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Pages: 1 ... 6 7 [8] 9 10 ... 33
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141
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Community / DevLogs / Re: ?
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on: December 07, 2012, 03:00:56 AM
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I don't get what's stopping you from just walking over there the first time without shuffling everything around?
I assume maybe it's platformer view? And therefore you can't jump there to get the rest of the green dot things...?
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142
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Developer / Art / Re: 3D thread
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on: December 02, 2012, 04:29:55 PM
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 Been making slow but steady progress on this armor. Still have about half the helmet to detail the high poly with. Gonna be quite a while before I finish this sucker though. woah, the reflection on the head is amazing, that part almost looks like an illustration
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145
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Player / General / Re: All Purpose Animu Discussion
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on: November 18, 2012, 03:10:20 PM
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Yeah same. I too though, would really love to speak to one of those people who follow all those 'rules' and stuff. Not out of any ill purpose, just to see what makes them tick.
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148
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Player / General / Re: All Purpose Animu Discussion
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on: November 16, 2012, 02:10:42 PM
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Oh shit! Looks amazing.
Now just gotta avoid spoilers until it's released here.
EDIT: the cg's definitely improved a lot, that's for sure.
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149
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Developer / Art / Re: Art
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on: November 16, 2012, 10:45:11 AM
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Ooo, nice stuff. I was gonna say about her gamy ankles, but then I realised she's standing in water, which is cool.
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150
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Developer / Art / Re: Art
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on: November 11, 2012, 08:36:38 AM
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@Jackwhat Oo, very nice. If it's digital, the brushes you used don't happen to be jamajurabaev's do they? :D
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151
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Player / General / Re: All Purpose Animu Discussion
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on: November 03, 2012, 03:25:11 AM
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Jeez, that's so sad.  Only 14. I can't imagine what would cause someone to be driven that far... On a slightly lighter note, more 3.0 stuff, which I can't wait for, but I know zero japanese and so will have a long, drawn out, spoiler-evading wait.  New character? Some people have been saying the art style looks slightly different in comparison to 1 and 2. I hadn't noticed.
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155
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Developer / Art / Re: Where to start?
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on: October 29, 2012, 11:55:27 AM
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I think it might take a while to get some decent drawing skills and I'm not afraid of this, still want to draw.
This is great. It shows that if you stick to it, you'll get where you want to go eventually. There was some quote someone said once, somewhere (Yay! Specific!) But it basically said that you don't get great by aiming for greatness, but instead you do something you love so much that you end up getting great in the process. So yeah, it's a good attitude to have. Anyway! I found a great starting point to be art magazines. My go-to was, and still is occasionally, Imaginefx, which is a really nice magazine that covers a lot of digital art basics, covering environments and characters, and any genre you can think of, usually with tutorials from high profile artists in the industry. If you want to get good at characters then of course life drawing will be an essential part. In the book department, Bridgemans guide to Life Drawing (you can find it on amazon) is a very useful one. It not only talks of the anatomy and the specifics thereof, but also goes into detail about line of action, energy, postures etc The same goes for environments. Drawing and painting from life is, again, essential, as it will help your understanding of colour and composition. If you want to generate ideas for drawings, building on what minnow said about collage, there is an excellent little program out there on the internet called Alchemy, which is great for spontaneously generating shapes, silhouettes and ideas for paintings. Hope that helps a little. Good luck!
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156
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Developer / Art / Re: Art
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on: October 29, 2012, 11:40:19 AM
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Jesus christ Robotwo, that is terrifying. Good, but terrifying.
@stickadtroja Great sketch. It's nice and loose, and it's got a lot of character.
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158
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Developer / Art / Re: Art
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on: October 08, 2012, 01:45:36 PM
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Nice, I really like the bottom one. The desert reminds me of Feng Zhus work. You should check him out if you don't know him already :D
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160
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Developer / Art / Re: 3D thread
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on: October 07, 2012, 03:08:09 AM
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I kinda like the 2010 one actually. Still, both are very cool. What program did you use?
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