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81  Player / Games / Re: IGF 2011 Entrants (Main) on: October 21, 2010, 04:31:44 AM
Second playlist: http://www.youtube.com/view_play_list?p=D8DFCA2AA7EEEAB9
64 videos.

List of games missing youtube trailers:

Code:
air pressure
addicube
alphahack
amoebattle
anomaly
antipole
aqueduct
beep
bernie
bit trip
bitejacker
blocktacular
bo
bohm
bugs and kisses
captain dynamite
casey's contraptions
cave story wii
cell
choice of broadsides
choice of the dragon
choice of the vampire
chromania lite
clutter
continuity 2
crush the castle 2
cup stack
dancing lights
dyad
experimental motion
extinction
fantasy university
faraway
fast forward
feign
flipball
fotonica
funky lab rat
gelement
genetic garden
guppy
gyro13
halcyon
hasta la muerte
helsing's fire
hohokum
hook worlds
hostile sector
Infinite blank
insecta
it's just a thought
jamestown
jollygrim
journey of fortune
jules unboxing the world
jupiter's moons
kameleon
kory2
koya rift
kubrik
lilt line
loop raccord
lost in the deep
manic miner mobile
mantis shuffle
marvin's mittens
mary mack 5000
mechanicus
meum trail
min me
mobiloid
mustache mercenaries
nature's protector remix
neputune's pride
nightsky
oh bleep!
okabu
pew pew pew
pirates vs ninjas
please send fruit
pocket creatures
p0nd
power defense
project e
project i/o
Prosopamnesia
puma punku
retro city rampage
rotastic
seasons after fall
semblante
sexy adventures
snapshot
specter spelunker shrinks
spirits
starbuster
stardrone
steambirds: survival
super-trance galactic fighter
supernova shootout
sushi cat
symphony
TAoT Deviant Beta
Tentacles
Tesla: The Weather Man
Thank you Mr. Robeato: I can finally watch music videos while playing video game.
the cat and the coup
the game conference
the land of me
the real texas
the tiny bang story
transmove
tumblestone
ultimate fan
ultimate newcomer
unearthed
vibot
Viwawa Buffet Wars
voxatron
wackylands boss
warscale
waveform
What Makes You Tick: A Stitch in Time
word war
world's end
zumfelkin

They might exist, but they either didn't show up, had a vimeo trailer instead, or had no trailer at all
82  Player / Games / Re: IGF 2011 Entrants (Main) on: October 21, 2010, 04:01:34 AM
Youtube playlist nr 1 http://www.youtube.com/view_play_list?p=EB38EFF7F5490929

The maximum for a playlist is 200 videos, nr 2 forthcoming.
83  Player / Games / Re: IGF 2011 Entrants (Main) on: October 21, 2010, 03:15:37 AM
making a playlist of youtube trailers.
Code:
air pressure
addicube
alphahack
amoebattle
anomaly
antipole
aqueduct
beep
bernie
bit trip
bitejacker
blocktacular
bo
bohm
bugs and kisses
captain dynamite
casey's contraptions
cave story wii
cell
choice of broadsides
choice of the dragon
choice of the vampire
chromania lite
clutter
continuity 2
crush the castle 2
cup stack
dancing lights
dyad
experimental motion
extinction
fantasy university
faraway
fast forward
feign
flipball
fotonica
funky lab rat
gelement
genetic garden
guppy
gyro13
halcyon
hasta la muerte

That's a list of games missing trailers or with vimeo trailers in the list
84  Player / Games / IGF 2011 Entrants (Main) on: October 21, 2010, 01:57:16 AM
Main IGF Competition 391 entries: http://www.igf.com/php-bin/entries2011.php

Youtube playlist part 1: http://bit.ly/bs6wL8 part 2: http://bit.ly/9tgEOv

Vimeo playlist: http://vimeo.com/channels/igf2011

Description + Picture compilation http://www.mcfunkypants.com/2010/indie-game-festival/

283 Student entries: http://www.igf.com/php-bin/entries2011_student.php

Nuovo Jury: http://www.gamasutra.com/view/news/31131/2011_Independent_Games_Festival_Announces_Nuovo_Award_Jury.php

Audio Jury: http://www.igf.com/2010/11/2011_independent_games_festiva_4.html
85  Player / Games / Re: TIG Wiki on: October 20, 2010, 04:52:58 AM
So they've rolled out the new look for the wiki now, which you can still change back if you're logged in and go to preferences.
86  Player / Games / Re: TIG Wiki on: October 19, 2010, 04:55:04 AM
A problem there is the first step: getting a datadump (which is fairly recent).

Both me and Paul have requested one numerous times, even though they state that datadumps are supposed to happen weekly, what has happened is a message says: "A datadump has been requested in the last 7 days", for 7 days, after which you can again request one, though none has been given.
The last datadump one is from June 30th, as you can see here: http://tig.wikia.com/wiki/Special:Statistics

I would definitely undertake the other suggested steps though.
87  Player / Games / Re: TIG Wiki on: October 19, 2010, 04:11:10 AM
Quote
[13:58] googoogjoob: hey guys wikia is apparently rolling out mandatory new skin shit that depersonalizes every wiki and puts ads above content
[13:58] googoogjoob: i mean
[13:58] googoogjoob: more than already
[13:58] Ilmuri: and then no one used wikia
[13:58] googoogjoob: tigwiki needs to move

[14:00] googoogjoob: October 6, 2010 - All logged in users will be able to “switch on” the new look for themselves on any wiki they visit.
[14:00] googoogjoob: October 20, 2010 - All users will see the new look on every wiki. Logged in users will have the temporary option of viewing and editing wikis in Monaco.
[14:00] googoogjoob: November 3, 2010 - The option to use Monaco will be removed.

