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1411125 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 12:19:25 PM

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1  Community / Townhall / 2XD - The only game I ever finished (10 years ago) on: January 17, 2018, 10:36:54 AM
Hey.

10 years ago I was very much into making games, however I only ever finished this one. It's called 2XD (I don't know why) and is a game where you fly some space ship to collect wings. It has 3 modes, single player, COOP and competition. I remember it was really fun to play together even though I did it maybe once or twice at most.

I just found the binaries the other day and I've been on macbooks for a few years to it was really fun to be able to boot it up again. Here is a video of the game in action!





And here is a download link if anyone would like to try it out https://www.dropbox.com/s/gh1w7qcvv0umax8/2XD.zip?dl=0
2  Community / DevLogs / MeH DevLog (2D networked shooter) (or something else) on: July 23, 2011, 08:15:55 AM
Hey there folks.

I am in the making of a game. Probably it will be a 2 (or more) player game but i have just started but i have networking up and running already and i will try to make the development and the game materialistic and fast.¨

If this game ever gets to a state where some artist would like to join feel free to say so.

Latest video - as of 24 July 2011




Older videos



MeH dev 2 - Removed scrolling
MeH dev 3 - Multiplayer first build
MeH dev 4 - Multiplayer with enemies
MeH dev 5 - Network rewrite
MeH dev 6 - Multiplayer over internet


Latest screenshot - as of 23 July 2011

Features - as of 23 July 2011
  • - Network play for N players.
  • - Running, jumping and "shooting".

Features - as of 24 July 2011
  • - Aim shows over network
3  Community / Versus / Re: RED SUN 【赤い太陽】 on: March 06, 2011, 02:45:06 PM
So.. How's it going?
4  Community / A Game by Its Cover / Re: [AGBIC] CATTLEFIELD: Tactical Unit Bovine on: July 20, 2010, 10:57:45 PM
Looks pretty sweet, when can i play Shocked ?
5  Community / A Game by Its Cover / Re: [AGBIC] Twilight TV on: July 20, 2010, 10:56:41 PM
 :handthumbsupL:Cool game, nice visuals
6  Community / A Game by Its Cover / Re: [AGBIC] Guitarguy Rocks Out [FINISHED] on: July 20, 2010, 02:31:58 AM
Very nice game. Liked it

.. but i can still play ur guitarr even thought its not in yout hands.. thats was pretty wierd.
7  Community / A Game by Its Cover / Re: [AGBIC] Dream Hopper on: July 17, 2010, 09:56:43 PM
nice i wanna play :I NAOW
8  Community / DevLogs / Re: Clean Up Crew: The Hidden Heroes on: April 25, 2010, 09:11:14 AM
Here is an slightly better looking video. Just recorded it. The framerate on the video is wierd, it runs smoothly on my computer. Smiley
9  Community / DevLogs / Re: Clean Up Crew: The Hidden Heroes on: April 23, 2010, 07:02:13 AM
Why is this here ? This should go the devlogs/announcements section.
Love the art btw  Hand Thumbs Up LeftGrin
"It is a school project so i hope it is okay to post about it here." = i did not really know where to put it.

But someone could move it Smiley
10  Community / DevLogs / Re: Clean Up Crew: The Hidden Heroes on: April 23, 2010, 05:10:49 AM
Don't blame me for the video. It was the designers who recorded it maybe to get a feeling of "leaked" footage hehe. Problably some intern-school humour (spelled that wrong?). The recording was not so much planned either.

I might capture a non handheld video for you guys later.


And the video is a .. Video of a video of a recording from a cellphone when our lead programmer is playing Smiley
11  Community / DevLogs / Clean Up Crew: The Hidden Heroes on: April 23, 2010, 03:19:39 AM
Hello. I am currently a member of a team that in 10 weeks are developing a game. It is a school project so i hope it is okay to post about it here.

From the (inactive) blog:
Clean Up Crew is a fast paced Co-op puzzle game developed by 13 students from Skövde University. We're making this game in educational purpose as we all study game development in one way or another.

We plan to have a complete game within ten weeks and today is already the third day of development so we have a lot to do. The project group consists of four subgroups, one for each department. Art, Design, Software Engineering and Sound Engineering.

