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1411128 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 09:03:57 PM

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1  Community / DevLogs / Re: Beneath The Tower! [Squad-based roguelike and tactics] on: July 30, 2015, 11:43:54 AM
Can't wait to see more of the tile shading. Looks very good!
2  Developer / Playtesting / Re: [TechDemo Feedback] CrossCode - Throwing Balls! on: December 24, 2012, 03:52:42 PM
Is there any plans on sharing the improvements made to impact.js with the community? It looks and sounds like you have been able to utilize it and push it beyond its intended purpose. Was there any other game engines that were considered?
I have to say this game is awesome, and inspiring in fact. I'll definitely keep a lookout for more updates. I can't wait to see this project in all its finished glory. Thank you for sharing.
3  Community / Assemblee: Part 2 / Re: Have Adventures on: December 11, 2009, 09:25:58 AM
Its working on Firefox 3.0.15 on Windows XP and Windows Vista.
Pretty cool game  Smiley Can't wait to see some more
4  Community / Assemblee: Part 2 / Re: B Vs W on: December 10, 2009, 11:43:29 PM
Alright! I can't wait to see what Flashpunk can do!!!
5  Community / Assemblee: Part 2 / Re: First-person Dungeon Crawler (no title yet) on: December 10, 2009, 06:38:45 PM
That is pretty awesome! I like the forest level best  Smiley
6  Community / Competitions / Re: Assemblee: Part 1! on: November 30, 2009, 11:22:40 AM
I agree with Sos, I can't wait to start working on the game! Are we able to start?
7  Community / Assemblee: Part 1 / Re: Markham's □ART on: October 29, 2009, 08:28:02 PM
Wow, great animation. Can't wait to see it fully colored!
8  Community / Assemblee: Part 1 / Re: Frankie's motion pixels on: October 27, 2009, 07:03:42 AM
Those explosions are incredible! I imagine they are going to be popular   Grin
9  Player / Games / Re: XNA games on: April 10, 2009, 09:31:50 AM
I've recently started a project in XNA to see what all the fuss is about.
It seems like a great opportunity to create games that you can actually market through the Xbox 360 Marketplace.
The actual code is simple making it a good platform for artists to showcase there art in a game format.
I truly hope XNA becomes popular!
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