I really enjoy Brigands. Great art style and overall feel. Bravo!
My biggest challenge with the game concerns the controls. I find it a bit confusing that aiming and moving are controlled by the same hand. Ex - W/S for cannon pitch, and A/D for left and right. I feel like it might be advantageous to have W = thrust, and A/D control left and right. Then, two other buttons (say V/B) control the cannon pitch. Space = fire.
It could be that I just need more practice with the existing control scheme. But then again, I'm a big fan of separating control categories per hand.
...there could be an alternate kind of attack. Depth charges?
Love the idea of depth charges, or some other way to shoot downwards.