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1411319 Posts in 69331 Topics- by 58384 Members - Latest Member: Winning_Phrog

April 03, 2024, 11:44:45 AM

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181  Community / VGNG / Re: Savage Balloon 3000 on: March 13, 2008, 12:29:28 PM
Can't believe nobody's posted this here already:



182  Community / VGNG / Re: Brain-Damaged Toon Underworld on: March 13, 2008, 12:06:14 PM
Wow, looks really sweet!

Is it going to be a Psychosomnium type of a game? Or something complete new and sweet? Can't wait to play it!

183  Player / General / Re: The Inaugural TIGSTWG: Episode Zero: Origins: Sign Up Now! on: March 11, 2008, 03:21:18 PM
Count me in!
184  Player / General / Re: Werewolf Game on: March 11, 2008, 02:50:51 AM
 Shocked

The idea of playing werewolf online never occurred to me. I'm so in...
185  Community / VGNG / Re: Secret of Software 64 on: March 10, 2008, 07:55:41 AM
The challenge is: can I make a logical-based game without even thinking about the mechanics?

Can you make a brainy game by using just your heart?

Maybe the secret goes deeper than it seems...

Sounds very shrinkish to me Smiley

Looking forward to playing it...
186  Community / VGNG / Re: Video Game Name Generator Competition on: March 02, 2008, 01:26:37 PM
So am I!
Prepare to get your butt royally kicked!

(w00t first post)

Holy crap Martin! Great to see you here too! I'm so officially prepared to get ass kicked. During the last combo I got so ass whopped that I don't know what I'll do. 
187  Community / VGNG / Re: Video Game Name Generator Competition on: March 02, 2008, 06:34:43 AM
Brilliant! I'm so in... Don't know what I'll do yet, but I'm so in anyway...

188  Player / General / Re: Petri Purho interviewed in Swedish magazine LEVEL on: February 25, 2008, 01:07:43 PM
It was done over email during January. I just had forgotten about the whole thing Smiley

189  Player / General / Re: Petri Purho interviewed in Swedish magazine LEVEL on: February 25, 2008, 12:57:11 PM
 Shocked

I had totally forgotten all about this. Big thanks to Hideous for the scan and the translation.

I thought that my affection for penis drawing would remain a secret only to be known amongst the swedish speaking population...
190  Community / Jams & Events / Re: GDC-crets on: February 18, 2008, 09:28:07 PM
There's a rumor going on that,

024. Simon Carless said that the IGF winners are "surprising".


191  Community / Jams & Events / Re: GDC-crets on: February 17, 2008, 11:59:26 AM

004. Fish only has a mac and he's hasn't played like any indie games. Ever.


192  Player / General / Re: PAR-TAY! on: February 14, 2008, 07:40:52 AM
I'll so be there! In San Francisco that is, not London. London isn't on the same land mass with anyone...
193  Developer / Playtesting / Re: Shit Game, Now with Download on: February 11, 2008, 02:56:49 AM
Loved the collision detection :D

What's the song the in the trailer?
194  Player / Games / Re: You are a bunch of FREAKING AMATEURS on: February 05, 2008, 02:03:06 PM
I don't think it was that bad of an article. I think it just tried too hard to label things.

Also the word amateur has too much build in negativity in it. Don't know about you, but I for one I'm honored to be an amateur. From wikipedia: The word comes from French, and can be translated as "lover of", reflecting the amateur's motivation to work as a result of a love or passion for a particular activity.
195  Player / General / Re: i quit my job today on: January 31, 2008, 09:28:37 AM
That's officially the most indiest thing anyone has ever done!

Maybe they figured that if Phil goes to GDC he will no doubt end up signing a deal with some publisher (because Fez is so awesome) and getting shit loads of money and then he'll quit anyway. So they only way to keep him in the house, is to sabotage his changes of signing a deal with a publisher.

196  Player / Games / Re: What happened to Kloonigames? on: January 30, 2008, 12:40:43 PM
Well it's a long story, which hopefully comes to a conclusion soon.

Right now I'm waiting for them to update the DNS servers so the address kloonigames.com would actually point out to the right server. Hopefully it will happen soon, but knowing them it could take a while.
197  Player / Games / Podcast Interview with Alec on: January 29, 2008, 12:21:35 PM
Indie Game Developer's Podcast posted an interview with our Alec. Here's the link.

They discuss about Alec's game development past, Aquaria related things and about the indie community (tiger sauce get's mentioned many times). Also he hints that next he'd like to work on a game that his aunt could play Shocked Sound's awfully casual to me... Soon he'll only be hanging at the forums.indiegamer.com and doing games with unicorns and a lot of sparkle particles.  Smiley

My favorite part was that the interviewer had tremendous trouble figuring out how you spell "tigsource". I agree with the interviewer, it's like the most unintuitive url ever.
198  Player / Games / Re: TIGS community games featured in print magazines (image heavy!) on: January 29, 2008, 02:28:32 AM
Jason Rohrer's (jcr13 on the boards) Passage was featured in The Wall Street Journal  Shocked
http://online.wsj.com/article/SB120034796455789469.html
199  Player / General / Re: Post your favorite YTMND sites on: January 28, 2008, 01:28:29 PM





 Cool
200  Developer / Design / Re: Physical comedy in gameplay on: January 27, 2008, 05:23:53 PM
Also Stair Dismount!
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