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1411264 Posts in 69322 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 08:23:43 PM

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101  Player / General / Re: Discuss the Legalities, Moralities of Actual Cloning on: February 13, 2009, 11:32:11 AM
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While I do not believe the concept of a soul per se (a spiritual fraction of a living being that somehow acts as a source of awareness), I do believe a soul exists in the same vein economy theory, art, copyrights and such exists: an abstracted conglomeration of non-tangible components and actions that have an effect on tangible entities. That is, the soul is a concept that relates to the things that makes a living being alive and unique from each other.

That's fine by me...It's this idea that a soul is some separate entity that scares me.  Also, Netherlanders don't have souls, everyone knows that  Tongue
102  Player / General / Re: Discuss the Legalities, Moralities of Actual Cloning on: February 13, 2009, 09:14:22 AM
Why would anything have a soul?  This talk of souls is nonsense to me.
103  Player / General / Re: Game Night: A Revival on: February 13, 2009, 07:50:15 AM
Will definitely try to make it, but it is V-Day and I will probably spend time with the ladyfriend instead of playing games.  I would love for this to become a regular thing though.
104  Player / General / Re: Discuss the Legalities, Moralities of Actual Cloning on: February 13, 2009, 07:24:55 AM
Totally relevant - http://news.yahoo.com/s/afp/scienceusgermanygenomeanthropology;_ylt=AlerCTJbQ0GP0FH7cpRd4ATZn414

So what do you people who believe in the concept of souls think about neanderthals?
105  Player / General / Re: Discuss the Legalities, Moralities of Actual Cloning on: February 12, 2009, 06:59:42 PM
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The point still stands, though. I think Scientific community is rushing itself. I think they want to make some kind of enormous accomplishment (like mastering organ cloning for donation), which will force people to see how great it is. The result, though, seems to be that they're pushing for it too hard. They need to slow down and forge ahead more steadily.

Agreed, we have a long road ahead of us before cloning is perfected, but scientific progress is rarely linear.  Some new discovery could come along and change all that.  The hype surrounding cloning is a bit out of control, though.  Remember how  big of a deal the news made of Dolly?
106  Player / General / Re: Discuss the Legalities, Moralities of Actual Cloning on: February 12, 2009, 04:38:10 PM
It still bothers me how many people believe in the concept of a soul.

BTW, lulz @ good ol'fashioned rape farm.
107  Player / Games / Re: Quite Soulless on: February 12, 2009, 09:19:20 AM
Every Russian person looks like that, seriously.
108  Player / General / Re: Discuss the Legalities, Moralities of Actual Cloning on: February 12, 2009, 02:51:17 AM
As long as clones are treated as humans with the same rights and everything, I see no issues.  I have a feeling that, as far as popular opinion, cloning is kind of in the same basket as the abortion issue.  Most people generally don't care and are accepting towards it, while a small vocal minority of religious nuts have to complain about it and spoil it for everyone.
109  Player / General / Re: The indie gamer vidya card poll on: February 11, 2009, 02:45:01 PM
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I miss the days when I had a super rig and just played games...

Yeah, amen to that.  I will look into the 6800 working with DM, but last time I checked (albeit maybe a year ago), there was no fix and the devs really didn't seem to care.
110  Player / General / Re: The indie gamer vidya card poll on: February 11, 2009, 11:10:09 AM
geforce 6800 and I hate it because I will never get to play Dark Messiah on it.
111  Player / General / Re: Live Videogames? on: February 11, 2009, 11:08:14 AM
The mention of machinima improv brings up an interesting idea.  What if you were playing a game knowing that an audience was watching you.  Everyone has heard of actors getting really absorbed in their characters, why couldn't this happen in a video game?  I mean sitting by yourself and playing a game is one thing, but to play a game and portray a character to other people is another.
112  Player / General / Re: Commercial games that are now free on: February 10, 2009, 03:54:03 PM
http://www.freeallegiance.org

Allegiance is free, and one of my favorite games.  After it was abandoned by Microsoft as a commercial product, the community stepped up to the plate and has managed the game's source and community for years.
113  Player / General / Re: Live Videogames? on: February 10, 2009, 01:26:29 AM
Yeah, I totally see where you are coming from, too, and that is a bit of a blanket statement, but I feel like artist statements generally exist in games as a sort of crutch.  I can see why you would need one for some games, but if someone plays your game and doesn't get the point and has to go read a .txt file of your intents, is that good art?

I'm not saying that everything with an artist statement is shit, but I really think that it's not something that should be made a habit of.  I am actually sitting on a game right now because I can't figure out how to really make it so that the main point of the game, at least, is something that can't be missed.  I want everyone that plays the game to "get it" without having to read something.  I could easily write a statement that clarifies what the game made sort of clear, but I want the game to speak entirely for itself.
114  Player / General / Re: Live Videogames? on: February 09, 2009, 10:49:07 PM
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Artist statements are the death of art. If you have to explain your art, it is no longer art.

Thank you.
115  Community / Townhall / Re: Indie Game Development Vanguard (Facebook Group) on: February 09, 2009, 12:38:56 PM
True, but who cares about someone who isn't?

PS: Joined  Grin
116  Player / Games / Re: Multiplayer online indie games on: February 08, 2009, 04:57:05 PM
It's actually not a system requirements issue...for some reason I could get it installed and everything, and when I would go to launch it it would crash at launch.  I reinstalled it once before deciding not to spend anymore time on it.
117  Player / Games / Re: Multiplayer online indie games on: February 08, 2009, 02:25:25 PM
I wanted to try Army of Earth so badly, but it will never run on my comp.
118  Player / General / Re: waltz with bashir on: February 05, 2009, 11:45:25 AM
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Windows users with integrated nvidia graphic chipsets.  Quiktime and nvidia don't play that nice together.

Such a curse, it is.
119  Player / General / Re: waltz with bashir on: February 05, 2009, 10:12:32 AM




Looks really awesome.  Here's a Youtube link for people without that fancy Quicktime stuff.
120  Community / Competitions / Re: *NEW* Idea pool for future TIGS Compos on: February 05, 2009, 09:28:17 AM
Didn't Yoyogames just do an environment compo?
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