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1411262 Posts in 69320 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 03:28:31 PM

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81  Developer / Art / Re: show us some of your pixel work on: May 30, 2009, 01:18:04 PM
Looks great, it definetly unique.
I think the HUD could use some originality though. C'mon, hearts?
82  Developer / Art / Re: show us some of your pixel work on: May 30, 2009, 12:01:03 PM
I disagree. While the colors are used nicely, I'm not liking the choice.
83  Developer / Art / Re: show us some of your pixel work on: May 30, 2009, 11:50:27 AM
True. I was staring at the alphabet thinking it was a word d:


Kind of gives me a headache.
84  Developer / Art / Re: show us some of your pixel work on: May 25, 2009, 04:46:20 PM
Looks like Indie brawl style.
85  Developer / Art / Re: show us some of your pixel work on: May 24, 2009, 05:23:38 PM
Looks more like a gallop than a run.
86  Developer / Art / Re: show us some of your pixel work on: May 19, 2009, 05:55:28 AM
Been working on this boat for mah game.

Still a WIP obviously.
87  Player / General / Re: So how about them pokemons on: May 12, 2009, 07:24:59 PM
Not really, not counting evs and all that other nonsense, abilities, items, TMs, Egg Moves and other stuff I probably don't even know about add a ton of depth. The abilities alone can flip an entire battle around. I think Levitate is the most useful one though.
88  Player / General / So how about them pokemons on: May 12, 2009, 05:04:00 PM
Pokemon HeartGold/SilverSoul were announced last week, though it was speculated for years.

Anyway, it looks like a major improvement over the originals, unlike FR/LG were of the original.

So lets discuss.

89  Developer / Art / Re: show us some of your pixel work on: May 02, 2009, 04:59:20 AM
Mozzy, that's wonderful!  I hate these mock-ups they make me want games that will never be  Sad Cry

That is a real game d:

I'm almost done with the spriting. I just don't like posting everything and updating constantly. We all like surprises don't we? And thanks!

Also, awesum Piete, but the background is a little lacking. And the enemies could be a little more different, atleast in pose.
90  Developer / Art / Re: show us some of your pixel work on: May 01, 2009, 08:19:04 PM
God how I hate tSR.

Still a WIP.
91  Developer / Art / Re: show us some of your pixel work on: April 28, 2009, 02:57:50 PM
Did you sprite a title screen to go along with it? That was a part of the challenge
92  Developer / Art / Re: show us some of your pixel work on: April 28, 2009, 05:37:08 AM


Boing.

So cute :3

Is it for the PJ Challenge?
93  Developer / Art / Re: show us some of your pixel work on: April 26, 2009, 06:06:12 AM
Happens to me all the time. I never check proportions because I'm an idiot :l

Still a nice style though!
94  Player / General / Re: So where you folks from? on: April 23, 2009, 07:54:35 PM
I'm not seeing it
95  Developer / Art / Re: show us some of your pixel work on: April 22, 2009, 08:12:43 AM
hows this?
96  Developer / Art / Re: show us some of your pixel work on: April 20, 2009, 08:37:33 PM

Thanks, I used this for shading on the cheeks, and I got major help with the anatomy in another forum.
97  Developer / Art / Re: show us some of your pixel work on: April 20, 2009, 07:25:55 PM
More work on my Amazonian woman.


what do you guys think?
98  Developer / Art / Re: show us some of your pixel work on: April 19, 2009, 08:41:39 PM
A WIP portrait of an Amazonian woman.

 
Tear it up if you want.
99  Developer / Art / Re: show us some of your pixel work on: April 19, 2009, 03:27:35 PM
This one is for a Challenge at tSR, it's Pit. The challenge was to sprite an NES character in a fighter sprite style using a palette from Colourlovers.

And this was for a Sprite Duel also at tSR, my challenger never finished his piece so I guess I won by default, lame huh. It's Achilles. The challenge for this one was to sprite an ancient hero.

100  Developer / Art / Re: show us some of your pixel work on: April 14, 2009, 04:53:53 AM
I think the skid lasts too long considering how fast he's running.
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