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Pages: [1] 2 3 ... 14
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Player / Games / Re: Minitroid
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on: November 06, 2010, 08:47:11 PM
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Not really a demake.. too many colors for a NES game and some effects there could never be done on a NES. But a NES game could have more detailed sprites... I have no idea how to call that  A De-magining?
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5
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Player / Games / Re: Minitroid
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on: October 24, 2010, 01:26:28 AM
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Oh man, the game captures the feel of the original perfectly. Brings me back...to a year ago when I played through super metroid for the first time =D (90s child)
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6
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Player / Games / Re: Dustforce
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on: October 24, 2010, 01:24:02 AM
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I guess everyone has the same feelings. If only it runs as well as in the
, hopefully the finished game will run better.
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7
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Player / Games / Re: Dustforce
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on: October 23, 2010, 09:31:31 PM
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Oh man, I can't believe I forgot a link  But yea, there's no loading screen into levels either, I think it might be one of those games that looks amazing when played by a pro
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11
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Community / DevLogs / Re: Venus Patrol
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on: October 23, 2010, 01:47:36 AM
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Is it weird that I see this?  Zee Log: Aliased point size range: 1 - 8192 Smooth point size range: 1 - 63 Aliased line width range: 1 - 128 Smooth line width range: 1 - 63 Available OpenAL sound devices: DirectSound Software, Generic Software, Using sound device: DirectSound Software Messengers reset Loading image new_terrain.bmp ... OpenGL framebuffer setup okay Loading image instruments.png ... successful Loading shader island... Vertex shader was successfully compiled to run on hardware. Fragment shader was successfully compiled to run on hardware.
Loading shader aircraft... Vertex shader was successfully compiled to run on hardware. Fragment shader was successfully compiled to run on hardware.
Loading shader effect... Vertex shader was successfully compiled to run on hardware. Fragment shader was successfully compiled to run on hardware.
Loading shader post... Vertex shader was successfully compiled to run on hardware. Fragment shader was successfully compiled to run on hardware.
Loading shader sky... Vertex shader was successfully compiled to run on hardware. Fragment shader was successfully compiled to run on hardware.
Loading shader speckles... Vertex shader was successfully compiled to run on hardware. Fragment shader was successfully compiled to run on hardware.
Clearing level... Messengers reset Loaded sound: sine Running script intro - colour top 190 200 190 - colour middle 197 188 106 - colour bottom 190 81 9 Loading aircraft resource meteor ... Loading mesh meteor Mesh meteor loaded, with 852 triangles and 11 submeshes Mesh added to resource Finished loading resource meteor Loading aircraft resource rocket60lb ... Loading mesh rocket60lb Mesh rocket60lb loaded, with 78 triangles and 2 submeshes Mesh added to resource Finished loading resource rocket60lb Loaded sound: wind_whistle Loaded sound: jet2 Loading shader cloud... Vertex shader was successfully compiled to run on hardware. Fragment shader was successfully compiled to run on hardware.
Loading image grit.png ... successful Creating mipmaps Loading mesh flame Mesh flame loaded, with 8 triangles and 1 submeshes Loading image gradient.png ... successful Loading mesh sphere Mesh sphere loaded, with 960 triangles and 1 submeshes Loading image sharp_circle.png ... successful Loading mesh exhaust Mesh exhaust loaded, with 20 triangles and 1 submeshes
Bits of dxdiag: Processor: Intel(R) Core(TM)2 Duo CPU P8600 @ 2.40GHz (2 CPUs), ~2.4GHz Memory: 4096MB RAM Card name: ATI Mobility Radeon HD 3650 DirectX Version: DirectX 11 D3D9 Overlay: Not Supported DXVA-HD: Not Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled
PS: I tried hitting v twice, no difference, even when post processing is disabled.
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16
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Player / General / Re: Favourite type of cheese
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on: October 09, 2010, 12:07:44 PM
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Ok I'm going to compile a list tonight and possibly journal my experiences as I (Hopefully) work my way down this list.
Would try casu marzu if it probably wasn't illegal...I wonder if NZ follows EU food regulations...
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17
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Player / General / Re: 80s TV Cartoons
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on: October 08, 2010, 01:32:38 PM
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he-man isn't prehistoric, it's futuristic; there are flying ships and robots and everything. and yeah a guy with a sword, but the sword can shoot beams of power and turn him from a wimp to a muscle-man, so that's some high technology right there
He-Man is Scientology. He-Man's magic sword is actually an E-Meter, which he uses to cleanse himself of The-Tans so he can become closer to his true spiritual body (really big muscles). Castle Greyskull is the Religious Technology centre of Eternia. You cannot dispute this because it is the truth.
Shows how much I watched the show @.@ Might give it a try again one of these days.
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18
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Player / General / Re: Favourite type of cheese
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on: October 07, 2010, 02:06:39 PM
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Oh man soo many cheeses, anyone want to send me a cheese bundle?  proxy 2-gate zealot rush is my favorite kind of cheese
Well played, I was thinking of putting something like that in the op...
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Player / General / Re: 80s TV Cartoons
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on: October 07, 2010, 02:03:38 PM
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I also watched some He-Man, I hated it. I think it's because I don't like the whole prehistoric fantasy genre because I remember it being kinda freaky.
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20
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Player / General / Re: wat ur favorit pizza
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on: October 07, 2010, 02:01:22 PM
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I actually dislike pinapple on my pizzas, I don't hate them but I'd just prefer my pizzas without them. Same goes for anything thats crunchy (Peppers/Capsicum, onions) though I do like jalepeneos alot.
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