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1411262 Posts in 69320 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 03:28:17 PM

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61  Player / General / Re: BILLY MAYS DEAD on: June 29, 2009, 01:13:13 PM
i wonder if the commercials will still run on tv
They do, in fact it was one I haven't seen before.
62  Developer / Art / Re: show us some of your pixel work on: June 29, 2009, 07:54:41 AM
Oh thats just awesome Piet, thanks so much. I knew something felt off about the shooting.
I'm not so sure I'll make a game out of this since I'm sort of doing this just for fun, but who knows.

Also:

Yuck, I know. Its still very WIP.

Animating hair is pretty much the worst thing ever.
63  Developer / Art / Re: show us some of your pixel work on: June 28, 2009, 04:26:53 PM
bang bang
             
And a rooptile because horses are lame c:
64  Player / General / Re: Were are the japanese? on: June 27, 2009, 02:26:07 PM
What about the fact that this is an english speaking site? There has to be a pretty huge language barrier for them.
65  Developer / Art / Re: show us some of your pixel work on: June 27, 2009, 09:22:22 AM

A sheriff kind of dude tossing a gun in the air. Dunno why I made this tbh. Colors are slightly off.
66  Player / General / Re: your most nostalgic game... on: June 26, 2009, 06:58:40 PM
The first spyro and crash games for me.
67  Developer / Art / Re: show us some of your pixel work on: June 26, 2009, 06:35:36 PM
Love the masks, simple but unique designs.
68  Developer / Art / Re: show us some of your pixel work on: June 26, 2009, 05:43:00 PM
AA and a funkier palette would make that more awesome.
69  Developer / Art / Re: show us some of your pixel work on: June 15, 2009, 09:49:38 AM
Finally done with this piece. Been working on it forever.

http://pixeljoint.com/pixelart/43944.htm
70  Developer / Art / Re: show us some of your pixel work on: June 13, 2009, 04:21:37 PM
You mean Atilus right?

And this one looks closer to the in game sprite, but I'll see what I can do, thanks.
71  Developer / Art / Re: show us some of your pixel work on: June 13, 2009, 09:39:52 AM
Portrait Redux


Something is weird about this one...
I know you are trying to distance him from looking far too young, in fact you did pretty well, I guess.
But the hair... is a little, hmm, weird. It's like it doesn't fit his head, something like that. Maybe it's the hair on the side of his head...
I'm not seeing what you meam D:
72  Developer / Art / Re: show us some of your pixel work on: June 12, 2009, 08:57:14 PM
Portrait Redux
73  Developer / Art / Re: show us some of your pixel work on: June 09, 2009, 05:17:00 AM
woops forgot to say, I didn't make that font, its from MS word. I think I might use an un AAed version of it.
74  Developer / Art / Re: show us some of your pixel work on: June 09, 2009, 04:37:50 AM
joshua: that looks awesome. I hope he can either float on those balloons or by using his umbrella.

well heres an update to my pixel art guy. I changed it so he seems a little more human. I think the armored helmet made it harder to connect with. trying to get that victorian rocketeer feel. does it reed that hes wearing a turtle neck?



P.s. he will have a steam powered backpack that the copter blades come out of. and at the moment he is missing arms. I am really having trouble with them.
No I couldn't tell he was wearing a turtle neck. Make his neck longer and thinner. I like the cartoonyness of it, though I wouldn't say its very victorian.

Oh and heres this mockup from my game, sorry if it stretches the page:


And The Dragon of Heaven and Hell (Owl, lion, dragon chimera) from the same game:
75  Developer / Art / Re: show us some of your pixel work on: June 08, 2009, 08:11:36 PM
A simple fix;

76  Developer / Art / Re: show us some of your pixel work on: June 08, 2009, 02:51:36 PM
The ground tile seems over AAed, looks kind of blurry. And is that some banding I see in his hair? Still cute though.
77  Developer / Art / Re: show us some of your pixel work on: June 08, 2009, 05:36:04 AM
Even though this was probably meant to look cartoony, I suggest not using black outlines so much on the inside of the character, they are a little too strong.
78  Developer / Art / Re: show us some of your pixel work on: June 07, 2009, 07:40:36 PM
Could use some highlights on the top.
79  Developer / Art / Re: show us some of your pixel work on: May 30, 2009, 05:41:54 PM
Hey, what's wrong with hearts? >_>
Somehow it's a cliché I actually like...
Because it's used so often if can't even be cool retro hip anymore.
80  Developer / Art / Re: show us some of your pixel work on: May 30, 2009, 02:49:15 PM
I disagree. While the colors are used nicely, I'm not liking the choice.

Which one do you mean?
Sorry, should have been more specific, I was referring to anubis'.
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