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1411128 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 07:30:59 PM

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101  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: September 21, 2011, 03:23:10 PM
Silent Walk FPS Creator
(Silent Walk FPS Creator is a tool which helps you design and build your dream 3D game - without a single line of code)
http://www.silentworks.hu/sw/index.php
102  Community / Townhall / Re: indie(Function); Media - *Magazine Issue 15 Released* on: September 20, 2011, 03:13:20 PM
I have downloaded this magazine and prepare to read it. Thank you!

Thank you! Have any feedback?
  -Bret Hudson

I like the game reviews of the Ludum Dare winners, the top 3 games from both the Ludum Dare
Competition and Ludum Dare Jam.
Have any ideas on future articles/sections you'd like to see in the magazine?
  -Bret Hudson

How about introduction of popular game making softwares or interviews with these softwares' authors? Then we will realize what features will be added to these game making softwares in the future.

For example:

1. Scroller Game Creator
http://www.scroller-game-creator.com/

2. Construct
http://www.scirra.com/

3. Game Editor
http://game-editor.com/Main_Page
103  Community / Townhall / Re: indie(Function); Media - *Magazine Issue 15 Released* on: September 19, 2011, 04:09:06 PM
I have downloaded this magazine and prepare to read it. Thank you!

Thank you! Have any feedback?
  -Bret Hudson

I like the game reviews of the Ludum Dare winners, the top 3 games from both the Ludum Dare
Competition and Ludum Dare Jam.
104  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: September 18, 2011, 10:31:42 PM
Tululoo Game Maker
( It is a HTML5 game maker. )
http://www.tululoo.com/

Scroller Game Creator
( You can create shoot 'em up games, maze games, puzzles or even adventure games for Windows platforms. )
http://www.scroller-game-creator.com/
105  Community / Townhall / Re: indie(Function); Media - *Magazine Issue 15 Released* on: September 18, 2011, 09:10:58 PM
I have downloaded this magazine and prepare to read it. Thank you!
106  Developer / Technical / Re: Scratch and Stencylworks on: September 18, 2011, 07:19:24 AM
Stencyl is as easy as Game Maker. It's probably easier than Game Maker,

Stencylworks is very good if it is as easy as GameMaker. I am interested in this game making software now. I really want to learn and use this powerful game making program!

Quote
Stencyl comes with an integrate tutorial that will guide you to make a simple game. It's much easier to learn than other engines for me because of this. It takes only 10 - 30 min, so you should try it out before deciding whether you want to invest further into the engine.

ok...thanks. I have downloaded and installed this software.
107  Developer / Technical / Re: Scratch and Stencylworks on: September 18, 2011, 07:17:35 AM

I dont really know all that much about these programs sorry, I've never used them myself, but from what I can gather Stencylworks is an extension of Scratch with more features and ready made functionalities built in.  Therefore I'd hazard a geuss that if you can use one you should be able to easily transfer those skills to the other.

From the Stencylworks website:
Quote
Our drag-and-drop gameplay designer builds off the wildly successful MIT Scratch project. We extend Scratch's simple block-snapping interface with new functionality and hundreds of ready-to-use blocks. Power users can create their own blocks to use and share with others.

Hi, the drag-and-drop gameplay designer of Stencylworks is based on Scratch,
thanks for your information!
108  Developer / Technical / Scratch and Stencylworks on: September 16, 2011, 04:25:00 PM
Hello,

I have some questions about the softwares.

I notice that the interfaces of these two softwares are similar. Is there any relationship between these two softwares? It means that a Scratch user can easily learn Stencylworks?

Stencylworks:


Scratch:


Is Stencylworks an easy game making program to learn and to make game(non-Scratch user)? Is it as easy as GameMaker or Construct? GameMaker has GML. Any scripting language is in Stencylworks? Is Stencylworks powerful enough to make professional quality flash game? Thanks!
109  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: September 16, 2011, 12:07:18 AM
RPG JS (Create browser RPG in HTML5):
http://rpgjs.com/

Video:


110  Developer / Technical / Re: This simple programming langauge is suitable for programming beginners on: September 14, 2011, 06:41:15 PM
The syntax looks like BASIC which remind me of old school times. Looks cool!

I notice that many BASIC language dialects are very easy. In addition, several BASIC language dialects are very powerful!!!

