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1411264 Posts in 69322 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 11:33:30 PM

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61  Player / General / Re: Indie Time Capsule From the Year 2000 on: June 27, 2010, 01:59:07 PM
I wasn't doing to much in 2000 in terms of game design, being 8 and all, although I'm sure plenty of people started when they were young. (Although I do remember being interested in it back then, even.)

I think around that time I was making board games and maybe even designing levels for "Snake Quest."
62  Player / Games / Re: Pay game list. on: June 26, 2010, 11:21:23 AM
It'd probably be a good idea to include what system the games are on (you have some on PSN, XBLA, and Wiiware, and things like Cave Story are free on PC but not on the console) and a link to the games / developer's home page.
63  Community / Creative / Re: Let's all write a story! (six pages up) on: May 29, 2010, 04:11:02 PM
I'm to busy to write anything write now; I've already PMed Lazer about his section.
64  Community / Townhall / Re: WIN 3 FREE Indie Games from IGM on: May 13, 2010, 11:35:36 AM
You have La Mulana listed twice on the form. Tongue

I sent this as an email before but I got something back saying it didn't go through (maybe, I can't remember what it said, honestly) so I'm just going to fill the form out.  Grin
65  Community / Creative / Re: comicompo3 | roster update on: April 18, 2010, 11:22:55 AM
Thank you!  Grin
66  Community / Creative / Re: comicompo3 | roster update on: April 17, 2010, 01:53:24 PM
I am not on the list.  Sad

I would very much like to be on the list.
67  Player / Games / Re: Jason Rohers new game "Sleep Is Death" is available for preorder on: April 13, 2010, 06:16:03 PM
I read your previous post, I just don't know what does reading chat logs have to do with the game ?

Yeah, that had nothing to do the game. I was just being a depressed and whiny teenager right there, sorry.
68  Player / General / Re: What are you listening to at the moment? on: April 13, 2010, 03:33:27 AM
I think I listened to Burning Stars by Mimicking Birds like 20 times yesterday. >.>
69  Player / Games / Re: Jason Rohers new game "Sleep Is Death" is available for preorder on: April 13, 2010, 03:29:52 AM
ALSO: I tried to play the scenario with my ex last night - apparently she didn't realize it was a multiplayer game when I first told her about it and now she doesn't want to play. Oh well. I am somewhat disappointed. I've also been reading chat logs from last October with her. That was kind of stupid.

Good, you had a girlfriend once, we're happy for you but that was just completely out of context.  WTF

Yeah... it kind of was in context if you had read a couple post up.
70  Community / Townhall / Re: Cube Monsters - Final Version Released on: April 12, 2010, 08:10:37 AM
No... I remember seeing some puzzle game with multiple layers. I'm gonna google it!
71  Community / Townhall / Re: Cube Monsters - Final Version Released on: April 11, 2010, 12:50:31 PM
Something about the screenshot looks familiar. I feel like I've seen the same game except without the monster graphics. Or maybe not, kinda like deja vu thing. I'll try it later, looks interesting either way.
72  Player / Games / Re: Jason Rohers new game "Sleep Is Death" is available for preorder on: April 11, 2010, 09:19:48 AM
Yeah, I wouldn't mind. If anyone wants to play just send a PM. I also have some scenes set up for a story involving rabbits being murdered.

ALSO: I tried to play the scenario with my ex last night - apparently she didn't realize it was a multiplayer game when I first told her about it and now she doesn't want to play. Oh well. I am somewhat disappointed. I've also been reading chat logs from last October with her. That was kind of stupid.
73  Player / Games / Re: Jason Rohers new game "Sleep Is Death" is available for preorder on: April 10, 2010, 03:49:25 PM
\
There's a part where he let's his wife play a real event from their life, where she is rushed to the hospital and he is left waiting. But he wants her to play it from his perspective. This is immensely fascinating, and something I never dreamed of honestly. I've always wanted games to be more about empathy and perspective, but to easily change places with someone close to you, parents, children, friends... wow.

I'm planning on doing this. I set up a replica of my room and planned out a way to recreate moments from a few months back, which is easy because most significant events recently have been through text messages and IMs.

The event was, of course, my first girlfriend and my first breakup. I'm planning on playing it with her later, but I already played it once with a random person from SIDTube.

