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1411264 Posts in 69322 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 10:56:14 PM

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1  Community / Jams & Events / Re: The WINNITRON 1000 Jam on: October 21, 2010, 04:15:33 PM
I had signed up, but I don't think I'll be able to make it. I'll try to work on something from home if I can find some time.
2  Developer / Art / Re: Improving Indie Animation on: May 19, 2010, 08:33:06 AM
The problem with limited animation is that in cartoons there are a number of techniques used to make up for a lack of animation, such as an abundance of dialogue or fast editing, that might not transfer well to video games. That being said 2d video games don't require the level of visual immersion that cartoons do in order to keep the audience interested, so I'm sure there are ways to go about it. It would actually be pretty interesting to see it done well.
3  Community / Jams & Events / Re: TIGJam: Winnipeg *Registration Is Up!* on: May 17, 2010, 03:00:38 PM
I don't think I'll be able to register until Thursday at the earliest, due to not having any money online.
4  Community / Creative / Re: comicompo3 | signup frenzy on: April 01, 2010, 05:18:45 PM
I'm in.
5  Developer / Art / Re: show us some of your pixel work on: January 10, 2010, 12:24:40 PM
This is an extremely rushed frame from a mostly non-pixeled art/animation project.

6  Community / Creative / Re: COMICOMPO 2 / PAGE 32 / Shaun on: October 17, 2009, 09:31:31 PM
I believe I sent my page, but I can't tell if it went through.
7  Community / Creative / Re: COMICOMPO 2 -- SIGN UPS on: May 05, 2009, 10:54:57 PM
I would also like to be in.
8  Player / Games / Re: MDickie Publishes Book, Leaves Game Design on: January 29, 2009, 07:59:20 PM
This is kinda weird. I first got into indie games because of MDickie's stuff, but then started losing interest when he went into 3d. His work was so appealing at first because they allowed you to do things that you would never be able to do in the mainstream alternatives, like throwing you're opponent into a pile of glass and explosives and then shooting them. Otherwise I found his games to be nearly unplayable.   
9  Community / Townhall / Re: The Obligatory Introduce Yourself Thread on: January 29, 2009, 07:18:45 PM
Hi!

My name is Shaun and I'm an art student in Canada. I made a few really awful games with the RPG Toolkit from 2000-2005, but I haven't really done anything since. I'm planning on pursuing animation and I use Flash a lot of the time, so I thought I might as well try learning ActionScript. Anyway, I'm always in awe of what independent developers are doing and a great deal of awe-worthy work is on display in these forums, so I feel compelled to be here.

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