If GM user wants to learn other programmer language, BASIC is a good choice..SURE!  Hand Any Key Hand Any Key
111  Developer / Technical / Re: This simple programming langauge is suitable for programming beginners on: September 14, 2011, 06:36:46 PM
i agree with increpare -- it's possible to make a gm game just through code, not using any drag and drop or any other gm features


Thanks for your information. GameMaker language is really powerful!
112  Developer / Technical / Re: This simple programming langauge is suitable for programming beginners on: September 13, 2011, 03:21:48 PM
Some people(like me) want to learn how to write game programs in real programming languages(only use codes).
GML is a real programming language.

ok...I made a mistake. You are right.
 Wink
113  Developer / Technical / Re: This simple programming langauge is suitable for programming beginners on: September 12, 2011, 03:57:06 PM
Huh?  I'm curious what makes this easier/more attractive to you than say gml?

Hi, I think that the language NaaLaa is as easy as GML. (not easier than)

GameMaker is a good tool and GML is easy. However, GML's codes are in code actions in different events of different objects in a game. Some people(like me) want to learn how to write game programs in real programming languages(only use codes). Learning the source codes of some NaaLaa's complete games is quite suitable for beginners as NaaLaa is an easy langauge. 

114  Developer / Technical / Re: This simple programming langauge is suitable for programming beginners on: September 10, 2011, 02:18:02 AM
Hey, that's cool! Didn't know about it. It look's like pseudolanguage.  Grin

I'll give it a try.

Hi,

The Version 5 has the tilemap editor.
I think that this tilemap editor will really help users a lot!
115  Developer / Technical / This simple programming langauge is suitable for programming beginners on: September 09, 2011, 05:49:32 PM
I mainly use GameMaker and don't have goods skills in programming. In fact, many programming langauges are too complicated for me. However, I notice that the following programming language is simple and is suitable for me! This language should be suitable for other people who want to learn programming. A new version has been released recently.
http://forum.retrogamecoding.org/index.php?page=Thread&threadID=97
 Smiley

This langauge can make EXE game and Java game. Some demo java games on the official website:
http://games.naalaa.com/
 Smiley
116  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: September 09, 2011, 03:39:46 PM
Canvas Creator for making HTML5 game:
http://canvascreator.net/

Further information:



http://dsgamemaker.com/dsgmforum/viewtopic.php?f=24&t=418
117  Player / Games / Re: HTML5 Tool/editors discussion on: August 28, 2011, 05:38:24 PM
I tried to make Tic Tac Toe with AI in Construct but the lack of scripting killed it (aside from the terrible organization system of events and other UI issues)

Construct 2 really needs a powerful scripting langauge! (like GameMaker Language of GM)

Wait, is GML even Turing complete?


After reading the article about the meaning of Turing complete, I still don't fully understand what Turing complete is.
http://en.wikipedia.org/wiki/Turing_completeness

However, I think that GML is Turing complete.
118  Player / Games / Re: HTML5 Tool/editors discussion on: August 27, 2011, 04:45:02 PM
I tried to make Tic Tac Toe with AI in Construct but the lack of scripting killed it (aside from the terrible organization system of events and other UI issues)

Construct 2 really needs a powerful scripting langauge! (like GameMaker Language of GM)
If Construct 2 has a complete scripting langauge, many schools and colleges will use Conctruct 2 to teach programming in different countries. Contruct 2 will be much more popular! It will not only be a game creation software but also a good teaching tool.

In addition, many GM users don't like Construct 2(and Construct Classic) because of lack of scripting language. If Construct 2 will have a powerful scripting language, many GM users will try, learn and use Construct 2.
119  Player / Games / Re: GM HTML5 price announced on: August 25, 2011, 03:23:35 PM
- We also believe our engine will outperform all others, we are hopefully going to be doing benchmarks soon to prove this as soon as we can

I am looking foward to the benchmarks.

On the other hand, games made with Construct Classic and Contruct 2 do not have the screen tearing problem. Construct games look more professional!!

I like that the staff of Construct come here to discuss and tell us the future developemnt of Construct!
120  Player / Games / Re: GM HTML5 price announced on: August 23, 2011, 03:51:57 PM
Maybe the release prices of Construct 2 are more reasonable than the price of GameMaker HTML5.
http://www.scirra.com/construct2/early-adopter


There are three versions of Construct 2:

1. Free Edition

2. Standard Edition (USD65)

3. Business Edition (USD255)
--Most people will need the standard edition. You only need the Business edition if you are an individual who has made over $5,000 USD revenue from things made with Construct 2, or are using Construct 2 in a for-profit organisation.

That's the estimated price, currently the with the early adopter prices the standard edition is $32 and the business edition is $169.

They will not sell too many copies of the current HTML5 version because there is no way to make money with HTML5 game. Scirra should make and release other exporters as soon as possible, IOS, Android and SWF! I think that these exporters will help Scirra to make a lot of money.
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