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1411264 Posts in 69322 Topics- by 58379 Members - Latest Member: bob1029

March 27, 2024, 12:40:37 AM

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121  Player / General / Re: Personal YouTube Channels on: February 10, 2010, 01:00:17 AM
This is me: http://www.youtube.com/user/Nizzotch

("Notch" was taken, ok? Wink)
122  Community / Townhall / Re: VVVV - a 4kb re/demake of VVVVVV for java4k on: January 29, 2010, 05:07:54 AM
Well, would a 4k flash game count as a 4k game? A 4k x86 binary using ANY api (including opengl)?

You've got a point, though. =)
123  Community / Townhall / Re: VVVV - a 4kb re/demake of VVVVVV for java4k on: January 28, 2010, 10:53:44 AM
This is so cool!

Thank you!! :D

Do you still have the version with the procedurally generated overworld from TIGJam? I really loved exploring it Smiley

I probably have it in the local history on the MacBook, but it's at (my day job) work unfortunately and I won't get back there until Monday. I still think making it predesigned levels was good for the game. :-)
124  Community / Townhall / Re: VVVV - a 4kb re/demake of VVVVVV for java4k on: January 28, 2010, 07:11:12 AM
The hub went because I could only fit 8*8 rooms in the game. I tried to mimic terry's design, but I guess I'm not as brilliant, or potentially (and more positively) my own preferences just shone through.

The Crewmen act as sort of a mix between the trinkets and the crewmen, which throws the design off a bit imo.
125  Player / General / Re: Psychonauts on Steam for $2/€2/£1 through Thursday on: January 27, 2010, 06:48:04 PM
Re-release it on consoles and you have a deal.
It's already downloadable on the 360 marketplace. And even though it's a last-gen game, the art direction and style is better than most games period.

I originally got it on steam back when it appeared there (when?). It was a bit clunky to play on a pc, and there were some minor graphical glitches because the game never was designed for a resolution that high. I enjoyed it, but forgot about it.

Then when I saw it on the 360 marketplace, I immediately bought it and played it more or less nonstop for a while, loving every second of it. Until the asylum. Ugh.
I will finish it some day. Probably.

Brutal Legend, however, I will not finish. Blech.
126  Community / Townhall / Re: VVVV - a 4kb re/demake of VVVVVV for java4k on: January 27, 2010, 05:20:47 PM
That's intentional. :D
127  Community / Townhall / VVVV - a 4kb re/demake of VVVVVV for java4k on: January 27, 2010, 04:28:39 PM
V V V V


When I met Terry at TIGJam UK2, I asked him if I could make a
four kilobyte version of VVVVVV, one of the most infuriatingly
good games in existance. He said yes. :-D

   Play it!    (or the original)

(I was briefly considering naming it KKKK. You know.. Four k?
 But then someone mentioned KKK.)
128  Community / Jams & Events / Re: TIGJam UK2 - Cambridge, 15th Jan 2010! on: January 22, 2010, 06:48:17 AM
I'm there like a bear in your hair!
129  Player / Games / Re: Indie Piracy Must Stop, NOW on: January 22, 2010, 06:43:41 AM
To repeat my previous post, we live in a capitalist world where everyone fights for the limited money of the common people. In today's world of internet, there's more content than ever before, all competing of the same pool of money.

Well, that's not entirely true. As long as money circulates, everyone can get a piece of the pie. For example, if there wasn't for people like me who buy games online, I wouldn't be able to make a living selling games online. It kinda cancels itself out, but everyone gets games out of it.

It doesn't really matter how large the pool of money is, as long as people keep spending it.

(Of course, there are a few other massive flaws with pure capitalism, such as people hoarding money, and it being requiring constant (exponential?) growth.)
130  Community / Jams & Events / Re: TIGJam UK2 - Cambridge, 15th Jan 2010! on: January 22, 2010, 04:38:36 AM
I had a lot of fun at Tigjam, I'm really glad that everyone could make it! Smiley

Thanks for organising it!

Yes, this! Thank you, Dock! =)
131  Community / Jams & Events / Re: TIGJam UK2 - Cambridge, 15th Jan 2010! on: January 21, 2010, 04:23:19 AM
Ah, yes, but there was a kebab place down the street from KFC. :D
132  Community / Jams & Events / Re: TIGJam UK2 - Cambridge, 15th Jan 2010! on: January 21, 2010, 02:27:34 AM
I almost ordered the Carbonara, but then I saw the ingredients.. It had mushrooms.

THIS is carbonara:
http://upload.wikimedia.org/wikipedia/commons/9/93/Spaghetti_alla_Carbonara.jpg

Anyway, I'm mostly joking about the food. Wink
Several people warned me about the food in the UK, and it was pretty much everything they said it would be. Not a problem, though, I consider kebab to be one of the tastiest meals in the world, and there was a really nice KFC just next door. The food at CB2 was definitely good enough to keep me full of energy for coding and losing at Citadels. :-)

I went for a short walk in Cambridge on Tuesday, and it was really pretty. I've never seen that many epic small stone houses in my life!
133  Community / Jams & Events / Re: TIGJAM UK 2 : POST YOUR GAMES on: January 20, 2010, 12:24:43 PM
the bad cold that hit pretty much the exact moment I got home.

Hey, me too!

I'm starting to rapidly feel worse. :-O
134  Community / Jams & Events / Re: TIGJam UK2 - Cambridge, 15th Jan 2010! on: January 20, 2010, 11:56:40 AM


(about 4:30)

lol

I remember that scene. I'm not quite that bad. Yet.
135  Community / Jams & Events / Re: TIGJam UK2 - Cambridge, 15th Jan 2010! on: January 20, 2010, 04:16:09 AM
I cautiously disagree. Wink

But then again, I've slowly turned into somewhat of an espresso snob over the last year or two.
136  Community / Jams & Events / Re: TIGJam UK2 - Cambridge, 15th Jan 2010! on: January 20, 2010, 03:02:43 AM
Highlights:

Got to meet a lot of interesting people
I finished four games (Well, three and a half.. the 15 minute one isn't very playable)
Seven man bomberman at Dock's place
Got started on VVVV (with permisson)
Citadels


Lowlights:

English food.
English coffee.


I'll definitely go to the next one :D
137  Community / Jams & Events / Re: TIGJam UK2 - Cambridge, 15th Jan 2010! on: January 18, 2010, 05:42:20 PM
Awesome jam, everybody!

I wish I had handed out more business cards (I ordered a thousand of them because I have no sense of scale), though. Grin

 Beer!
138  Community / Jams & Events / Re: TIGJAM UK 2 : POST YOUR GAMES on: January 16, 2010, 09:38:42 AM
Gah! I got almost halfway when I found two kittens moving when I pressed the keys. So I guessed, and lost :-(

Poo.
139  Community / Jams & Events / Re: TIGJAM UK 2 : POST YOUR GAMES on: January 16, 2010, 06:13:13 AM
Amazing one hour game goodness:
http://www.mojang.com/tigjam/kitten/
140  Community / Jams & Events / Re: TIGJam UK2 - Cambridge, 15th Jan 2010! on: January 15, 2010, 03:20:38 PM
I was told I couldn't bring my mojo. Undecided
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