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Pages: 1 ... 5 6 [7] 8 9 ... 12
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124
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Developer / Business / Re: Selling out
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on: February 03, 2009, 05:31:51 AM
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He's "consulting" for EA. And I really don't think you can compare EA to the Medici family. The Medici's sponsored art & science in an era where there wasn't a lot of that going on...EA just releases shitty, broken games and convinces us we want to buy them.
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125
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Developer / Business / Re: Selling out
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on: February 02, 2009, 03:28:35 PM
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I think the biggest problem is spending that long on a flash game. There just aren't a whole lot of monetization options for flash games that take more than a few weeks to make. Ad revenue from flash ads is so low nowadays, it's ridiculous.
I don't think it's selling out at all, your game has more depth to it than most other flash games, so why not make some money from it?
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127
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Player / General / Re: BSG 4.5?
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on: February 01, 2009, 02:28:47 PM
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I liked when Starbuck was like "I can do this all day" shooting people...so badass.
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128
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Player / Games / Re: Top Pay Indie Games
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on: February 01, 2009, 01:58:51 PM
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I second Mount & Blade. I bought it for around $15 a few years ago while it was in dev, but I think its $30 now.
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129
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Player / General / Re: BSG 4.5?
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on: January 31, 2009, 03:11:33 PM
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I am going to throw this out on the table...I think this last episode of BSG is the best episode yet.
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131
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Developer / Technical / Re: Engine woes
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on: January 30, 2009, 11:08:18 AM
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I am personally waiting for Unity 3D to come out with a Windows version. It does cost some money, but they do have a 30 day trial, and that should be long enough to figure out if it is worth dropping $200 on.
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132
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Player / Games / Re: Gears of Doom
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on: January 30, 2009, 10:35:21 AM
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Yeah, way too hard for me, plus the fact that I'm totally not patient enough. I am also down with some smooth mouse or analog controls.
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135
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Player / General / Re: BSG 4.5?
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on: January 28, 2009, 12:33:15 AM
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I can see where the whole "frak" and "godsdamn" thing can get annoying, but it's naive to think that any civilization that isn't ours should talk like ours. Language is something a lot of sci-fi just glosses over, and I can appreciate BSG at least making an attempt. They don't do as good of a job as, for instance, The Moon is a Harsh Mistress, when showing language differences, but they are consistent.
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139
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Developer / Technical / Re: Microsoft Dreamspark
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on: January 27, 2009, 04:27:08 PM
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You can get XNA 2.0 for free. While not anywhere near 3.0, it's probably the cheapest way to develop anything for the Xbox 360.
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140
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Player / General / Re: BSG 4.5?
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on: January 23, 2009, 10:38:23 AM
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Also... the Ron Moore podcast suggests that there will be baltar cult stuff this episode. (cut out of last episode and moved) Hopefully something interesting happens with that storyline! Good, because the world needs more cults led by actual scientists.
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