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1411262 Posts in 69320 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 03:28:39 PM

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121  Developer / Art / Re: Drawing on the Right Side of the Brain on: January 20, 2009, 07:40:18 PM
I always feel that I work better when I'm not focusing on what ever it is that I'm working on.
Maybe because I feel that when I try too hard on something, I feel accomplished when I finish, even if it is bad.

But hey that's just me.
122  Developer / Art / Re: show us some of your pixel work on: January 20, 2009, 04:27:11 PM
Woops, forgot to post the edit:
Yes I know the hair is god awful, I'm just experimenting because I've never tried highlights before. Though the body is still a little out of proportion.


123  Developer / Art / Re: show us some of your pixel work on: January 19, 2009, 09:14:28 PM
Super omg awesome version

I didn't make this, awesome friend of mine did.
124  Developer / Art / Re: show us some of your pixel work on: January 19, 2009, 08:52:11 PM
Ok

I'm just soo confused.

Why is it that people like it so much?
Every where that it's visible, people say that, but I can't figure out why.

It's just something I threw together for a game I was working on.
125  Developer / Art / Re: show us some of your pixel work on: January 19, 2009, 08:09:55 PM
Legend of Zelda: 2100
Very rough WIP


Doing this because I forgot to save before my laptop shutdown when I was working on the portrait stuff so I got unmotivated to redo the work I did on it.
126  Developer / Art / Re: show us some of your pixel work on: January 19, 2009, 04:20:48 PM
Idle (next to whipping animations ..) anims are pretty much the most difficult things to sprite in my opinion because if it's over the top, it might seem awkward in some situations to be bouncing around (what if you're around somebody who just died in a cutscene or something?) but sometimes without an idle, it might look really stale and uninteresting.

But this is good so far, keep it up. The Megaman in your avy is cool as well. (was it for that Megaman compo at Pixelation?)
127  Developer / Business / Re: Tell us about your 15 minutes of fame on: January 19, 2009, 01:57:24 PM
Not directly indie game related but, I made a mockup of a game which I posted on Pixeljoint and it was on the weekly top for like a week. That was pretty cool.
Also made it #10 in the monthly top.

Aand thats it.

edit:

Sheesh am I the topic killer or what.
128  Developer / Art / Re: show us some of your pixel work on: January 19, 2009, 07:15:56 AM
Latest version of the tree man:

129  Player / General / Re: I found this Cave Story screed. on: January 17, 2009, 08:08:27 PM
I very much agree with him on the story, it really wasn't anything special.

Seemed like he was hating for the sake of hating.
130  Player / General / Re: So where you folks from? on: January 14, 2009, 06:35:35 PM
Southern California.

I'll be damned if I ever meet another indie gamer IRL.
131  Developer / Art / Re: good image hosting sites on: January 13, 2009, 08:14:19 PM
photobucket.com
very simple and easy
but if you're images are huge, they might shrink and get blurry.
132  Developer / Art / Re: show us some of your pixel work on: January 13, 2009, 03:42:51 PM
Fixed:


Cool!

Is it different persons, or the same guy during the 60' and now?

Different people.
It's the eyes isnt it?
Ah well, its far too late, I'm way too far into the game to change it now.
133  Developer / Art / Re: show us some of your pixel work on: January 13, 2009, 06:25:21 AM
Fixed:

134  Developer / Art / Re: show us some of your pixel work on: January 10, 2009, 10:11:18 PM
It's called modesty.
135  Developer / Art / Re: show us some of your pixel work on: January 10, 2009, 07:28:56 PM
Thanks, I ADORE the style you have going in you're pieces. Though I have to say the overuse of rotation (specifically in the smallest mechs) kind of ruins it :I
136  Developer / Art / Re: show us some of your pixel work on: January 10, 2009, 06:54:46 PM

Done I suppose. Looks more like the sprite and how I envisioned him.

And Fez, about the eyebrows (posted a comment about them at another forum)it's sort of a running gag in-game where several NPC's make fun of him for it. Believe me, it has a much more deeper meaning than you'd believe. But thanks, I really appreciate any help.


137  Player / Games / Re: So, I finally played Cave Story... on: January 10, 2009, 05:28:56 PM
Cave Story is a great game, I can even say -IMO- the best(freeware) indie game. But even with that title it isn't Godly and as holy-shit-awesome as every body makes it out to be.

Hype is a stinky, stinky thing.
138  Developer / Art / Re: show us some of your pixel work on: January 10, 2009, 03:43:06 PM
Mostly the face, (turned it to be 3/4 view instead of just half of the face) the original was very expressionless and it was rather diffiult to create other characters in the same way without them looking identical.

Thanks (:

(It feels kind of weird when people know you, but you don't know them, no offense..)
139  Developer / Art / Re: show us some of your pixel work on: January 10, 2009, 03:35:27 PM
Yes

It's Atilus. He's supposed to be around 20-ish but he looks like a child in the portrait.
140  Developer / Art / Re: show us some of your pixel work on: January 10, 2009, 03:29:51 PM


WIP

Portrait of a character who looks nothing like I intended it to be but whatever.
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