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1411363 Posts in 69351 Topics- by 58404 Members - Latest Member: Green Matrix

April 12, 2024, 10:14:45 PM

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1  Developer / Technical / Image packaging (atlas) tool on: February 01, 2011, 02:44:53 PM
I started Google Code project for my ImgPack tool http://code.google.com/p/imgpack/

Open source command line tool for images and/or textures packaging (atlas). Can be useful for all kind of development (web, opengl, directx)

You are welcome Smiley
2  Community / Townhall / Re: The Tiny Bang Story on: October 17, 2010, 06:13:29 AM
The screenshots are great. Do you have a playable scene/demo to try it?

We are in development now and have some bugs. I think we make playable demo near new year.
We have 5 chapters in our game and I think 1-st chapter is good for demo. Let's see.
3  Community / Townhall / Re: The Tiny Bang Story on: October 15, 2010, 09:45:53 AM
Um.  Pixel hunting -- searching for tiny clickable areas with little or no indication that they're even there or where they are -- that's not a good thing, you know Undecided.  I hope you meant something else.

Thay not so tiny Smiley You need find some stuff, not so tiny.. normal objects. Like foodprints on image above. Smiley
4  Community / Townhall / Re: The Tiny Bang Story on: October 15, 2010, 09:42:24 AM
What software have you used for coloring (if you can say)? Compliments, great stuff!

Thx.
All game locations painted in Photoshop.
5  Community / Townhall / Re: The Tiny Bang Story on: October 15, 2010, 03:13:47 AM
Thx for disclaimer.  Smiley

About game: It's point and click adventure, with lot of pixehanting. You need to solve puzles, start some engines, click on buttons - open cases and find lot of stuff to done game tasks. The main task - moving forward and fix the small planet after some "tiny bang". You always can move backward but usually we limit backward moving by chapter cuting.
6  Community / Townhall / Re: The Obligatory Introduce Yourself Thread on: October 15, 2010, 03:02:52 AM
Hi,
My name is Dmitry Sannikov. I am from Russia. I started make games in 90s. Firs game was "Tic Tac Toe" game for ZXSpectrum. I was 12-14 Smiley Many years later I started working in proffesional game development studio as c++ logic programmer. I worked 6 years as game developer in few studios as programmer and as game designer and affter that I and my friend decided to work together indepentetly. We are rent appartment and now (about 8 mounth) work on our first game - The Tiny Bang Story. So, now we are Colibri Games - small games development studio. Smiley (www.colibrigames.com)
7  Community / Townhall / The Tiny Bang Story on: October 15, 2010, 02:07:42 AM
Hi everyone,
I and my friend are creating quest game - "The Tiny Band Story". We start it in March 2010. We want to make hi polished visual game in original setting. It's game about small planet and journy across it. I think that it's typical old-school quest, but we want to make it in new level. With good cool graphics and very nice atmosphere. Just a nice story for 5 hours of your live. Smiley



Visit our site: www.colibrigames.com
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