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1411126 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 01:42:22 PM

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1  Community / Jams & Events / Re: Looking for Indie Devs in IL USA on: June 06, 2016, 03:12:49 PM
Hi!

I'm way down here in southern Illinois. It's nice to know there's stuff in Chicago though! I do mostly solo projects though but I'm active a bit on twitter. Maybe I'll make it up to the Chicago stuff some time.
2  Community / Jams & Events / Re: Cyberpunk Jam 2! - Discussion Thread on: June 03, 2016, 08:06:18 AM
It doesn't matter how big or little your reach is, it's probably better then mine! :D

Anyway, I've created the itchio jam page page here:

https://itch.io/jam/cyberpunkjam2

Please join if you wanted to join and do please share!
3  Community / Jams & Events / Re: Cyberpunk Jam 2! - Discussion Thread on: June 01, 2016, 04:29:02 PM
I'd definitely be interested in this one! I can also do my best to help with promotion, if you need it.

Yes, I do need help promoting it. That would be very cool of anyone interested in taking part!

I'm currently setting up the itchio page for now. The idea is for the Jam to take place early July. If you intend on sharing, please share on twitter with the gamedev, cyberpunk, and cyberpunk2 hash tags. Or contact anyone you might know who took part in the first one that another one is being set up should they feel inclined to make another.

Many thanks for your help promoting it if you do!
4  Community / Jams & Events / Re: Cyberpunk Jam 2! - Discussion Thread on: May 31, 2016, 04:36:12 AM
All righty cool! Would you be interested in helping promote the jam too?
5  Community / Jams & Events / Cyberpunk Jam 2! - Discussion Thread on: May 25, 2016, 03:13:04 AM
I've recently been looking for people to hire and I came across a small studio. I was looking at their portfolio and noticed a cyberpunk looking game. I followed it's links and then remembered the Cyberpunk Jam from about 2 years ago. I remember making a game for it, then taking it down. I thought about that game a bit more and thought about how to have an excuse to work on it again. So I thought, why not start another cyberpunk jam? It's been two years since the last one. And it'd be a perfect excuse to work on the game again.

The only problem is how to gauge interest. I have very little audience so it's hard to get feedback on anything. Let alone a jam idea. So I started a twitter poll and got, surprisingly, low, but fairly positive feedback, a rare thing for me. So that means there's some interest.

But how much actually is there?

I realize the individual to start the first one had a lot of influence that I don't have. And sadly, I can't get in touch with them for help. But I do know some people who are interested in helping. The only problem I'm wondering is participation.

As far as schedule is concerned, I'm giving a rough guess of very late summer. To be a length of about 6 days.

Is there anyone interested? If you have any positive ideas to help the event, let me know! I would love to hear your thoughts on this idea!
6  Community / Townhall / [Game] Humble Potato Quest! on: April 08, 2014, 12:21:20 PM
I decided to take another stab at the idle game genre again. This time with a farming adventure RPG! Harvest crops! Eat vegetables to grow stronger! Fight your way to the monstrosity that started it all! Check it out here:

http://xhunterko.itch.io/humble-potato-quest

It's currently in beta still and soon to be released. Let me know if you see any bugs!
7  Player / General / Jokes, stories, about the sea, sailing, and the Ocean on: February 10, 2014, 02:45:21 PM
So.

A little idea popped into my head.

Let's say your an old guy that talks to himself and your just drifting out in open waters. What sort of nutty, odd, old, or corny jokes, stories, or even songs would you say to yourself?
8  Community / Townhall / Re: The Garbage Collection Bundle Released on: September 04, 2013, 06:46:15 PM
Hey guys!

I just wanted to let you know that I've launched this thing and it's available here:

http://recyclebundle.bundledragon.com/garbage

Enjoy!
9  Community / Townhall / The Garbage Collection Bundle Released on: September 02, 2013, 05:39:04 PM
Hey guys!

So I've done and collected my old and unfinished and partially buggy projects and have lumped them together in a bundle. I'll be starting it in a couple days and I have a reddit Q&A going on right here:

http://redd.it/1lllio

So ask me about it here or on the thread there!
Thanks for reading and ask away!


