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1411128 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

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81  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: February 19, 2012, 06:09:01 AM
Nuclear Studio:
(Nuclear Studio allows for rapid point & click setup of your scenes. You can load models, easily place them, apply lighting, save out the scene, and the result loads directly into Nuclear Basic or Nuclear Fusion.)
http://www.nuclearglory.com/products/nb/studio.php

Nuclear Basic:
(Nuclear Basic is a complete video game/utility programming environment. The language is simple (or basic) for beginners and provides enough flexibility to satisfy intermediate and professional developers too.)
http://www.nuclearglory.com/products/nb/

Nuclear Fusion:
(Learn or expand your C++ skills using Nuclear Fusion. The backbone of Nuclear Basic in C++ environment. Power coupled with ease!)
http://www.nuclearglory.com/products/nf/
82  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: February 02, 2012, 04:41:33 AM
NS Basic/App Studio
(NS Basic/App Studio is a complete development environment for mobile devices. It can be programmed in JavaScript or BASIC. The BASIC language implements a large subset of Microsoft's Visual Basic, with extensions to create a complete development environment.)
http://www.nsbasic.com/app/
Tutorials
http://www.nsbasic.com/app/tutorials/
83  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: January 16, 2012, 06:36:54 AM
CopperCube 3D
(CopperCube is a 3D engine / editor with deployment targets for Flash (.swf), WebGL/JavaScript (.html), Windows (.exe) and Mac OS X (.app). You can create simple interactive 3D scenes without the need to write one single line of code (=no programming necessary), or even create whole games with the help of a little bit of scripting magic.)
http://www.ambiera.com/coppercube/index.html
Flash Demos
http://www.ambiera.com/coppercube/flashdemos.html
WebGL Demos
http://www.ambiera.com/coppercube/webgldemos.html


MoMinis Studio
(Powerful and User-Friendly Game Development Suite. With The MoMinis Studio, you can easily complete the full lifecycle of mobile game creation.)
http://dev.mominis.com/Developer/Develop
Sample Games
http://dev.mominis.com/Developer/SampleGames
Video Tutorials
http://dev.mominis.com/Developer/VideoTutorials
84  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: October 29, 2011, 02:46:33 AM
Danny34 you're the king for finding all this stuff Hand Clap Shocked
My favorite so far is PlayBasic

Hello,

I like BASIC dialects very very much. Why? It is because BASIC dialects looks like English grammer and therefore it is very easy to learn.! Actually, several modern BASIC dialects are quite powerful.!

I also installed the learning editon of Playbasic on my computer.
85  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: October 27, 2011, 03:44:08 PM
Bits Basic
(A language based on BlitzBasic. Blitz Inspired Themes & Syntax Basic.)
http://www.bitsbasic.com/site/
86  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: October 12, 2011, 06:06:53 PM
Dark Flow
(One Game. Five Platforms. Free forever. With pre-defined events, actions and images, you can put together your first game in minutes, and play it in seconds - on your favourite consoles.)
http://darkflow.net/
Video:
http://darkflow.net/DFIntro.flv
87  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: October 08, 2011, 01:00:29 AM
KonsolScript
(A free and open source, scripting language primarily intended for 2D games development. An easy-to-learn game scripting language.)
http://konsolscript.org/web/about/

Kage Studio
(Mission: Design and Develop Game Authoring Tools for Rapid Game Development – ensure that non-programming individuals can make their game without writing codes.)
http://konsolscript.org/web/2011/08/23/first-look-at-kage-studio/

FAQ of KonsolScript and Kage Studio:
http://sourceforge.net/apps/mediawiki/konsolscript/index.php?title=FAQ
88  Community / Tutorials / Re: Best gaming program on: October 07, 2011, 06:54:56 PM
oh..don't need to buy book to learn programming.
There should many books about learning programming in public library.

Moreover, many good programming tutorials can also be downloaded from the Internet.
89  Community / Townhall / Re: indie(Function); Media - *Magazine Issue 15 Released* on: October 07, 2011, 04:35:28 AM
Hello, Tululoo users are also exited by the interview:
http://percsich.hu/tgmforum/index.php?topic=41.0

On the other hand, FlashPunk 2.0 is very famous and Indie(Function)'s readers should like to read an interview with its developer! Sure.
 Hand Clap
I have Chevy Ray's Skype, we used to talk quite a bit. We're gonna get an exclusive interview with him about the new FlashPunk 2.0 features and such right before it comes out. Grin

If you have any more ideas what we should add, change, or remove from the magazine, comment here and I'll fix it. Smiley
  -Bret Hudson

ok!

Indie(Function) will be the most successful e-magazine for indie game developers in the future!!
90  Community / Tutorials / Re: Best gaming program on: October 06, 2011, 05:02:06 PM
I think that NaaLaa is an excellent tool:
1. Create standalone programs for Windows
2. Generate Java applets for the web
3. Use the NaaLaa standard libraries and tools to make advanced games in no time
4. It is freeware
http://naalaa.com/

Games:
http://games.naalaa.com/

Official Forum:
http://forum.retrogamecoding.org/

Author's Blog:
http://blog.naalaa.com/#home
 Hand Clap    Hand Clap
91  Community / Townhall / Re: indie(Function); Media - *Magazine Issue 15 Released* on: October 05, 2011, 06:55:34 PM
That's great! I am looking forward to these interviews!

We got an interview with Tululoo creator SilentWorks this week. Wink Hope you enjoy.