It was an interesting experience, actually. First of all, I built my room but nothing else, so a lot of the game was convincing the player he needed to stay in the room while not making him feel like he had to. Which I wasn't really successful with, the first door was jammed shut and the next time his parents yelled at him to go to bed while he was trying to leave.

But the story progressed through the text messages and IMs, like I said, and each time a conversation was over I made sure to tell the player he should go to bed, through one of the messages everytime, I think, and then I'd have some amount of time pass before he woke up again, with things happening in between without the player involved. I guess doing it this way probably leaves the player feeling more out of control than he should, but I was trying to show a series of events as they actually happened.

Even so, it wasn't really anything like it happened, just because this person didn't know me or anything, so he acted like he would, which turns out to be very different than how I would. This was best shown at the break up, which was through text message again, where he got very angry, through the phone across the room, and then went to look at porn.

I'll just say that wasn't how I reacted. But I'm looking forward to playing it again later.

About the game itself: I really love it. I've only played it on the controller side so far, but it works very well. The couple of games took some getting used to; it can be tough to figure out how to show something happening within the time limit, but you start to get the   hang of it pretty quickly.

It was also kind of funny when I did mess up, because the players tried to come up with things to say that fit in with the story to explain why nothing had happened. For example, in one story the character was trying to get an apple out of a tree, but I couldn't figure out how in time, so in the next turn the player said, "It seems I need to work on my motor skills..." In another, I forgot to unlock the player after he got out of bed, so he stretched for a turn.

But I've had a great time so far. It's really dependent on the player and the controller, getting stuck with a player who does nothing but shout jibberish or a controller who doesn't have any sort of plan or preparations usually isn't much fun. (Although I'm just guessing for the controller side, I haven't played on the player side yet, as I said.)

But I definitely recommend this game, was most certainly worth the $9 and is still more than worth the $14.
74  Player / Games / Re: Do you play PC Games using a Game Controller? on: April 10, 2010, 03:18:24 PM
1) Is it an Xbox360 Controller?
No.
2) Which controller are you using and how many buttons does it have?
Its a GameStop brand USB PS3 controller.. Buttons... 4 shoulder buttons, four face buttons, D-Pad, L3 and R3, Start, Select, and Home button. That many.
2) How often do you use it?
Every once in a while, mostly for Audiosurf.
3) If a 2d game supports both, keyboard and controller, which control style would you prefer?
Controller when I'm motivated enough to plug it in.
4) If the game doesn't support controllers, do you use Keyboard Key Emulators like Joy2Key?
Yes.
5) Would you still be interested in getting a game that forces you to play it with a controller?
I don't see why it would force you, I'd still consider it but I'd probably be less likely to get it just because I don't always want to plug my controller in.
75  Player / Games / Re: New Matchmaking Site for Sleep Is Death on: April 10, 2010, 07:37:21 AM
Great idea, I'm loving the site so far. Matches the game very well. Haven't tried finding a game yet but looks good so far.
76  Player / Games / Re: Help test Sleep Is Death? on: April 09, 2010, 03:06:13 PM
We should set up a thread for getting games set up and sharing stories. That'd be cool.

I'm waiting for my one friend to get to his computer so I can send him the link. Actually, its pretty much going to go to whichever one of my friends gets here first. Why are people busy on Friday nights? This is way more important.
77  Community / Townhall / Re: Cube Monsters - Final Version Released on: April 08, 2010, 06:55:35 PM
Didn't download it yet, but you could use some screenshots or videos. Or even some sort of gameplay description.
78  Player / General / Re: So Amanita Design are making a movie. on: April 08, 2010, 05:56:18 PM
Most of it looks like they're actually just using puppets, no stop motion. A couple of shots looked like they used some CG, and some almost looked like stop motion. So I dunno.
79  Community / Creative / Re: comicompo3 | signup frenzy on: April 06, 2010, 07:54:25 PM
I wanna do it!  Grin I'm in.
80  Player / Games / Re: Help test Sleep Is Death? on: April 06, 2010, 07:35:59 PM
I'm planning on pre-ordering this but its gonna kill me waiting until Friday to play.   Shocked

Guess I'm just in the mood for this sort of game right now. Spent all afternoon playing games that involve killing things, it would be nice to just relax and tell a story to a friend. I really hope to get a lot of play time out of this when I do get my hands on it...  Smiley (I am going to pre-order it, just needa put money in my PayPal account.)
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