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1411258 Posts in 69320 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 12:58:35 PM

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81  Community / Cockpit Competition / Re: Cockpit Collaborations on: February 22, 2009, 09:07:23 AM
Question:

If I have an idea, but no means to create it, can I still make a thread, but just say 'I need some way to actually MAKE THIS, though.  Embarrassed ', or should I stick around in here?

what's the idea Wink
82  Community / Cockpit Competition / Re: Cogito Machina on: February 22, 2009, 08:37:35 AM

Man, I don't like that robot arm at all.

i like the robot arm Shrug is nice, yes?
83  Community / Cockpit Competition / Re: Cockpit Crash 1984 [FINISHED] on: February 22, 2009, 08:36:47 AM
I love it! And I agree on the mini-map and strafing requests.

thirded
84  Community / Old Competitions / Re: Love-Letter-Comp for Valentine's day on: February 22, 2009, 08:35:47 AM
I may or may not be speaking from experience.

85  Player / General / Re: NOBY NOBY NOBY BOY on: February 22, 2009, 08:32:39 AM
NOBY NOBY BOY $5 on playstation store  Shocked
i bought it ahahahahahaha  Hand Shake Left Kiss Hand Shake RightHand Shake Left Kiss Hand Shake RightHand Shake Left Kiss Hand Shake RightHand Shake Left Kiss Hand Shake RightHand Shake Left Kiss Hand Shake RightHand Shake Left Kiss Hand Shake RightHand Shake Left Kiss Hand Shake RightHand Shake Left Kiss Hand Shake RightHand Shake Left Kiss Hand Shake RightHand Shake Left Kiss Hand Shake Right
86  Community / Cockpit Competition / Re: LARGE HARDON COLLIDER on: February 22, 2009, 08:05:25 AM
How's this going to be in a cockpit? Wait, I don't think I want to know
I'm pretty sure that Nayon is breaking it down into the two separate words...

 Wink
87  Player / General / Re: NOBY NOBY NOBY BOY on: February 22, 2009, 07:47:34 AM
Mine is Masna0... I think.  I'll check and fix it if I'm wrong.

We should really start a thread with all the PSN user names.    Grin

i think mine's babyConnor_00, lemme go check Smiley
88  Community / Cockpit Competition / Re: LARGE HARDON COLLIDER on: February 22, 2009, 07:45:58 AM
Alright so I think I have the basic gameplay down. There are two opposing um.... hardons, and they always move, cant stop. There will be a circular map on which they move. They can slow down or speed up for a while, but can't stop. They turn around the pit, gaining speed, and collide. But they must collide in such a way that the tip of one hardon must touch the other on a place which is not the other's tip (the other hardon dies). If two tips touch, the universe explodes. If they miss each other, they have to do another turn around the LHOC.

The LHOC will be in a pit.

interesting Wink but seeing how the player is in the cockpit of a dick, this will prove quite frightening when watching a giant (black) head smash into you, eh?
89  Player / General / Re: post random funny shit here (instead of just creating a new thread) on: February 22, 2009, 07:43:51 AM
My god, that is proof that almost everyone is retarded nowadays.

seconded
90  Community / Cockpit Competition / Re: Aircraft of Error [FINISHED] on: February 22, 2009, 07:40:21 AM
 Shocked
 Cool
91  Community / DevLogs / Re: In Another Brothel - Gameplay Video on: February 21, 2009, 09:20:55 PM
tom did a great job on the music Grin Hand Thumbs Up Right
i am wondering why the number of boxes used went up by 2's?
92  Developer / Art / Re: Randomized Pixel Art Compo Voting! on: February 21, 2009, 09:04:28 PM
ha, astropoon's not in there, but his was so good Durr...?
93  Developer / Playtesting / Re: Opera Omnia on: February 21, 2009, 09:03:02 PM
ah, escape key, thanks  Beer! i didn't look at the readme  Embarrassed
I don't think I said anything about it in the readme  :D

...
94  Developer / Playtesting / Re: Sexy Adventures 5 on: February 21, 2009, 09:01:33 PM
lol, pre-adult game compo?



i laffed.  this and because you don't know what you're saying Big Laff women  Gentleman
95  Developer / Playtesting / Re: Opera Omnia on: February 21, 2009, 08:58:27 PM
Prof Dead, does the '[edit]' mean that you downloaded the updated version and level 3 worked?

Also, you can press escape to skip the dialogue.

yes, it's working.  ah, escape key, thanks  Beer! i didn't look at the readme  Embarrassed
96  Community / Cockpit Competition / Re: Cockpit Crash 1984 [FINISHED] on: February 21, 2009, 08:52:29 PM
dam this hard. real easy on the eyes Kiss
97  Developer / Art / Re: show us some of your pixel work on: February 21, 2009, 08:51:38 PM
Thanks for all the crits, guys.  Smiley

Worked on it some more:



Always up for improvement, though.

i'm not an artist but i think what you did there was "pillowing." amiright?  saying that, i think it's strange where the larger formation's darker area reappears at the very left, know what i mean?  just sayin  Shrug

see:
98  Player / General / Re: post random funny shit here (instead of just creating a new thread) on: February 21, 2009, 05:58:41 PM
Fap: drunk, confused, intoxicated.

  Shocked Big Laff
99  Player / General / Re: NOBY NOBY NOBY BOY on: February 21, 2009, 04:49:51 PM
Maaaaan, I wish I had whatever system would play this.

 Giggle
100  Developer / Playtesting / Re: Opera Omnia on: February 21, 2009, 04:41:55 PM
"so what did cause it?" and it crashed or was that the end?  once i clicked the third episode it closed.  i'm running on vista, btw.

this is an extremely original work.  of course it was confusing at first, but the first episode cleared everything up.  then after i completed the second thesis, i sensed something creepy, as if the historians new what had created these awful events.

the graphics fit well.  if i had to nitpick i'd say i didn't like the blue streaks of the menu's background.  and rather have that more formal and minimalist like the rest of the gui.  the storyline i didn't get enough of (only 2 episodes) but it was well written (i.e. no engrish/minor punctuation errors).

nice work Grin Hand Thumbs Up Right

[edit] ah, lemme try again.

also, at one point in time i accidentally exited the episode and had to restart.  might there be a way to skip the dialogue?
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