback.

Rope (Rescue: The Beagles) - Climb up to a ledge at any height above.

Mimic Potion (DROD) - A ghostly mimic appears beside you, mimicking all your movements.

Pterodactyl (Dino Run) - Carries you to another point of the level.

And some more:

Armadillo (Armadillo Run) - Rolls in a physicsy way until it falls off screen.

Axe (Banana Nababa, You Have To Burn The Rope) - Thrown in an arc, does a lot of damage.

Basketball (Barkley Shut Up And Jam Gaiden) - Bounces with different strength depending on how it's thrown.

583  Community / Commonplace Book / Re: Verge (27 Life and Death) [FINISHED] on: January 27, 2009, 11:37:22 AM
you should have just made the particle clumps into sprites so you wouldn't have to spawn as many
584  Community / Commonplace Book / Re: Eversion (CPB #39) [C'EST FINI] [THAT MEANS [FINISHED] IN FRENCH] on: January 27, 2009, 11:34:42 AM


<aubade> YOU ARE LIKELY TO BE EATEN BY A PRINCESS
585  Community / Commonplace Book / Re: Eversion (CPB #39) [C'EST FINI] [THAT MEANS [FINISHED] IN FRENCH] on: January 27, 2009, 03:14:18 AM
how would I even make a sequel to this
586  Player / General / Re: Talent is overrated on: January 27, 2009, 03:13:36 AM
You and the author seem to think perseverance is not a talent.
587  Developer / Design / Re: Horror in an RTS? on: January 26, 2009, 04:24:33 AM
588  Community / Indie Brawl / Re: Indie Brawl: Items on: January 25, 2009, 09:04:35 PM
I thought items were going to come from games that didn't have a character already?
589  Community / Indie Brawl / Re: Indie Brawl: Character Submissions on: January 22, 2009, 02:43:51 AM
Sexy Hiker tentative moveset v2:

A - Kick. SH's fastest attack (which isn't saying much), but weak.
A^ - Thrust hammer upwards. Knocks enemies up some. If it hits a platform, SH hitches himself upwards.
A< - Swing hammer in front. Knocks back enemies slightly. If it hits a wall, SH is thrown backwards.
Av - Thrust hammer downwards. If there's ground, SH is thrown upwards.

S - Creates a soccer ball item. This ball bounces a couple of times, dealing less damage with each bounce.
S^ - Overhead smash. Knocks enemies back a long distance if they're in midair, rebounds projectiles. If it hits a wall, SH is thrown upwards. Serves as a recovery move when near walls.
S< - Underhand smash. Knocks enemies back and up a long distance, pushes SH back a bit.
Sv - Swings hammer below SH. If there's ground, SH is hurled forward at high speed.
590  Player / Games / Re: Global Game Jam on: January 21, 2009, 07:43:58 AM
Closest location is 500 km away. I am not sure I can do this.
591  Developer / Business / Re: Addresses of indie game blogs on: January 18, 2009, 06:18:30 AM
IndieGameMag's review of Eversion missed the point and was a bit smug about it. I take back my recommendation of the site.
592  Community / Commonplace Book / Re: Eversion (CPB #39) [C'EST FINI] [THAT MEANS [FINISHED] IN FRENCH] on: January 16, 2009, 11:36:38 AM
If I have any idea of how to replicate the bug I'll fix it.
593  Community / Indie Brawl / Re: Indie Brawl: Character Submissions on: January 16, 2009, 07:41:47 AM
That would work better as an item or stage. I can't think of 6 more moves for the guy, and we already have a bit of a character overload.

what 6 more moves? that's all there is
594  Developer / Design / Re: Indie => Platformers on: January 16, 2009, 05:45:54 AM
cause FPSes are hard to make
595  Community / Commonplace Book / Re: Eversion (CPB #39) [C'EST FINI] [THAT MEANS [FINISHED] IN FRENCH] on: January 16, 2009, 04:18:22 AM
Negative numbers are scarier. That's just science.
596  Player / General / Re: Scrolling east on: January 16, 2009, 02:51:53 AM
Going right certainly feels right, all right.

Take an arcade controller in your left hand. Which is easier for your wrist? Moving right, or moving left?
597  Developer / Playtesting / Re: Mirror Stage [Beta 2] on: January 16, 2009, 02:51:09 AM
this must be the first indie puzzle game with a glory hole in it
598  Community / Indie Brawl / Re: Indie Brawl: Character Submissions on: January 15, 2009, 05:58:19 PM
Lemeza is just that awesome.

A friend's suggestion: Zee Tee (Eversion)

A: Lil' kick that does not much damage.
S: Long charge up time, turns the screen darker. The seventh time you use it, clawed hands rise from the bottom of the screen and do deadly damage to all opponents.
599  Community / Competitions / Re: *NEW* Idea pool for future TIGS Compos on: January 15, 2009, 05:44:35 PM

REmakes, not DEmakes.

Obviously next we'll do ... postmakes?
600  Community / Commonplace Book / Re: Eversion (CPB #39) [C'EST FINI] [THAT MEANS [FINISHED] IN FRENCH] on: January 15, 2009, 05:39:21 PM
That's very strange. Are you using version 1.5b?
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