Very, very cool game, I love the concept. I was frustrated at first because there are no instructions, but managed to figure out what all the buttons did easily, and made it to wave 3 after a couple tries. You mentioned you could move the ship, so after clicking everywhere on the cockpit in vain to find the controls, I broke down and read the thread. Someone mentioned WASD, and a little experimenting let me find Z and X as well. Trying to orient the ship is a pain, though, and it doesn't seem necessary anyway. Since the missles home in, there doesn't seem much point in aiming.
You said there's some way to switch to mouse control, but I have yet to discover it. Including at least a list of controls would have let me skip the frustration and get right to the awesome gameplay. I think the true challenge comes from trying to keep track of what's happening based on very limited information and trying to master the very limited controls; the lack of instructions only hides this behind the artificial difficulty of finding the controls in the first place. I wouldn't mind reading a manual if I could find one!
Still, that real challenge underneath the frustration made me come back and read through the thread and keep trying. Once you know how to play, it's an awesome juggling act of keeping track of target distances, which targets you've fired on yet, and switching between offense and defense. If it weren't for the game-end bugs I'd be playing this non-stop. Unfortunately as of the latest (1.2), it still crashes after trying to start a second game from the main menu. There's also a minor bug where pressing escape at the game over screen closes the program; I assume this is because the key press gets repeated at the main menu if I don't tap the key too slowly. Not that I can start a new game anyway, but if you fix the one it would be nice to fix the other.