More about the game itself. Have you ever wondered what happens when the Super Heroes are done playing? When SuperAwesomeMuscleMan is done with his epic Battle against SuperAwesomeMuscleVillain who cleans up what used to be the city center? This is the game that salutes the unsung heroes of everyday life, the cleaners! The game centers around a dysfunctional cleaning crew called “The Clean Up Crew”. As player you control one of four available characters or team-up with a friend in Co-op mode. Together you have to solve compelling puzzles and task as fast as possible without damaging the environment. To make cleaning a little bit more interesting you have a gravity tool at your disposal. This tool makes it possible to lift, push, pull and throw huge objects. All members are also equipped with gravity spheres which are used to stick objects together.


I will try to get some better video/images on the models.
The game is developed in XNA for PC with the help of physics library "JigLibX". We are 3 programmers, 4 designers, 5 graphic-artists and 1 sound-guy. And We are in on our 4th week now and finally some okay gameplay has been implemented.

Facebook: http://www.facebook.com/pages/Clean-Up-Crew/110825855609917

Here is a video for you:



Update video:




And some concept art:

12  Community / Assemblee: Part 2 / Re: Running pandja [FINISHED] on: February 05, 2010, 09:37:23 AM
Liked: Good sense of speed, but with control, meant running was very satisfying.

Disliked: A bit easy. I completed it first try without any effort. A couple of technical issues as mentioned by others. Also, it crashed when exiting the game.

Conclusion: Running has a bit of that sonic feel, but lacking a little in the challenge department.

thank you, i was aiming for something ""speedfriendly"", love speedrun-games.
and yes i know it is pretty damn easy. i had no time left after the holidays to make it longer and such

thank you again  My Word!
13  Community / Assemblee: Part 2 / Re: Assemblee: Part Two Voting! on: February 05, 2010, 09:34:25 AM
yay 3 votes, thats infinity more % than i thought ^^

and congrats to tha winners , and the rest Smiley

 Beer!
14  Community / Assemblee: Part 1 / Re: Generic Medieval Game Assets on: January 21, 2010, 06:58:41 AM
i'd love to see these animated Shocked ¨

 Beg
15  Community / Assemblee: Part 1 / Re: Assemblee: Part One Voting! on: January 21, 2010, 06:56:40 AM
i voted Smiley many good ones
16  Community / Assemblee: Part 2 / Re: Great Dungeon in the Sky [FINISHED] on: January 11, 2010, 01:07:45 PM
this was really nice. the flying skull in cool , just fly around and .. fly Tongue
17  Community / Assemblee: Part 2 / Re: Running pandja [FINISHED] on: January 11, 2010, 12:55:17 PM
neat game! had some weird platforming (getting stuck in an upper left corner), but the concept is simple and sweet and there are loads of nice touches.

(also, glad you've used my trees.=) )
thanks ! :D
and yes i know about the 'getting-stuck' problem. lets just call it a ninja-skill for now Well, hello there!

and, im glad u made the trees, they are nice : D
18  Community / Assemblee: Part 2 / Re: Part Two Discussion on: January 11, 2010, 12:52:18 PM
i guess that was because there was so much nice graphics Smiley
 Beer!
and 73, thats nice.
19  Community / Assemblee: Part 2 / Re: Finished Entries on: January 10, 2010, 05:25:58 AM
Running pandja

Code:
<td style="width: 350px; vertical-align: top">
    <strong>Running pandja</strong><br/>
    <em>by prof</em><br/>
    <a href="http://manu9.manufrog.com/~lockerzi/files/runningpandjafinal.rar">Download</a>, <a href="http://forums.tigsource.com/index.php?topic=9768.0">Thread</a>
</td>
20  Community / Assemblee: Part 2 / Re: Running pandja on: January 10, 2010, 05:17:19 AM
the game is now finished. I had no computer during the holidays and i have studied the last week so the game is very thin on content Tongue and some bugs and such Tongue it is also very short .. and i mean veeery short : <

im just glad i finished.. something ^^
 Coffee


http://manu9.manufrog.com/~lockerzi/files/runningpandjafinal.rar
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