(also, if i've put this in the wrong topic again would a mod please move it to the right one? thanks!)
10  Developer / Playtesting / Re: [WIP] Super Mario Kart Clone - HTML5 - Mode 7 - NEWS on: September 02, 2013, 05:26:47 PM
One word: AWESOME!
(music won't work for me though, firefox, windows)
11  Developer / Playtesting / Re: haxePop prototype on: August 05, 2013, 09:14:46 PM
Not for this project no. I have found lots of stuff though that I'll post here in a bit.
12  Player / General / The One Man's Trash Bundle on: July 27, 2013, 10:26:17 AM
Hey there!

Thanks to the technology of the Bundle Dragon, everyone can make their own bundle deals and offer them for a limited time. I've had this idea since I saw the various bundles in action.

The idea is, take all my old projects, open source them, and sell the whole bunch to see if anyone would pay for them.

So, then I figured, I'm just a nobody trying to make a dime. So why not reach out to the communities I'm involved in to see if they have anything they'd like to contribute?

So what do you guys think? Have any game projects, neat source code, old art or music that you just can't use in anything you'd like to? Well, why not add it to this bundle? Let me know what you think down below with anything you'd like to contribute. And thanks to the Bundle Dragon, I can even set you up with a payment option!

What do you say?

Thanks for reading!
13  Developer / Playtesting / haxePop prototype on: June 08, 2013, 06:08:01 PM
Hey there!

This is a small prototype in haxe that I've been working on. What you do is click on a brick in the grid that matches the color of the needed brick. To get a "win", eliminate all the needed brick. This is an early prototype but I'd sitll like a little feedback on it. Smiley

Let me know what you think!

Link: http://www.newgrounds.com/dump/item/464edd38d83b295f14ff5ef6222c3598

Thanks!
14  Community / Competitions / Re: Whine Jam on: May 31, 2013, 07:56:49 AM
Your welcome! It is a good tutorial!
15  Community / Competitions / Whine Jam on: May 14, 2013, 08:01:42 PM
Hey y'all!

There's been a lot of hate going on in the game making community for some reason against somebody. And honestly I think a lot of that energy is misdirected and should be focused on making games instead. So! Without furthur ado, let me introduce the Whine Jam:

Get Twine From Here: http://www.auntiepixelante.com/twine/

Rules: Twine ONLY.

Due NEXT MONDAY.

Test player’s honesty.

No use of Special Commands to check if a player has something or not.

Example: Click here if you have a candle. Click here if you do not.

Theme: None.

Other then that, have fun and make a game! I've chosen twine because it's super easy to make a game in there. You can work on it whenever, don't have to worry about sound or grahics, and worry only about making a good story. Hopefully this'll take care of some of that pent up energy and hate and we'll have a little fun in the mean time. Good luck!

Edit: Yes. This is a cross post from the ludum dare site cause I'm lazy.
16  Community / Creative / Re: I need some location suggestions! on: March 28, 2013, 02:19:49 PM
Great ideas guys! If you have any more just put them here!
17  Community / Creative / I need some location suggestions! on: March 18, 2013, 10:50:19 PM
I've been tryign to prototype a card game and have been making my own cards on recipe cards. I have one deck done. I'm working on another themed deck of Slimes. I need a few sets of location cards for the deck. And I've run out of ideas for locations.

So. If you were wandering around on a sci-fi modern day adventure where would you expect slimes to show up? Any ideas?

ps: I'm already using: sewers, graveyard, haunted woods, dark woods, and ruins as locations for the other deck.
18  Developer / Technical / Re: WTactics on: February 24, 2013, 04:27:42 AM
Quote
Did you read the instructions for using FTP to download the files?

Again, I never saw that any where. I would click the download menu button, follow the link, and be taken to a repository. The repository, it seemed, had no further information and no option to download anyhting.

Quote
yeah I never heard about it, but opening filezilla
puting "snowdrop.dlinkddns.com" in the host field and
"public" in the Username appeared to do the trick (as described on the site itself)

Again, I'm probably half blind cause I never saw a mention of filezilla any where. I just followed the links and kept coming up at a seemingly dead end.

Thanks for trying to help guys. I've since decided to try Vassal instead.
19  Developer / Technical / WTactics on: February 22, 2013, 09:05:56 PM
Has anyone here ever heard of or used this?

http://wtactics.org/downloads/


Unless I'm blind, there is no direction on how to run the thing. Let alone get access to the source to compile and run it yourself.

Anybody have any idea on this here?

I'd like to use it as a test bed of sorts.
20  Jobs / Collaborations / Re: Anybody interested in working together on a small project? on: February 07, 2013, 05:57:27 AM
This looks interesting! I can do story boards, scripts, writing, and program in flixel.
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