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1411365 Posts in 69352 Topics- by 58404 Members - Latest Member: Green Matrix

April 13, 2024, 02:09:27 AM

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541  Developer / Art / Re: Mockups on: September 09, 2010, 01:39:50 AM
Minecraft?
542  Developer / Art / Re: Mockups on: September 05, 2010, 04:04:25 AM
n__n That is epic Renton! Please says this is going to be a game.
543  Developer / Art / Re: Art Advice needed - Smooth line-art problem on: August 21, 2010, 12:13:50 PM
Yeah, I agree, a tablet is a great investment if you want to take digital art further. As for smooth line-art always try to complete lines with the minimum of necessary strokes using a bold flowing gesture. To help this, always keep an eye on where the pen will end up, rather than following its movement across the page which will often make for uneven linework.
544  Developer / Art / Re: Art on: August 13, 2010, 06:41:13 AM
I bet with this as my avatar people will think I'm Konjak or something Corny Laugh

You joke, but I actually thought: 'Ah! Konjak's done some new stuff.'
Great work as always, I really do like your arts.
545  Player / General / Re: What are you listening to at the moment? on: August 12, 2010, 06:43:08 AM




Wow...I'll keep an eye on these. Their music's great.



<- This song is made of awesome. It's weirdly relaxing...quite ethereal.
546  Player / General / Re: Game on 2.0 on: August 12, 2010, 06:32:05 AM
Wow. That looks great. I thought it meant the Queen Victoria and Albert in London though... Sad
547  Developer / Art / Re: Mockups on: August 12, 2010, 04:51:56 AM
Nice mockups. If you wanted to push the depth a bit more, mix in some of the sky colour with the mountains, adding more the further away they are.
548  Player / General / Re: You request it, I'll record it. on: August 10, 2010, 09:35:21 AM
I could be a horrible person and request IWBTG...

A Game with a Kitty by Origami Hero is a great little platformer (shame, it seems he doesn't update anymore...) plus, that game has a sequel: A Game with a Kitty 2, suprisingly.
549  Player / General / Re: Studio Ghibli and Level-5 make a PS3 game! on: August 10, 2010, 09:29:59 AM
Nice! I always love a bit of Studio Ghibli. But if the ps3 and ds versions are two different games which one do you get...? Concerned
550  Community / DevLogs / Re: NOiSE :: Robots, scyscrapers, cats, lasers, loads of scratching and biting on: July 27, 2010, 01:15:05 PM
That stuff is so inspiring Kinnas. I really like the new art direction. And what do you mean you don't know how to animate? That's looking pretty great to me. One thing to improve it would be to try and convey the weight of the object of bit more. For example, making the parts where her feet land on the floor longer, to portray the fact that she shifting her weight around.
Keep up the awesome work guys!  Kiss
551  Developer / Art / Re: Art on: July 25, 2010, 12:47:31 PM
God, Sereneworx, I always love your pieces. They always have this really open feel to them as if the world portrayed carries on outside the frame. ...so dreamy...  Smiley
552  Developer / Art / Re: Mockups on: July 21, 2010, 02:18:02 PM
Before/after showing how earthquakes might look.  I should do a mockup showing how it could collapse a tunnel or mess with your machines.

oh...my...god... Shocked This will be truly awesome!
553  Player / General / Re: Alien Swarm - Valve releases free co-op game on Steam + full source and tools on: July 20, 2010, 12:03:51 PM
Oo...looks interesting. Never really played any top-down shooters before. Might have to give it a try. Probably take ages with my connection  Sad
554  Developer / Art / Re: Photoshop CS5 on: July 18, 2010, 01:23:22 PM
I can't understand how they can drop the price that (comparatively) low from the normal price. Surely it just weakens justifications that Photoshop is worth $700.

Although I've heard the new brush creation stuff is a lot more like Painter now, and geared towards producing a more realistic look, which is always a good thing.
555  Developer / Art / Re: Mockups on: July 18, 2010, 01:15:54 PM
You should go through with it! It's looking great (...are you sure you're not Arne?) Glad you're keeping the sketchy style going.
556  Community / DevLogs / Re: One-Eyed Monsters on: July 15, 2010, 08:43:51 AM
Art time!

First up we've got the living area for the characters which is located in an old container port.

...in a world where everything is the same as ours, except the perspective is slightly off on random objects...


Next, is an aerial shot looking down the aliens' space elevator used to descend to the Earth from their ships.


Peevish is also updating this -> http://oneeyedmonsters.wordpress.com/ <- where you can find posts about the continued development of the game (as well as other interesting articles)

GO! GO! GO!  Hand Point Right
557  Player / Games / Re: Space Ninja what? on: July 14, 2010, 10:20:05 AM
Oh yeah, I know. I pointed it out meerly jokingly. I just noticed the similarity and thought I would share. Indeed it was a fun little game.  Smiley
558  Developer / Art / Re: Art on: July 14, 2010, 10:15:55 AM
Noise motion control! That is what it definately means.  Durr...?
Really great image though, Kinnas. I love the noise effect going on there. There seems to be less noise within the circles...a true mystery indeed...
559  Developer / Art / Re: Art on: July 13, 2010, 09:45:56 AM
Oh my awesome... Shocked That's weirdly creepy and cute at the same time. I like it.
560  Community / DevLogs / Re: NOiSE :: Robots, scyscrapers, cats, lasers, loads of scratching and biting on: July 13, 2010, 06:39:38 AM
YAY! So pleased that you're back on this. Continue to perpetuate epicness throughout the land!
Also, congrats on your first.  Beer!
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