This week's releases:
indie(Radio); Broadcast #16
indie(Magazine); Issue #16

Enjoy!
  -Bret Hudson

WOW..WELL DONE!!!! The interview with Tululoo creator makes me(and all other readers of indie(Function) magazine) know more about this new HTML5 game maker. Sure!!
Now we know the future plan of the author of this game maker, and we also know that this game maker is programmed in PureBasic and Javascript. This interview is nice. I think that many readers also like this interview in issue 16. There is no doubt that many readers like to read introduction and read news of game making programs or game programming languages,and also like to read interviews with their authors.   


Awesome! Smiley Glad to hear you liked it. I hope to get some more program developers (we have Chevy Ray booked for a future issue, after he releases FlashPunk 2.0) for the magazine. Smiley Good idea, danny34!
  -Bret Hudson

Hello, Tululoo users are also exited by the interview:
http://percsich.hu/tgmforum/index.php?topic=41.0

On the other hand, FlashPunk 2.0 is very famous and Indie(Function)'s readers should like to read an interview with its developer! Sure.
 Hand Clap
92  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: October 05, 2011, 06:05:46 PM
RFO BASIC!
(RFO BASIC! is a dialect of Dartmouth Basic that allows to write and run programs directly on your Android device. Your programs and data files may be stored in your Android's internal memory or on an SD Card.)
http://www.laughton.com/basic/index.html
Document in PDF format:
http://www.laughton.com/basic/help/De_Re_BASIC!.pdf
Forum:
http://rfobasic.freeforums.org/
93  Community / Townhall / Re: indie(Function); Media - *Magazine Issue 15 Released* on: October 03, 2011, 07:08:07 PM
That's great! I am looking forward to these interviews!

We got an interview with Tululoo creator SilentWorks this week. Wink Hope you enjoy.

This week's releases:
indie(Radio); Broadcast #16
indie(Magazine); Issue #16

Enjoy!
  -Bret Hudson

WOW..WELL DONE!!!! The interview with Tululoo creator makes me(and all other readers of indie(Function) magazine) know more about this new HTML5 game maker. Sure!!
Now we know the future plan of the author of this game maker, and we also know that this game maker is programmed in PureBasic and Javascript. This interview is nice. I think that many readers also like this interview in issue 16. There is no doubt that many readers like to read introduction and read news of game making programs or game programming languages,and also like to read interviews with their authors.   
94  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: September 28, 2011, 09:44:33 PM
Platform Games Editor
(This is a program for platform game creation. The program is very easy and does not require any programming skills. )
http://pge.gcup.ru
Screenshot:
http://media.indiedb.com/cache/images/engines/1/1/323/thumb_620x2000/752152641.jpg

95  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: September 26, 2011, 06:43:18 PM
RPG Builder 3D
(RPG Builder 3D is an easy to use game development suite for creating 3d-RPG's. This program will be a perfect tool for anyone from beginner to pro to create what is arguably the most technical genre of video games.)
http://www.ambardia.com/RPgameMaker3D/RPG_MAKER_3D.html
Video:



Forum:
http://www.rgenmedia.net/Forum/forumdisplay.php?fid=10


Virtual Game Maker DS 2
(Build easily your own video game,
without any programmation knowledge codeline.)
http://www.vgmds.com/
Facebook:
http://www.facebook.com/pages/Virtual-Game-Maker/189074474451216?sk=wall
96  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: September 24, 2011, 05:55:22 PM
Maker3D
(Maker3D is a simple RPG (role playing game) creator software. Create your own game without programming experience!
http://maker3d.tk/
Video:


97  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: September 23, 2011, 03:26:02 PM
GameDirector
(GameDirector is a new game development system based on the Ogre Engine and is in heavy development.)
http://sourceforge.net/projects/realityeditor/
Video:





LastEnd Visual RPG Studio
(LastEnd Visual RPG Studio gives you the power to create your own original games without any special knowledge or training.)
http://lastend.com/
98  Community / Townhall / Re: indie(Function); Media - *Magazine Issue 15 Released* on: September 22, 2011, 05:41:27 PM
I have downloaded this magazine and prepare to read it. Thank you!

Thank you! Have any feedback?
  -Bret Hudson

I like the game reviews of the Ludum Dare winners, the top 3 games from both the Ludum Dare
Competition and Ludum Dare Jam.
Have any ideas on future articles/sections you'd like to see in the magazine?
  -Bret Hudson

How about introduction of popular game making softwares or interviews with these softwares' authors? Then we will realize what features will be added to these game making softwares in the future.

For example:

1. Scroller Game Creator
http://www.scroller-game-creator.com/

2. Construct
http://www.scirra.com/

3. Game Editor
http://game-editor.com/Main_Page

Ahh... sounds interesting! Smiley We'll see what we can do! ^.^

That's great! I am looking forward to these interviews!
 
99  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: September 22, 2011, 04:48:58 PM
Tululoo looks good. I like how it tries to make it looks like you're writing GML for HTML5 Smiley

Hello, I see.

oh..however, it seems that GameMaker language is still easily than the scripting language of Tululoo.

100  Developer / Technical / Re: Programming Languages and Compilers (WIP) on: September 21, 2011, 04:34:33 PM
I don't know where you find these things danny34

Hi,

Although I only use GameMaker at the moment, I like to find other game creation softwares on the Internet. ( use Google, etc. )

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