Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411126 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 01:35:55 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
  Show Posts
Pages: [1]
1  Developer / Playtesting / Re: Masjin [1.64b] on: April 08, 2011, 05:29:11 PM
Sorry, misunderstood the problem Tongue but anyway, do the bullets keep sending x and y coords?
2  Developer / Playtesting / Re: Masjin [1.64b] on: April 08, 2011, 11:54:46 AM
Since bullets and stuff travel in a straight line, you can easily interpolate the line the bullet travels, or even just send a vector when you shoot a bullet.
3  Community / Versus / Re: Masjin [1.61] on: April 05, 2011, 12:51:06 PM
Hempuli, I sent you an email with 5 or so examples of my as3 work
4  Community / Versus / Re: Masjin [1.61] on: April 05, 2011, 11:05:49 AM
Hey, long time lurker, first time poster...


Hempuli: You said you'd *like* to port it, but you can't (not enough time, might be slow...), I'm pretty experienced with AS3 and Java, and if you want, I could start porting it in the time I have. I believe there is a Lacewing lib for AS3, not sure about Java...

Anyway, if you are interested *at all*, please contact me... (PM, post here, email: [email protected])

-._PM


EDIT: I'm terribly uncreative, so I suck at making game ideas myself (I've ported a few games, greenTech (GM), working on Dubloon (GM) in my spare time, and a few java things that my friends have made.

EDIT2: Just checked, there isn't a Java lacewing lib
Pages: [1]
Theme orange-lt created by panic