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1411125 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 12:00:45 PM

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141  Community / Townhall / Re: Arvoesine (a game) on: July 17, 2010, 06:20:06 AM
very fun and polished game, bravo...don't give up!
142  Community / Townhall / Re: URGENT: Indie Devs @ GDC Europe? (deadline extended) on: July 17, 2010, 06:17:15 AM
ah crap!!  Concerned did not know about this, we'll be at cologne for GDC, would have been great to do this...lets saty in touch, there might be the chance to organize someting for the next year  Wink
143  Community / Jams & Events / Re: GDC Europe anyone? on: July 17, 2010, 06:12:03 AM
me and a friend of mine will be at GDC for the first two days, but would be great to have an IGF EU in the near future...

we're also thinking about organizing an indie game jam in Milan next year (march/april) ....would be fun!
144  Community / A Game by Its Cover / Re: [AGBIC] 120/85 on: July 16, 2010, 05:20:28 PM
wow _Madk, looks great...very neat interpretation of the cover!
145  Community / A Game by Its Cover / Re: [AGBIC] Tales of Unspoken world on: July 16, 2010, 05:18:02 PM
well at the moment we're focusing on the jumping, you will basically have to run trough this forest (and some other stages if we'll have enough time to build them) and perform several jumps to avoid obstacles...the idea was to create a sort of vibrating forest life, popping out the black environment while you run trough, but I guess we wont have enough time to work on so many animations T_T we're still not as fast as many of you guys  Wink


146  Community / A Game by Its Cover / [AGBIC] Tales of Unspoken world. vers: 0.8.7 [FINISHED] on: July 16, 2010, 10:31:50 AM
Hello everyone, this my first post here on TigForum...I've always been fascinated by the Famicase Exhibition, therefore this contest seemed to me as the perfect opportunity to get in touch with the indie community, here on TIG...

Santa Ragione is the name of the small indie game studio that me and a friend of mine just started a couple of moths ago, in Milan, Italy, where we live...since the indie scene in italy is practically "non-existent", we're happy to share some thoughts and work with you, thanks to the great work the indie community do in connecting people that love making games.


enough with personal info, lets get down to the game me and my friend are working on! :D


---------------------------------------

GAME

Cover: "Tales of Unspoken World" by Shizumu from "My Famicase Exhibition, 2005" ( http://famicase.com/ )



---------------------------------------

DOWNLOAD

here are the links for PC (no hand) and MAC (hand) versions:

http://dl.dropbox.com/u/8987830/TOUW-PC.zip
or
http://www.santaragione.com/touw/TOUW-PC.zip


http://dl.dropbox.com/u/8987830/TOUW-MAC.zip
or
http://www.santaragione.com/touw/TOUW-MAC.zip

---------------------------------------

INFO

control scheme:

up / move
space / jump

here's a quick video of the tutorial:


and the 3rd level:



We were mainly inspired by the cover art, those white lined threes on black background, looked to us like some kind of metaphysical world, a nowhere forest where to place the path of our character...gameplay is very simple...first person run and jump.

We're still trying to come up with something good about the title (Tales of Unspoken world) but it's a bit more difficult; we thought the character might quitely mumble something about the surroundings while he runs...

here's some pics about the working process :


we need to capture a quick animation of the character moving arms

 

very professional green screen Tongue




early screen of ingame world





other news sooooon   Grin







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