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1411128 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 05:04:44 PM

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41  Player / General / Re: Human Hugs on: October 23, 2015, 11:48:44 AM
Well, my post make some conflicts here, I think.

I was working for a company before. Because I could afford it before, I bought a complete PC with credit because I wanted another working station and my laptop was already 2 years old. But 3 months ago, I was put out of the main force, so they only pay me when I do something for them. So I'm like a "ultra cheap" freelance for them.

I'm still paying that PC, so now I'm struggling a lot.

42  Jobs / Portfolios / Re: Pixel Artist at your Service on: October 22, 2015, 05:20:55 PM
Looking for more work.
43  Player / General / Re: How to level up on this site on: October 17, 2015, 04:07:58 PM
A few posts a week isn't enough for a few months. That's why you are still a level 0. You have 4 options if you want to be level 10 in a year or less:

Be a troll, a d**k or an as****e.


Or......The hard way. You can be a good member, taking part of discussions, giving feedback or posting some work you has been doing. But it's worthy.
44  Player / General / Re: When to start a devlog here? on: October 17, 2015, 03:48:01 PM
Well, I still didn't made a devlog myself. And there a few times I desire to do it. Maybe it's time to do that.
45  Player / General / Re: The indiepocalypse on: October 16, 2015, 02:36:51 AM
And just when I saw Rami's talk, I saw this thread.

Well, the indiepocalypse is not a big deal. It will adapt to it anyway. Just consider that in the future, we'll make games to other stuff. Like holographic games.

46  Community / DevLogs / Re: moonman on: October 15, 2015, 07:00:16 PM
I don't know. I'm sure that following this devlog for 4 years was a blast, but hard. I also lost 3 years of following this devlog. Well, at least this devlog will continue for 1 more year until release (not early access, that's not considered finished).
47  Player / General / Re: All Purpose Animu Discussion on: October 14, 2015, 02:14:48 AM
Last week I saw all Nodame Cantabile seasons in a row. It's very funny and have some tense moments there.

Also, One Punch Man rocks!!
48  Player / General / Re: Human Hugs on: October 14, 2015, 01:59:44 AM
having stressful days lately. work is going into crunch mode and abject poverty is a thing.

Hugs to you, man.

I also have financial problems. And I don't have any quick idea to how to get out of it. Unless someone want me to do some commission work, I'll be in debt.
49  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: October 13, 2015, 05:55:13 PM
Man, the first game I made was so crap that even I don't have the source code anymore and I don't care. Maybe I will release it and laugh at it.

And Conker, your game deserve another chance. I also checked the game's Tumblr for updates. Maybe you can scrap some features to make the work more easier.
50  Player / General / Re: What is the biggest problem of one man video game developer? on: October 13, 2015, 05:45:53 PM
* The time you will focus on your game will be giganormous!, even for a low-level game.
* It's easy to lose control of your game, unless you are organized.
* You will lose the motivation to do it, unless you are disciplined.
* If your game doesn't gain some views or support, the loneliness and poverty will consume you.

Trust me, I'm an expert on it... Cry
51  Jobs / Portfolios / Re: Pixel Artist at your Service on: October 13, 2015, 05:35:25 PM
Right now looking for commission work!
52  Community / DevLogs / Re: moonman on: October 11, 2015, 01:33:25 AM
I like the difficulty level's area idea. It gives some control on the world map, I think. But don't underestimate the forest, unless there's no danger in Moonman's universe.
53  Jobs / Portfolios / Re: Pixel Artist at your Service on: September 20, 2015, 04:03:23 PM
Portfolio updated.
54  Developer / Art / Re: Mockups, or the "Please say this is going to be a game" thread on: September 18, 2015, 06:47:15 PM
Working on custom shaders and rendering in unity to make 3d objects render like classic pixel art. Some success so far! The web build is here: http://www.hedfiles.net/PixelShader/PixelShader.html

I'm going to put together a tutorial and release the source when it's closer to done-ish.
Enjoy!

Holy crap, looks awesome!

Here is another mockup using 16 colors
55  Jobs / Portfolios / 2D Pixel Artist / Animator at your Service on: September 17, 2015, 03:33:58 PM
[Right now available]
 
I'm Diego del Solar, a.k.a. Shackhal (sha-kal). I currently work as a 2D pixel artist sprites and animations, and I'm looking for paid freelance/commission work. I give an fair estimate price based on the content you need. Currently Paypal only. No NFT commissions.

If you are interested to contact me, feel free to do it by email.
 
Portfolio:  https://shackhal.com/
E-mail: hello[at]shackhal.com
Twitter: @shackhal
 
Here are some stuff I did:





56  Developer / Art / Re: The Network of Mighty TIG Artists! on: September 16, 2015, 04:46:42 PM
After some time, I guess I have enough experience to post here.

Hello! I'm Diego del Solar, a pixel artist with 1 year of experience on the peruvian game industry, with games like Kinazo and Indievelopment Quest (still in development). Btw, right now I'm looking for freelance work Tongue.

You can contact me for whatever you want!

Email: shackhalboss[at]gmail.com
Twitter: @shackhal
Skype: shackhal
Portfolio: http://shackhalfolio.tumblr.com/
Blog: http://shackhal.tumblr.com/
57  Developer / Art / Re: Mockups, or the "Please say this is going to be a game" thread on: September 14, 2015, 04:38:53 AM
Testing the 16-color palette I made.



EDIT: I just improved the image.
58  Developer / Art / Re: show us some of your pixel work on: September 03, 2015, 03:34:15 PM


Awesome!! I can feel the power in them.
59  Developer / Art / Re: show us some of your pixel work on: September 03, 2015, 02:21:29 AM
I made a self-portrait. The one I made last year looks very outdated.

60  Community / Competitions / Re: Ludum Dare 33 (Aug 21st - 24th) on: August 22, 2015, 01:00:35 AM
Well, at least "You are the monster" is a better theme than the "sky" one. Also, I didn't take part of the "villain" LD, so it's cool.

I suppose 'monster' doesn't have to mean 'evil monster' but still Undecided

Yep. That's the way I'm taking the theme.
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