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1411262 Posts in 69320 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 03:28:38 PM

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101  Developer / Art / Re: show us some of your pixel work on: April 07, 2009, 08:41:31 PM

I assume this isn't finished yet, but the tree and grass are a little to messy.
Maybe contrast the guy's skin and hair a little bit more? And his posture seems kind of odd.
Very cool style though.

102  Developer / Art / Re: show us some of your pixel work on: March 28, 2009, 07:18:57 PM
I'm gonna do an 8bit mockup of it.

As you can probably tell, I'm a huge fan c:
103  Developer / Art / Re: show us some of your pixel work on: March 28, 2009, 05:09:43 PM

<3 Carol
104  Player / General / Re: Where the Wild Things Are on: March 26, 2009, 06:19:48 PM
Oh my god I'm so looking forward to this movie. I've been pissing my self ever since the rumors started. I LOVE the mood of it now. I think it mirrors the book just fine.
105  Developer / Art / Re: show us some of your pixel work on: March 14, 2009, 03:05:27 PM
Finished portraits:

Not going to finish this, but a mock up of a village.
106  Player / General / Re: Hefty man punching reference? on: March 14, 2009, 11:20:48 AM
Thanks for the help guys, hows this? It's a WIP, none of the details added, just a model:


107  Player / General / Hefty man punching reference? on: March 13, 2009, 06:47:17 PM
I want to try an animation of a rather sorta big man punching. Do any of you know of a good reference for this? Such as games, sprites or anything you think might be helpful? I've never sprited a punch before so anything would help. I tried looking through fighting game sprites but I don't really play them so I wouldn't really know where to start. What so you guys think?

Thanks (:

Also I apologize if this belongs in another section.
108  Developer / Art / Re: show us some of your pixel work on: March 09, 2009, 04:45:00 AM
You said it in a really rude way. I would get offended if someone called my art shit.
109  Community / Indie Brawl / Re: Indie Brawl: Items on: March 01, 2009, 08:53:14 AM
I prefer Imp's version tbh.
Seems more like the character.
110  Developer / Art / Re: show us some of your pixel work on: February 23, 2009, 07:52:40 PM

From left to right:
(Character from: Game)
Momotaro from: Momotaro
Atilus from: Odeka
Neige from: Project Prism (Don't bother searching that)
Koto from: Tale of a Robot

!
111  Player / General / Re: What are you reading? on: February 22, 2009, 09:46:26 PM
Battle Royale


awesum.
112  Developer / Art / Re: show us some of your pixel work on: February 22, 2009, 02:47:51 PM
Yes thats me.
Momotaro is put on hold for now for a different project. But it will get finished eventually I promise.

Speaking of Momotaro;
113  Developer / Art / Re: show us some of your pixel work on: February 22, 2009, 12:59:39 PM

In Indie Brawl style.
I hated this style in the beginning, but it has really grown on me.
Btw, he's supposed to be holding his crossbow, but I haven't really gotten aroun to making a good design of it.
114  Developer / Art / Re: show us some of your pixel work on: January 27, 2009, 07:55:31 AM
I used MSpaint for a very long time, until only recently, I switched to Graphics Gale.
115  Developer / Art / Re: show us some of your pixel work on: January 27, 2009, 07:21:35 AM
What's wrong with MSPaint?
116  Developer / Art / Re: show us some of your pixel work on: January 26, 2009, 06:07:37 PM
I love how you did the palm trees.
The character isn't very readable.
117  Developer / Art / Re: show us some of your pixel work on: January 24, 2009, 12:47:40 PM
Smaller version:

I'll finish the big one eventually.
118  Developer / Art / Re: show us some of your pixel work on: January 22, 2009, 02:33:03 PM
Blah~
Played around with some stuff, fixed anatomy issues hopefully.
Still very unfinished.


I just realized the placement of the buckle on his left boot is off.

119  Player / General / Re: HOLY SHIT GUYS PRESIDENT OBAMA! on: January 21, 2009, 07:09:38 AM
Wow that photo is beautiful.
120  Developer / Art / Re: Drawing on the Right Side of the Brain on: January 20, 2009, 09:35:53 PM
Yup, that's exactly what I meant.
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