[14:00] esq: oh my
[14:00] esq: that's horrendous
[14:01] googoogjoob: http://community.wikia.com/wiki/Forum:Anti-Wikia_Alliance
[14:01] esq: i dont like the new look
[14:01] esq: also, it removes the left menu
[14:02] esq: at least, when i tried it on tigwiki
[14:02] esq: been trying to get a datadump out of them for a while
[14:02] googoogjoob: it appears to standardize all wikis
[14:02] esq: the last one was june 30th
[14:02] googoogjoob: they probably don't want you to move
[14:03] googoogjoob: since that'd mean
[14:03] googoogjoob: less ad revenue
[14:03] mesotes joined the chat room.
[14:03] esq: we were gonna move anyway
[14:03] googoogjoob: yes but now they might actually keep the wiki after you leave
[14:03] googoogjoob: to try to get that much more ad revenue
[14:03] esq: so thats 4 months of edits lost
[14:03] googoogjoob: so there would be 2 tigwiki forks
[14:04] esq: well, im an admin
[14:04] googoogjoob: real tigwiki and soulless ad tigwiki
[14:04] esq: i could just delete all the pages
[14:04] googoogjoob: they can replace them
[14:04] googoogjoob: or even just ban you
[14:04] esq: they wouldnt
[14:04] googoogjoob: apparently they have
[14:04] esq: thats not a wiki anymore
[14:04] googoogjoob: before
[14:04] googoogjoob: http://www.grandtheftwiki.com/Grand_Theft_Wiki:Move_from_Wikia#What_about_the_old_site_at_Wikia.3F for example
[14:06] esq: there must be a way to extract all the data manually, instead of relying on them for a datadump
[14:06] C418 left the chat room. (Ping timeout: 180 seconds)
[14:06] zaratustra: if only we had a site we could host a wiki in
[14:07] zaratustra: a kind of "independent game source" so to say
[14:07] esq: hah
[14:07] esq: no
[14:07] jstckr: What a majestic thought
[14:07] esq: were not giving it to matt
[14:08] esq: also rinku needs to host it
[14:08] esq: like he promised
[14:08] esq: thought previously he would only on the condition of 1000 non-stubs
[14:08] esq: this is an emergency!
88  Player / Games / Re: Oct 18th is the IGF submission deadline on: October 19, 2010, 12:26:11 AM
So I'm curious how many games have entered.
89  Player / Games / Re: Oct 18th is the IGF submission deadline on: October 17, 2010, 11:54:32 AM
I agree with Zap hos before bros

I also uploaded the 2010 IGF awards, minus (hopefully) most of the awkwardness (no offense)
part 1:


part 2:



Maybe people will get into better spirits with this...
90  Community / DevLogs / Re: Fez on: October 15, 2010, 10:40:45 AM


Two things I can think of it being: portal to the next world or level or whatever.
Or it could be a day/night switch.
91  Community / DevLogs / Re: Fez on: October 13, 2010, 09:40:36 PM
I wonder what their criteria are for selecting videos to block...

No worries, there's a youtube mirror:



92  Developer / Design / Re: So what are you working on? on: October 11, 2010, 02:37:46 PM
http://tig.wikia.com/wiki/The_Independent_Games_Wiki
93  Community / DevLogs / Re: Café on: October 11, 2010, 01:43:37 AM
excellent, i'll grab that rss feed thank you Smiley
94  Community / DevLogs / Re: Café - Demo on: October 09, 2010, 06:09:19 AM
Yep.

Good to hear Smiley
95  Community / DevLogs / Re: Café - Demo on: October 09, 2010, 01:12:06 AM




Is it still being worked on?
96  Community / DevLogs / Re: Fez on: October 03, 2010, 01:05:13 PM
I'm wondering why all the doors are shut, compared to the previous trailer, where you could rotate into holes in the walls to pass through them.
Are both variaties in, or have you replaced them because they caused problems?
97  Community / DevLogs / Re: Fez on: October 01, 2010, 02:00:25 PM
looks nice. looking forward to it. stay sane.
98  Community / Creative / Re: Your biggest obstacle to create a game? on: September 07, 2010, 11:33:17 AM
http://www.ted.com/talks/derek_sivers_keep_your_goals_to_yourself.html
99  Developer / Art / Re: Looking for characters with long necks... on: September 07, 2010, 01:50:43 AM
replayed Half-life 2: Episode 2, spotted vortigaunts have longer necks as well:



that green creature looks like an alpaca.

the lady in that picture has a remarkable necklength!

More star wars creatures: Kaminoans from Attack of the Clones


I like their elegance.
100  Developer / Art / Looking for characters with long necks... on: August 23, 2010, 01:56:14 PM
Hi

I'm looking for characters with (e)long(ated) necks, but it's kind of tricky to look for that specific attribute via google.
Specifically, I would prefer ones that don't look comical or silly.

Be they cartoony, actual people, 3D, It doesn't matter.

I'm simply wondering if it's feasible to make a character like that.

ty


Edit: The ones I had remembered were General Grievous from Star Wars episode 3 and Jafar from Disney's Aladdin.
With both of these characters though, it seems the designers compensated heavily by giving them big collars/drapes to mask (or maybe emphasize?) their length.
My goal is finding out if not compensating on that can still look non-comical.
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