Thanks guys. Yeah the mouse is a bit buggy I made the terrible mistake of trying to add it in the night before release and didn't notice how buggy it really was.

But as of right now I'm working on fixing the problem with aiming. I'll probably just lessen the number of sand dust instances created during the storm, to give better vision. An indicator is a great idea, I'm definitely going to implement that. As far as getting stuck goes could you elaborate on that a bit more? You're getting stuck on walls? or when enemies surround you? or when you touch the view edge during a boss fight or lock view moment?
Sorry Ivan! Menus music was supposed to mean all the interface music. Don't worry you'll have a better credit listing in the final release!
