Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411258 Posts in 69320 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 12:58:33 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
  Show Posts
Pages: 1 ... 8 9 [10] 11
181  Community / Townhall / Re: Black Drop Studios (Swedish indie developer) on: February 15, 2009, 01:05:59 PM
the site is slick  Grin Hand Thumbs Up Right
182  Player / General / Re: HOLY SHIT GUYS BRÜTAL LEGEND LIVES on: February 15, 2009, 01:03:16 PM
if tim schafer went indie i'd jizz in my eyes (and prolly go blind)
183  Player / General / Re: HOLY SHIT GUYS BRÜTAL LEGEND LIVES on: February 15, 2009, 11:22:28 AM
wait what

i lol'd  Big Laff
184  Player / General / Re: HOLY SHIT GUYS BRÜTAL LEGEND LIVES on: February 15, 2009, 10:09:39 AM
I haven't played Grim Fandango, but from what I've seen of it, Day of the Tentacle is still my favorite.

heresy! grim fandago > dott > full throttle, in that order, are the coolest schafer adventures...at least, out of the ones i've played.  people keep saying brutals gonna be like psychonauts, but i want it to have the character and life of fandango.
185  Developer / Design / Re: So what are you working on? on: February 15, 2009, 10:07:11 AM
level display done



next stop: code in entity stuff

that looks grrrreat
wizard approve  Wizard Hand Thumbs Up Right
186  Developer / Design / Re: So what are you working on? on: February 15, 2009, 09:13:26 AM
mockup for my VD entry
will look somewhat different to this mockup; going to try having some fun with opengl...

will this be completed on time? i.e. by tonight?
187  Developer / Playtesting / Re: european hand love with boy on: February 15, 2009, 09:11:14 AM
Uh, what's going on in this thread?

Can't even get the game anymore... Sad

all of acid's work (my work) is under the umbrella of "iconic ghosts"
for the nows, the european series is undergoing a transformation before the release of the third iteration.  this is to coincide with the launch of hot ninja moon black.
188  Community / Townhall / Re: The Last Pikeman on: February 15, 2009, 08:39:31 AM
okie, let me start off by admitting that i've never played iwtbtg, but i've seen enough videos to know what it's like.  yes, this is a clone.  it's still entertaining in its own way.

anyways, the automatic restart is perfect, big improvement.  the animation for the leg jump is, however, sub-par.  his legs are going down.  the back leg should be down, the front leg should be up - i think this would be more "heroic."

the lava should be animated and the depth should be behind pikeman.


also, just so you know, if you kill the orthodontist then, i'm sure you know, the automatic restart doesn't allow one to read the text.

lastly, the cat sucks fat cock  Wizard
189  Player / General / Re: HOLY SHIT GUYS BRÜTAL LEGEND LIVES on: February 14, 2009, 07:16:48 PM
You could always, you know, buy it. It's like $10 on steam.

and you could always give me $10 to do so

no, really, you could  Wizard
190  Developer / Art / Re: show us some of your pixel work on: February 14, 2009, 03:19:36 PM
wait, was that just a mockup then? from your livejournal, i assume you're just an artist?
191  Developer / Art / Re: show us some of your pixel work on: February 14, 2009, 02:38:33 PM

playing with zx spectrum restrictions.  Smiley

holy jizz, what is that!! want  Hand Shake Left Kiss Hand Shake Right
are you that little green dragon thingie in the top left?
wtf is this?
192  Community / Townhall / Re: The Last Pikeman on: February 14, 2009, 10:24:01 AM
this was a great start  Grin

the "cover art" and your outline of the story is what made me want to play. 

if you don't like the wait-period idea then "r" should be changed to "x" or something just as easy (like the spacebar).  instead, if you prefer to implement the waiting period, i recommend it be immediate.

the art was interesting.  the attack motion was fluid but what about the jumping animation? where is it? at least a leg up or something  Wizard

unfortunately, i have to admit that biggest disappointment was the lack of character in the game.  from the story, i got the sense it was going to be a humorous adventure  Sad

please work on this  Beg Beg Beg you don't know how much i loved just the story idea.

g'day  Gentleman

193  Developer / Playtesting / Re: MM on: February 14, 2009, 09:52:35 AM


 Shocked Shocked Shocked Shocked Shocked
 Kiss Kiss Kiss Kiss Kiss

get this hype rolling  Beer!
when is this baby expected??
194  Developer / Playtesting / Re: Jump On Mushrooms: The Game on: February 14, 2009, 09:50:40 AM
this game is awsoms  Hand Shake Left Kiss Hand Shake Right i love the graphics! music was kinda irritating but w/e.  nothing beats this awsom concept  Well, hello there!

super coolio job  Grin Hand Thumbs Up Right

I'm having trouble wrapping my head around the "not falling from too high" thing. It doesn't make sense to me because you can jump infinitely high - shouldn't you be able to fall from infinitely high?

why was this originally small?  this is not a secret.

sense the jumping makes.  for instance, have you beaten the "first" level? have you jumped over the first pillar?  normally, you couldn't just jump over it.  you'd have to jump on the shroom to exceed the jump.  however, you are playing in reverse, so you start on the other side, the shroomless side.  make sense now? nvm
195  Community / Old Competitions / Re: Love-Letter-Comp for Valentine's day on: February 14, 2009, 09:30:21 AM
hey, it's valentine's day  Hand Shake Left Kiss Hand Shake Right
196  Player / General / Re: HOLY SHIT GUYS BRÜTAL LEGEND LIVES on: February 14, 2009, 09:28:38 AM
their actually ripping of Brütal Legend

 Giggle

But Tim Schaffer will add all kinds of extra sorts of fun that will make it as singular and unmissable as all his other games have been. It'll have so much personality that even if it turns out crap, it'll still be great.

this will most likely be true. although i have yet to play psychonauts.  you're required to have a membership on gametap, btw, which sucks. 

i am admitting to torrenting games like doom 3 and prey, but in anyway possible i would pay for more tim schafer in the hopes that one day he could assemble some awesome team of developers who have the ability to produce a point-n-click on the scale of a lucasarts adventure.
197  Player / General / Re: HOLY SHIT GUYS BRÜTAL LEGEND LIVES on: February 13, 2009, 07:56:51 PM
as much as i love the schafer: god of war III > brutal legend.

[edit] am i the only one interested in dante's inferno (another ea oddity)?
198  Community / Old Competitions / Re: Love-Letter-Comp for Valentine's day on: February 12, 2009, 08:15:06 PM

weird. i thought the magical catflap was cool.
199  Developer / Playtesting / Re: european hand love with boy on: February 12, 2009, 06:01:37 PM
that's because i was.  i have hypomania and i love it.
200  Community / Townhall / european dos on: February 10, 2009, 09:45:09 PM





this was completed in one day thanks to the fact that i was terribly sick  Tired
do not take this game seriously. imagine, if you will, a series of inside jokes. now you get the picture. g'luck and have funsies  Beer!

czech it here: http://connoracidkimbro.blogspot.com/
direct link here: http://www.mediafire.com/?wt4i2ynuwj1
Pages: 1 ... 8 9 [10] 11
Theme orange-lt created by panic