first of all, I have to use pixel art, vector's are not detailed enough for my taste 

Eh? Vectors are as detailed as you make them.
1- If you make detailed vectors wouldn't be a PITA to render it? Even a vector editor like inkscape takes minutes to render a moderately detailed vector image.
I can't imagine what it could be like to load tons of game objects, maps etc...
2- And still I don't think you can achieve the same detail level. In raster you can simply push pixels. There is no limit. Think of a classic hidden object game screen. Like this one for example: http://games.bigfishgames.com/en_polly-pride-pet-detective/screen1.jpg
And here is a screen of WoG
I know these are not the only examples and there could be more detailed vector games but it has surely a limit. And that limit is way low for my taste

Anyway let's not make it a vector vs raster flaming. this is just my personal idea.

